Originally Posted by KIAsan
Hmm, I think this may have been rolled back. I flew extensively in my lib (at max altitude) on multiple continents, and was getting locked on and shot by NC and VS maxes (and I was more than 350 meters considering altitude and distance).
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I can guarantee it wasn't rolled back. I certed Sparrow last week just so that I could see the different changes in action, and at about 75% of the bases you absolutely can
not lock onto the flight ceiling. Some bases are just a higher elevation and those seem defensible. I spent more time running around trying to find a way onto the tops of mountains than I did shooting. Perhaps others were more successful than I was and that might explain your issue. Liberators are running roughshod for the most part, as are Reavers and Mossies from what I'm seeing. They're all at the flight ceiling giving us the bird.
As for the AA MAXs being too powerful now, I'm afraid I can't agree. I was getting more kills before they extended the lock, and I think I've got figured out why. The lock for the Sparrow is 350 (after about a 1 second paint), the range on the Sparrow missiles is 450. So if I'm lucky enough to get a second to paint my target, and get 2-3 shots off (they're back beyond 350 before I can get more than that) all they have to do is turn and afterburn 100 meters and they're safe. That's really not too tough. When the lock was 250 meters, you had to clear 200 meters to get away and that's not nearly as easy (especially when there is less distance between you and the missile to begin with). As of now, the Sparrow is far more effective at chasing air away than actually destroying air.