News: New PC Gamer Interview Character Classes Detailed - Page 5 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Because Purple scares me Shitless.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-11-01, 07:37 PM   [Ignore Me] #61
SuperMorto
Lieutenant Colonel
 
SuperMorto's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Cloaked sniper?............. Bring back the kill cam!
__________________
SuperMorto is offline  
Reply With Quote
Old 2011-11-01, 07:38 PM   [Ignore Me] #62
MgFalcon
Captain
 
MgFalcon's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by NewSith View Post
Snipers = infiltrators. That officially SUCKS A BIG F***.


A sniper is effective against:
*Infantry

Things effective against a sniper:
*Aircraft
*Ground Vehicles
*Cloakers
*Other Snipers
*No Ammo Terms Around
*No healing

Above else:
*Snipers kill most of targets in 2 bullets
*Snipers have no camoflage or whatever, so he's to be spotted after just 1 shot
*Playing as a sniper will get you killed a lot and yet you'll still get a complaint everytime you kill somebody

So please Dreamcast. If you don't know what it is to be a sniper, try sniping yourself instead of crying about it.

On a side note though, dear SOE, I think you just lost one of your potential PS2 players.
You make a bunch of good points, butttt sniper's who have weaknesses in "no healing" and "no ammo terminals around" are complete noob snipers that haven't packed their (should be mossy - everything I talk about is PS1 mode) vehicle's cargo bay with more ammo, and don't have the med cert. Other snipers can be avoided by simple tactics of - get kills until you're spotted then gtfo instantly and find a new spot to snipe at, no questions asked... just leave, seriously best tactic ever.

Also not true on the camo from PS1 - one of my old tricks was to hotdrop onto a tree and hide in the leaves, I swear I could rack up 10-20 kills before I was caught or ran out of ammo.

And playing a sniper I got killed a lot less then whenever I rarely chose to zerg it out with the mass of the Vanu forces... just saying
__________________
~Mg
MgFalcon is offline  
Reply With Quote
Old 2011-11-02, 01:08 AM   [Ignore Me] #63
Traak
Colonel
 
Re: New PC Gamer Interview Character Classes Detailed


Next we need cloaked AA maxes.
__________________
Bagger 288
Traak is offline  
Reply With Quote
Old 2011-11-02, 02:58 AM   [Ignore Me] #64
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by CViolet View Post
Ever notice how there's no women in those TR screenshots? Not trying to start any roomers here, but I think the TR guys play for the other faction if you can dig what I'm laying down.
you mean they play VS?
SKYeXile is offline  
Reply With Quote
Old 2011-11-02, 03:30 AM   [Ignore Me] #65
Thoreaux
Corporal
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by SKYeXile View Post
you mean they play VS?
Well, you see, they... ah...

...yes.

Yes, they play VS. That's what he's implying.
Thoreaux is offline  
Reply With Quote
Old 2011-11-02, 05:19 AM   [Ignore Me] #66
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by MgFalcon View Post
You make a bunch of good points, butttt sniper's who have weaknesses in "no healing" and "no ammo terminals around" are complete noob snipers that haven't packed their (should be mossy - everything I talk about is PS1 mode) vehicle's cargo bay with more ammo, and don't have the med cert. Other snipers can be avoided by simple tactics of - get kills until you're spotted then gtfo instantly and find a new spot to snipe at, no questions asked... just leave, seriously best tactic ever.

Also not true on the camo from PS1 - one of my old tricks was to hotdrop onto a tree and hide in the leaves, I swear I could rack up 10-20 kills before I was caught or ran out of ammo.

And playing a sniper I got killed a lot less then whenever I rarely chose to zerg it out with the mass of the Vanu forces... just saying
Are you trying to troll me?
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2011-11-02, 06:00 AM   [Ignore Me] #67
Traak
Colonel
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by SKYeXile View Post
you mean they play VS?
No, he means they're light-in-their-loafers fruit baskets.
__________________
Bagger 288
Traak is offline  
Reply With Quote
Old 2011-11-02, 02:01 PM   [Ignore Me] #68
Captain B
First Sergeant
 
Captain B's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Snipers are already invisible. When you're a mile away shooting someone, your rifle won't counter snipe the guy effectively. All the cloaking does is allow the guy to get into position. I figured equipping the weapon and/or firing it will deactivate the cloak for a set period of time, which means you can fire once, pack up and move invisibly to another location, significantly dropping your rate of fire (which is already pretty slow for a sniper); OR, you can keep firing at will, in which case you have no cloaking at all and practically 0 armor (probably no shield, either).

Relax with the knee-jerk reactions. You're shaking up my internets.
Captain B is offline  
Reply With Quote
Old 2011-11-02, 02:29 PM   [Ignore Me] #69
Xyntech
Brigadier General
 
Xyntech's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Higby already said that cloaking between shots was too overpowered in playtesting, so if snipers to get any form of cloak, it certainly won't be complete invisibility. Anything else is pure speculation at this point, not that there's anything wrong with that.
Xyntech is offline  
Reply With Quote
Old 2011-11-02, 06:17 PM   [Ignore Me] #70
Talek Krell
Lieutenant Colonel
 
Re: New PC Gamer Interview Character Classes Detailed


My interpretation of what he told us it that sniper and cloaker will be two of the available loadout options for the infiltrator class. To give a dedicated sniper class any significant level of cloaking would make them too difficult to hunt given that their preferred engagement range is so far, and that the field in this game is so large.
Talek Krell is offline  
Reply With Quote
Old 2011-11-03, 01:28 AM   [Ignore Me] #71
Captain B
First Sergeant
 
Captain B's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


I would like to cloak through a battlefield and get into position, then start firing, and if I'm found run from the incoming fire, get my cloak up after a timer, and move to another location. That'd be sweet.
Captain B is offline  
Reply With Quote
Old 2011-11-03, 03:39 AM   [Ignore Me] #72
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by Captain B View Post
I would like to cloak through a battlefield and get into position, then start firing, and if I'm found run from the incoming fire, get my cloak up after a timer, and move to another location. That'd be sweet.
That would be OP.
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2011-11-03, 03:44 AM   [Ignore Me] #73
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by Xyntech View Post
Higby already said that cloaking between shots was too overpowered in playtesting, so if snipers to get any form of cloak, it certainly won't be complete invisibility. Anything else is pure speculation at this point, not that there's anything wrong with that.
im confused at why it even made it to playtesting.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Old 2011-11-03, 03:57 AM   [Ignore Me] #74
TRex
First Sergeant
 
TRex's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by SKYeXile View Post
im confused at why it even made it to playtesting.
BFR's made it through playtesting , skipped the live test and we still got them. Something about this makes me shudder
TRex is offline  
Reply With Quote
Old 2011-11-03, 04:15 AM   [Ignore Me] #75
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: New PC Gamer Interview Character Classes Detailed


Originally Posted by TRex View Post
BFR's made it through playtesting , skipped the live test and we still got them. Something about this makes me shudder
that should have got the "WTF?" stamp along with cloaked snipers
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:44 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.