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2012-07-04, 02:06 AM | [Ignore Me] #61 | ||
First Sergeant
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Question:
Am I able to give PS2 items I purchase as gifts to other players? For example, can I purchase a camo pattern but then gift it to another player? I just want to know because I will be purchasing Sony Cash tomorrow for the deal and my GF is unsure if she wants to play PS2 or not. If she decides to play, it'd be nice to be able to gift some in game things with the extra sony cash I purchase tomorrow |
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2012-07-06, 05:45 PM | [Ignore Me] #64 | ||
Contributor Lieutenant Colonel
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I know Higbys mic will be fine and look forward to hearing the other guests pov.
Going to be a massive night. Q. Will we have to pay a subscription or a fee to create an Outfit? if so how much? Follow up Q. What, if any, are the limits on the size of the initial created Outfit? and what is the cost to increase that limit? Last edited by DirtyBird; 2012-07-06 at 09:01 PM. |
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2012-07-08, 12:06 AM | [Ignore Me] #68 | |||
Edit: question format for Mr Higby: Q: Given that visual character customization can be done from the start, is there anything that visually differentiates a BR1 character from a BR40 character? (Planetside1 had gradual armor color changes as your character advanced in rank) Last edited by QuantumMechanic; 2012-07-08 at 01:47 AM. |
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2012-07-08, 12:47 AM | [Ignore Me] #69 | ||
Lieutenant Colonel
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What kinds of interaction will there be between "hexified" zones/facilities ?
eg. hex with nanite generator speeds up energy regen for LA/Infils in surrounding hexes Will those interactions be empire specific ? eg. NC/TR objective: disable the nanite generator and resume mining ops (= boost resources gain), VS objective: activate the nanite generator (= boost energy regen) How will the transfer of benefits from controlled territories/facilities work within the hex system (eg. vs. the lattice system) ? I remember Wolfenstein: Enemy Territory as a game with a fun and dynamic objectives system. Basically: Will we have a map of hex-after-hex or a map where capturing hexes and their objectives dynamically alters the map and strategic situations ? Last edited by sylphaen; 2012-07-09 at 10:15 AM. |
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2012-07-08, 01:31 AM | [Ignore Me] #72 | ||
General
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Some of us were under the impression that we would be able to customize our uniforms by empire color shades. As in a TR soldier would be able to customize the colors/shading of his armor along the lines of grey,black, and red. With camouflage patterns - Support for this style of customization seems nonexistent.
Is this kind of uniform customization going to make an appearance? |
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2012-07-08, 04:53 AM | [Ignore Me] #73 | ||
ok, questions:
is there any chance we can get one char that can be used on all (or at least more than one) servers? so we don´t have to start from scratch with a new char whenever our server is full and we have to play on a different one? will charnames be server unique? or will we get a name system like startrek online (name@account in chatwindow, simple name in gameworld) to allow double names?
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-07-08 at 04:59 AM. |
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2012-07-08, 05:28 AM | [Ignore Me] #74 | ||
Question 1:
Will we be able to Turn off: Motion Blur/if there is ? And Dept of Field ? Question 2: Any new Informations about the Shop now ? To Question1 :I really want to "See something"have clear sight, in fps Games, with Fancy Graphics.Smoke,Explosions & Stuff are okay...) |
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