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Old 2012-07-04, 06:32 AM   [Ignore Me] #76
InternetZombie
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Re: Can anyone win?


Originally Posted by Bravix View Post
InternetZombie....

Have you ever played PS1 by chance?
Yes, for a short time but I've played a lot of Cyssorside...


Originally Posted by Bravix View Post
There have been COUNTLESS 3 front wars where 1 faction pushed both of the others out.
Yes, but there are 10 conts in PS, only 3 in PS2. The cont capping system of PS1 doesn't work with only 3 conts, hence why we dont see it in PS2 but I'm sure as more conts get added that it will make a come back.

Originally Posted by Bravix View Post
Believe it or not, there is more to battle than population and balance 'issues'. If you get a well-organized outfit(s) on one faction and the other faction mostly has a bunch of people zerging, obviously one side will have the advantage.
Yes, and by all means they should be able to have an advantage if they are working togeather, but with the way the footholds are set up the zerg will be very hard to beat as the area that makes up the front line gets smaller and smaller.

Originally Posted by Bravix View Post
On top of that, unless there's a pop-lock, pops generally aren't going to be even.
True, but with all the hype I really do think that the PS2 servers are going to be very busy for quiet a while after launch.
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Old 2012-07-04, 07:12 AM   [Ignore Me] #77
maddoggg
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Re: Can anyone win?


I agree that some form of possible wining should be added into the game.
I think there are several ways to do it:
1)Every month based on how each faction performs there should be a declared winner.
2)3 continents 3 factions.Each faction should have a safe zone ON JUST ONE continent.On this continent the other 2 factions should have no safe zone.Meaning that they can theoreticly push the other 2 factions outside of that continent.
I think that would be really cool,to have a home continent for your faction.
3)When a faction captures 90% of the map it's declared the winner of the war,and the other 2 faction are allied until the wining faction teritories are reduced to atleast 50% of the map.
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Old 2012-07-04, 09:34 AM   [Ignore Me] #78
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Re: Can anyone win?


1) A monthly statistics winner would be nice to see.

2) I wouldn't say that just yet, the idea of having a sea platform off the continent seems to be a favourite by a lot of people.

3) Yeah that was pretty much my idea to start off with xD So good man haha.


But for those of you who are still so sure that winning isn't the best part. What happened with the PS1 event? On Sunday we were given the event to hold a base for 3 hours, so the Terran Republic did and we celebrated afterwards. E-peen's were being flexed left right and center and it was nice to say 'we won' it's an achievement that couldn't be taken away after 5 minutes! That's the whole point, you win a base and you can lose it almost straight away. I love playing Planetside 1, playing with my outfit and generally having fun. But I would like PS2 to be different, I know it's going to be different in a lot ways and I'm well looking forward to it, but this concept I think should be changed.
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Old 2012-07-04, 10:17 AM   [Ignore Me] #79
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Re: Can anyone win?


Originally Posted by Anubisstargate View Post
Who has played a game where you don't win?
Single player games you don't win, is this a single player game? No

I may be wrong but off the top of my head there is no multiplayer that you cannot win at. Even in a MMORPG you do a raid, you finish the raid, you've won. I understand everyone going 'capturing a base is classed as a win' and yeah it is, but like a lot of people here say, they want that feel that they've won overall. How can anyone say their faction is the best? You can just do the normal FPS e-peen style and go by K/D ratio, rank and accuracy. Yet I see many of you complaining you don't want you to end up with a FPS like all others.

Now why are there a few saying it would be unbalanced if one faction was doing really well? HA do you guys say a game is unbalanced everytime a player or team is better than you? Planetside 1 players know this for sure, a well organised platoon can make mince meat of a base with no problems, because they work together and are organised. But you know that already that's why you don't call planetside 1 unbalanced. Its the bloody same!! If one faction can take over the whole continent does it mean its unbalanced? Oh of course it does (sarcasm).

Before I continue, I'm going to ask a question:
What is the concept of war?
You are wrong. Pretty much every multiplayer game ever you don't win, with the sole exception being arena-based FPSs and other arena-based games.
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Old 2012-07-04, 11:01 AM   [Ignore Me] #80
deltase
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Re: Can anyone win?


