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2012-11-22, 05:59 PM | [Ignore Me] #61 | ||
First Sergeant
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Working about your k/d in planetside.... Oh man do you have a lot to learn....
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2012-11-22, 06:16 PM | [Ignore Me] #62 | |||
Corporal
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However to things are true. A: No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country. (Patton logic, the true k/d mentality) B: Its lame for me to fear my own troops more than the enemy when involved in battles (obviously less of the case when sniping or flying.) Last edited by Phrygen; 2012-11-22 at 06:19 PM. |
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2012-11-22, 06:22 PM | [Ignore Me] #63 | ||
Captain
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The main thing (like someone already said) is positioning. If I'm firing down a hall or a door, and someone steps in front of me, I will not stop firing for them (same policy I had in PS1.) Just gotta be aware of your surroundings.
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2012-11-23, 05:33 AM | [Ignore Me] #64 | ||
Lieutenant General
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Funny, when Patton references were made it in PS1 was usualy adressed to those people intending to move the map and trying to zergherd.
They were always made by the people who just wanted to farm. |
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2012-11-23, 08:27 AM | [Ignore Me] #67 | ||
Major
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phhhhht, only kids care about their K/D ratio. in most games i have a K/D ratio of like 0.28, because i put my life on the line to save the objective instead of getting kills (although getting kills is satisfying, but not as satisfying as capping a base or destroying an objective :P)
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2012-11-24, 05:11 PM | [Ignore Me] #68 | ||
Private
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Just a quick word about doors. Yes, camping a door does ostensibly stop the enemy from exiting that door. Eventually though, you have to walk through and push them back to the next door.
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2012-11-27, 11:38 AM | [Ignore Me] #70 | ||
All this worrying about people who worry about K/D is hilarious.
#1 Not that many people are actually K/D whores. #2 Killing lots of people and dying few times is a good thing. #3 Eliminating enemies is required in order to take objectives. #4 It's a useful metric for the effectiveness of a play style. #4 is the most important. I look at K/D as a thing I try to maximize for any given role because it's a reasonable proxy for effectiveness. More so than, say, exp. points which are inflated and inconsistent depending on boosts and memberships and things. My main combat class is medic. If I make a change, like a weapon or a cert or something with play style, and my K/D goes up...I'm doing something right, because I'm dying less, so I'm rezzing more. If I'm flying my Scythe and add armor or swap to stealth, but don't change much of my style and see that my K/D is better one way or the other I have some semi-quantitative evidence about what is more effective. Of course, it doesn't end up mattering that much. I usually end up averaging 2:1 or so. Better in vehicles worse as infantry.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2012-11-27 at 11:41 AM. |
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2012-11-27, 02:00 PM | [Ignore Me] #71 | |||
First Sergeant
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Patton.... Stupidly aggressive, Lost every equal fight he ever got into, was killed by his own side because of how annoying he was, Also was renowned for slapping shellshocked soldiers... and K/D |
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2012-11-27, 05:10 PM | [Ignore Me] #72 | ||
Private
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I would shoot less of my friendlies if my nano gun would stop swapping out for my rifle.
I am repairing, someone yells for ammo so i switch to ammo, drop it and go back to repairing. oops sorry about the scorch marks, those buff right out, honest. But yea k/d ratios are odd to have unless your a solo sniper or finding some other way to maximize your stats without caring much about empire goals imho.
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2012-11-27, 10:58 PM | [Ignore Me] #74 | ||
First Lieutenant
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here is my thoughts on KD/FF
1) if im driving my tank, and im at full speed, I am not going to stop to let you walk arcoss the road, if you are too ignorant to look both ways when you cross a road, you deserve to get run over 2) If im shooting, and you walk in my line of fire, dont expect me to stop shooting. 3) K/D whores need to go play COD where they belong, this attitude is not what planetside is about |
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2012-11-27, 11:13 PM | [Ignore Me] #75 | ||
Major
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Thinking you're helping your team by staring at the respawn timer isn't really being helpful, no matter how beneficial your death may be (if there even is such a thing).
Staying alive is important. Running away in the face of death to quickly heal, regroup and come back (or pick a better, more opportune time to engage when the odds are more in your favor) is better than standing there trying to Rambo it out. Pick your fights and ultimately your overall influence on the fight will be greater, IMO. |
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