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View Poll Results: Would you like to be able to display chat boxes and other HUD elements on a second mo | |||
Yes | 207 | 94.52% | |
No | 19 | 8.68% | |
Multiple Choice Poll. Voters: 219. You may not vote on this poll |
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2012-06-11, 05:31 PM | [Ignore Me] #78 | ||
It's about more than the chat box though. Vivox channel membership and management, the map, friends list, session stats, low priority chat channels, etc. There's a ton of stuff that could be two clicks away on a single monitor but the idea of the second monitor is that you won't need to bring it up, it'll already be there at a glance..
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2012-06-11, 07:19 PM | [Ignore Me] #80 | |||
Contributor Major
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Thus, when my metric is "what is commonplace, or within a reasonable expenditure for a gamer to acquire?", 2-monitors falls much more comfortably into that test than the graphics card integrated setups. |
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2012-06-19, 06:19 AM | [Ignore Me] #81 | ||
Private
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I'm in favor of both the multi monitor support and eyefinity support, after all I have my own small command center at home.
http://bolvar.deviantart.com/gallery/#/d4n8n1k for a bigger view Last edited by Aesir; 2012-06-19 at 06:26 AM. |
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2012-06-19, 08:53 AM | [Ignore Me] #83 | ||
First Sergeant
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I too have a second monitor and would definitely take advantage of this if it were a feature in the game. I've only played two games, I think, that allowed this - Shores of Hazeron, and Aurora.
Last edited by Trafalgar; 2012-06-19 at 08:54 AM. |
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2012-06-19, 09:05 AM | [Ignore Me] #84 | ||
Sergeant
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Take the game of your choice and start removing HUD items.
The game starts looking better and better. Immersion raising and raising. Having the option to move HUD items over to a 2nd monitor would be an absolutely awesome feature. |
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2012-07-15, 04:44 PM | [Ignore Me] #85 | ||
First Lieutenant
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Bumping this thread with the new information from Higby via the latest AGN interview. Higby stated that having the radar scaled up and moved to another monitor may not be possible, but he did later add that "chat boxes could be moved around". With that in mind, if the HUD elements are not constrained to the center monitor, there will be a chance that the chat box clutter can be moved to the side monitors. This probably means 3 monitors will be needed.
Last edited by Eyeklops; 2012-07-15 at 04:46 PM. |
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2012-07-15, 04:54 PM | [Ignore Me] #87 | ||
Cool, I'm about to shut down my computer and install this second GTx 570 that's been sitting on my desk for the last three weeks.
Like I've said earlier in this thread, moving secondary reference UI elements off the main monitor would be awesome and the basic setup of a pc enthusiast is moving towards multiple monitors. The innovators at CCP recognized this a couple years ago. |
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2012-07-15, 05:09 PM | [Ignore Me] #89 | ||
First Lieutenant
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I am happy, but concerned. The ability to do this is cool, but the hardware (gpu) required to run 3 monitors will be heavy. The optimal situation for a much cheaper setup is that the second monitor does not have to render the game world, just the chat/map/squad stuff. HOWEVER...with the stand alone app that they are working on this may be a moot point. I guess one feature to campaign for in the app is squad information (health/shield/armor) like the squad/platoon bar in PS1.
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