Originally Posted by ArbitraryDemise View Post
A win condition in Planetside was merely a mass delusion.

All you did was shut a continent down for a period of time.

I'll be honest. I'm not playing this game to lock the doors on a continent for a short time and take a tour of the continent. I'm playing the game to log on every night and fight tooth and nail for every base, tower, and tree on Auraxis.
The TR guy has a point. This is not a normal FPS, its a <u>MMO</u> FPS! If you lock down the continents what will happen to the other two fractions? Go outside and play? The win condition should not exist or it should be in a form of points. For example, taking territories adds to some points poll and in the end of the season the winner is with the most points. Thats a good victory goal. And remember locking content from everybody is not fun and will shrink the playable area.

One more thing: if footholds were at the sea and not in mid continent, wouldnt it be like the sanctuaries in Ps1? In my opinion yeah, so if you desperately want sanc's to be back, just put the those bases at sea and problem solved.

Last edited by deltase; 2012-07-04 at 11:02 AM.
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Old 2012-07-04, 12:13 PM   [Ignore Me] #81
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Re: Can anyone win?


This is the third time we've had this topic and its just as silly and pointless as the first time. Planetsides victories are far more permanent then they are in any FPS on the market stuff you win stays on your side until the enemy captures it. I'm not trying to be hostile but if you think otherwise perhaps you should begin seeking a new FPS because Planetside is clearly not the game for you.

The never ending war is the core of the game play there is no point to it if one side wins and everything you have fought for is wiped out at a button push. Please think about what you post before you post it, as this topic has always been silly.

The devs have said it over and over Planetside is about persistence, you can't have persistence if they game itself isn't persistent.
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Old 2012-07-04, 12:44 PM   [Ignore Me] #82
Bravix
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Re: Can anyone win?


Originally Posted by InternetZombie View Post
Yes, for a short time but I've played a lot of Cyssorside...




Yes, but there are 10 conts in PS, only 3 in PS2. The cont capping system of PS1 doesn't work with only 3 conts, hence why we dont see it in PS2 but I'm sure as more conts get added that it will make a come back.



Yes, and by all means they should be able to have an advantage if they are working togeather, but with the way the footholds are set up the zerg will be very hard to beat as the area that makes up the front line gets smaller and smaller.



True, but with all the hype I really do think that the PS2 servers are going to be very busy for quiet a while after launch.

Bring up some good points, but keep in mind Planetside 2 plans on expanding the amount of continents. It won't always be just 3.

Your second point is certainly true...which is why I'd like them to push the 'footholds' back and not so close to every hex currently around them.

As for the servers, I have no facts to back this up, but I would imagine that the server limit will be smaller than than the limit of all conts combined. For example (random numbers), server limit is 4000 but limit on each cont is 2000. That'd lead to a cont capacity of 6000 (2000 x 3 conts) but only 4000 people on server, thus one cont at least wouldn't be pop-locked.

However, that last part I did no research into so I'm not really sure how they have it working lol.
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Old 2012-07-04, 01:02 PM   [Ignore Me] #83
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Re: Can anyone win?


Originally Posted by lolroflroflcake View Post
I'm not trying to be hostile but if you think otherwise perhaps you should begin seeking a new FPS because Planetside is clearly not the game for you.
And that's exactly what they did with PS1, you want the replay?
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Old 2012-07-04, 06:12 PM   [Ignore Me] #84
DarkChiron
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Re: Can anyone win?


Originally Posted by Otleaz View Post
This is going to be a free to play game that relies on getting as many people to play it as possible.

Forcing these people to make their own goals will not help the game in the slightest. You need to make them feel like they can win, and make them feel like they won when they meet the conditions.
The things I suggested are likely to already be a part of the in-game achievements system. I don't care about achievements, but for people who need goals to reach in a game it may help. I can see I need to expound on the things I've written thus far, as well.

