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2004-07-19, 12:55 PM | [Ignore Me] #61 | ||
Staff Sergeant
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You should be able to blow walls down.
A C4 equivalent should be invented for these walls. If you blow up a base (as in reduce it to rubble) the base should be a pile of rubble and unusable for a day. Like if you set 2 C4 equivalents on a tower, the tower will tip over, crash, killing everyone in the upper levels, but those underground will be trapped, and wouth have to shoot the rubble to get free. If you snipe someone in the head, their head should explode. Limbs should be detachable (Oh god think of the big tower battles!) Trees that can be destroyed. |
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2004-07-19, 08:23 PM | [Ignore Me] #62 | |||
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2004-07-20, 04:56 AM | [Ignore Me] #66 | ||
Private
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After the announcements made by Sporkfire about the TR MAX and how it's getting buffed, I saw an idea on the OFs that I thought would make the TR MAX's special ability level with the others, without changing it much.
When the TR MAX enters anchored mode, instead of the weapons carrying only a certain number of ammo in its clip, the weapons would clip directly into its ammo supply, like the APUs in the Matrix, so the ammo would be fed on a belt. This means that there's no reload time as it would fire in one continuous stream until it reaches the end of its entire ammo reserves. This wasn't my idea, though I wish it was, but it's pretty kickass. |
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2004-07-20, 10:06 AM | [Ignore Me] #67 | ||
Private
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like someone said before me, have trenches, and navel bases, maybe a type of suit for under water combat and for the navel battles, destroyers, battleships, and submarines, and on the battleships they should have 5 turrets on each side and the driver can man a big cannon mounted on top of the ship. and the submarines are a 1 person craft that fire out missle like torpedos to hit ships from under water.
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