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2012-09-19, 02:20 PM | [Ignore Me] #61 | |||||||
Lieutenant General
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I put the survey together in about 2,5 hours. Should have tested, expanded it and refined a bit more if it would have been truly scientific. Alas, I have a real life graduation study as well, so I just went with the most obvious. xD Interestingly though, there's hardly any that claim to come from CoD. I'd expected that fraction to be larger. Chances are people play CoD anyway, but consider that a very casual game compared to whatever they dubbed their "main" game. Do note the high degree of RTS and RPG players.
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2012-09-19, 02:47 PM | [Ignore Me] #62 | ||||||||
Sergeant Major
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More seriously though, I doubt we have enough data to really do a proper survey anyway, including sending/posting it to a representative sample instead of relying on pure brute force (aka, number of entries) to get anything close to reasonable.
I think a lot of people have played COD (I actually haven't but I know people who have, and the sales records speak to it's use), but for whatever reason they might consider BF3 or WoW or something compeletely different to be the "main" game they've played.
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2012-09-19, 03:17 PM | [Ignore Me] #64 | |||
Lieutenant Colonel
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You do not need to be a user here, or logged in here, to take the poll. That goes for all the other locations. |
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2012-09-19, 03:20 PM | [Ignore Me] #65 | |||
Major General
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You want a true poll about this? Only way I can think of to cover entire player-base is to prompt players to answer the poll after logging out of the game. Last edited by Crator; 2012-09-19 at 03:25 PM. |
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2012-09-19, 04:13 PM | [Ignore Me] #66 | |||
Lieutenant General
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"Why are you certing this!? WHY!?! D: " (Why did I cert PS2 on the Sunderer list for instance, WHY!?) |
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2012-09-19, 07:24 PM | [Ignore Me] #68 | |||
Staff Sergeant
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http://en.wikipedia.org/wiki/Main_battle_tank |
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2012-09-20, 04:41 AM | [Ignore Me] #71 | ||
Lieutenant General
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Not really. A single crew or AV tank getting the first shot in on another tank can usualy win before the other has time to react due to the TTK being so low. I've hit enough tanks from behind to realise that. They are relatively easy to take out, since the driver in both cases often stands still to fire along.
I can drive and gun a tank solo, but I'm not dumb enough to tell someone to gun for me if they can grab their own tank and give us an endurance advantage. I don't like having to do that to optimize our power as a duo. It isn't even a consideration to crew the tank with more people, where in PS1 you made choices between what was best to get with three crew: tank + something else, three crew APC or one Prowler. Now? Three tanks, always and preferably MBTs since cost is irrelevant. That is dumbing down the game and reducing the validity of other choices. Teamwork vehicles are irrelevant and obsolete when you can get your own transport and firepower at all times. So yes, it doesn't mean we're not using teamwork, it just means we're a bunch of solo farmers moving together and relatively quickly lose track of each other since we don't see when someone behind us stops to fire or sees a shiny object and fails to inform us. The teamwork is less obvious, less consistent and less coordinated. It is of significant lower quality and longevity. It is now like ES aircav in PS1: you can group, but chances are you run off on your own and lose group cohecency. Last edited by Figment; 2012-09-20 at 04:45 AM. |
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2012-09-20, 06:24 AM | [Ignore Me] #72 | ||||
Sergeant Major
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(The following is an Aside On the other hand, I do also recall seeing posts about people being unhappy with being cut off from resources, since there's no way to get them without controlling relevant territory. It seems like it may be that resource gains are overly binary. Where if you control any territories, it's not a real problem for the given resource, but if you don't have them you can easily run out if you don't manage to capture them. Or maybe that's just the natural hyperbole of the forums and complaints. *shrug* (Back to the topic at hand I also think that lack of organization isn't something that's going to be fixed by having more people in the same vehicle. Location-wise you become more concentrated, and that sort of helps for random people, but if there's a lack of coordination that's its own problem. You'll still have other tanks going off on their own, and that's because of poor/no communication or because they want to. To put it another way, my ideal would be that resources/availability of multi-crew vehicles would encourage far and away actually multi-crewing them. However, either way, whether you're working with multiple tanks or with fewer multi-crewed tanks you'll still have the same opportunities and challenges with playing with others. I also think that you'll have the same number of balancing challenges (albeit some slightly different ones) whether your force at least 2-crew in MBTs or not. In any event, those are just my thoughts, I'm sure Bloodworth and Figment (and several others) remember them well enough, so I won't continue on it much more. Mostly I'm just eager to find out the results of the poll. For example, I fully expect several answers to be very one-sided that might otherwise have been seen as split between both sides of the issue. For example, threat detection and target acquisition I'm sure will remain primarily viewed as a job for both gunner and driver. Likewise I expect that most will continue to state that Lightnings should be the ideal choice for solo tankers. While some lines of thought are not worded as well as they could: "Should the Driver have access..." for example. It isn't clear (at least in the order of when it's asked) if that is "access at all" or "access while driving" or "access if giving up drivers seat" though obviously it's tied into the later questions regarding position changes. I'm curious how those lines of questioning will mix, and what sort of interpretations can be gleaned from the survey overall. Like I said, it's not perfect, but it is interesting, and it's one of the better forum polls out there. |
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2012-09-20, 11:24 AM | [Ignore Me] #73 | |||
Contributor General
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Given the choice I'd like similar in PS2, gunner has main gun, driver has something to keep him happy. |
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