If we NEED to look at this game as if it's a normal FPS you can 'win', then we can do so. Every fight for every base is like a match in a normal FPS. When you cap it, you get a little "Facility Captured!!!!" or in other words "You Won the Round!!!" message. You start getting extra resources to buy things, you see that your team has captured more of the map. Is this not BETTER than just winning a round of deathmatch on your standard FPS? Do you not get more out of your victory this way?

The very core of Planetside 2 is built around satisfaction in the victories and defeats of the ongoing war on Auraxis. A war that never ends and thus cannot be won. However, that doesn't mean you don't win/lose individual battles within the war.

Originally Posted by Otleaz View Post
Get off your fucking high horse.
At first I took this open hostility over nothing personally, but then noticed from your other posts that it's just how you treat everyone. I would urge you to consider refraining from personally attacking people over a difference of opinion in the future.

Last edited by DarkChiron; 2012-07-04 at 06:14 PM.
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Old 2012-07-04, 08:18 PM   [Ignore Me] #85
Kaos
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Re: Can anyone win?


You win battles... Every base captured is a victory!

Honestly what do you people want? To take and hold everything and claim victory? Okay for how long? Any longer than a few minutes and the playerbase will be pissed they cant keep playing. In the current iteration you can take everything then claim to be champions and everyone else can continue waging war. Or do you honestly want PS2 to just end at that point?

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Old 2012-07-04, 08:38 PM   [Ignore Me] #86
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Re: Can anyone win?


Instead of fighting against the idea, why not do what quite a few have done and work around it?

The idea of having something off continent like a sea platform or peninsula. If a faction is off the island and would take maybe 10 seconds? Maybe 20 seconds to get a foot on the continent then a faction could knock at least one other off the whole continent. One of the biggest issues is having the safe zone right next to capture points, that makes it really pointless.

So instead of saying narrow minded opinions because you cannot simply see what others see, think outside the box and maybe come up with something instead of copying what another person has said over and over.
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Old 2012-07-04, 08:54 PM   [Ignore Me] #87
Otleaz
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Re: Can anyone win?


Originally Posted by DarkChiron View Post
The things I suggested are likely to already be a part of the in-game achievements system. I don't care about achievements, but for people who need goals to reach in a game it may help. I can see I need to expound on the things I've written thus far, as well.

If we NEED to look at this game as if it's a normal FPS you can 'win', then we can do so. Every fight for every base is like a match in a normal FPS. When you cap it, you get a little "Facility Captured!!!!" or in other words "You Won the Round!!!" message. You start getting extra resources to buy things, you see that your team has captured more of the map. Is this not BETTER than just winning a round of deathmatch on your standard FPS? Do you not get more out of your victory this way?
Winning in this sense has no set definition... It is a feeling. Regardless of whether or not you can call something a win, if the player doesn't feel like they won it is pointless. They could probably stimulate that feeling for facility captures if they tried hard enough, but that is still pretty shallow compared to a larger goal.

Originally Posted by DarkChiron View Post
At first I took this open hostility over nothing personally, but then noticed from your other posts that it's just how you treat everyone. I would urge you to consider refraining from personally attacking people over a difference of opinion in the future.
No, that is not how I treat everyone. That is how I treat people who piss me off. For example: Condescending elitists damaging their own game by telling people that the game isn't right for them. Believe it or not, people listen to bullshit like that and take it seriously.

Also, I rarely attack people on forums. I believe I have nearing 300 posts on these forums and I have only directly insulted someone once. I called them clueless.

Last edited by Otleaz; 2012-07-04 at 09:01 PM.
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Old 2012-07-04, 09:02 PM   [Ignore Me] #88
Graywolves
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Re: Can anyone win?


Your factions emblem pops up when you capture/defend a base and music plays.

Congrats on your win.
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Old 2012-07-04, 10:08 PM   [Ignore Me] #89
SUBARU
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Re: Can anyone win?


I can
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Old 2012-07-04, 10:29 PM   [Ignore Me] #90
Papscal
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Re: Can anyone win?


Win in the traditional sense? No. But if ya bust out a credit card you can own some bitchin zebra skinned armor and suits. BLING BLING !!!
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