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Old 2013-02-24, 12:37 AM   [Ignore Me] #76
belch
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Re: Bunny Hopping


Originally Posted by Figment View Post
You understand why I mentioned it in the first place? Can you imagine that the Germans would go "hey why aren't they bunnyhopping, but going prone all the time and running for cover instead?"
...

Finally, it is completely ridiculous to mention actual combat as relevant to a video game...as if any one mentioning such has ever participated in real life combat and has a clue what they're talking about. Or that there is some parallel to the types of skills and luck (yeah, I said it) it takes to survive an amphibious assault against a prepared position, and playing Planetside 2.
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Old 2013-02-24, 12:50 AM   [Ignore Me] #77
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Re: Bunny Hopping


Originally Posted by Aurmanite View Post
Do...what?
Take things completely out of context, of course.

Originally Posted by Aurmanite View Post
Right, so the people who complained about movement in WoW had even less of a foot to stand on. You, unlike the rest of the posters, actually made some valid points. Not too valid though.
That's very presumptuous of you.

Originally Posted by Aurmanite View Post
You get to aim in Planetside. The person with the better aim wins, whether or not they're jumping.
Not exactly. I already addressed this in the part of my post to Sturmhardt, but I guess you didn't read it, so here it is again:

"It makes perfect sense. The guy bunny hopping can anticipate the vertical movement, because he is the one controlling it. The opposition is forced to react, which means he is penalized for reaction times much more heavily then the attacker. This means the attacker has a huge advantage when compensating for vertical shift."

Originally Posted by Aurmanite View Post
I think you'll find that the best gamers don't jump around (they came to get down, they came to get down), and they aren't impacted by people who do.
On the contrary, most of the best PS2 players out there abuse the shit out of this mechanic when in cqc, just watch any of their streams.

Originally Posted by Phreec View Post
Just doing what I can to help people realize their wording mistakes.
This game only has jumping. Bunny hopping would mean you'd gain speed by timing the jumps right, in PS2 repetitive jumping does the exact opposite...

It's like how people sometimes call magazines 'clips'. It's not the end of the world but you're better of teaching them the correct terms rather than bashing ME for correcting them.

And for your information my banana hammock remains unknotted.
What you're doing isn't promoting "learning" or "teaching", it's the exact opposite - stubbornly holding onto some antiquated meaning of the term instead of accepting that, in this day and age, the meaning has adapted to fit a much more common usage.

You can argue semantics all you want, you're not fooling anyone but yourself - everyone knows what we're talking about. The meanings of words change and evolve over time. In this case, evidently your understanding of it has not.

Last edited by Varsam; 2013-02-24 at 03:50 AM.
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Old 2013-02-24, 12:54 AM   [Ignore Me] #78
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Re: Bunny Hopping


So, in essence, if the other player does not do what you want him to when you shoot at him, he is somehow less skilled than you?

O.o
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Old 2013-02-24, 12:55 AM   [Ignore Me] #79
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Re: Bunny Hopping


Originally Posted by Phreec View Post
Just doing what I can to help people realize their wording mistakes.
This game only has jumping. Bunny hopping would mean you'd gain speed by timing the jumps right, in PS2 repetitive jumping does the exact opposite...

It's like how people sometimes call magazines 'clips'. It's not the end of the world but you're better of teaching them the correct terms rather than bashing ME for correcting them.

And for your information my banana hammock remains unknotted.
Simple jargon that creates a confusion in terms. I say it is annoying for no rational reason when people are mashing the spacebar every time they get into an encounter. Not the truly bunny hopping but as most people understood the term to mean what I described, and many of them don't know exactly what "real" bunny hopping might be it works.
Same as "hackers". Yeah cheaters, script USERS... hell even the ones writing the cheat scripts can't normally be properly called hackers... but the terms just become common place and interchangeable so the as a common online game colloquialism "hacking" simply means cheating.
Likewise in a common FPS mashing the space bar during an encounter and bouncing around like a dumb ass... has taken on the term bunny hopping.
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Old 2013-02-24, 12:58 AM   [Ignore Me] #80
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Re: Bunny Hopping


Originally Posted by belch View Post
So, in essence, if the other player does not do what you want him to when you shoot at him, he is somehow less skilled than you?

O.o
Apparently doing sudden movements in the middle of a fight to avoid getting shot is outside the realm of "fair" to some gamers.

I guess they want it to devolve down to each player taking a knee counting to 3 and then letting the greater dps win. Because everybody knows right mouse+ left mouse = skill.

I saw someone mention earlier that adad strafing is cheap too. Lol wtf are we supposed to do that can be accepted by these people?

Last edited by MurderBunneh; 2013-02-24 at 01:01 AM.
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Old 2013-02-24, 01:18 AM   [Ignore Me] #81
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Re: Bunny Hopping


Originally Posted by MurderBunneh View Post
Apparently doing sudden movements in the middle of a fight to avoid getting shot is outside the realm of "fair" to some gamers.

I guess they want it to devolve down to each player taking a knee counting to 3 and then letting the greater dps win. Because everybody knows right mouse+ left mouse = skill.

I saw someone mention earlier that adad strafing is cheap too. Lol wtf are we supposed to do that can be accepted by these people?
...take a knee, drink water, think things over for a bit...lol

I had no idea that ADAD strafing was unacceptable either. But that's probably just a couple of bozo's with heartburn over that one.
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Old 2013-02-24, 01:56 AM   [Ignore Me] #82
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Re: Bunny Hopping


Bunny hopping looks so stupid but other than that i dont have much problem with it.
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Old 2013-02-24, 03:54 AM   [Ignore Me] #83
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Re: Bunny Hopping


Originally Posted by belch View Post
...

Finally, it is completely ridiculous to mention actual combat as relevant to a video game...as if any one mentioning such has ever participated in real life combat and has a clue what they're talking about. Or that there is some parallel to the types of skills and luck (yeah, I said it) it takes to survive an amphibious assault against a prepared position, and playing Planetside 2.
What you say is true. This is a video game, not reality. But real life informs our conceptions of virtual experiences, and there's nothing wrong with wanting to emulate an experience that would otherwise be lost on most people.

Originally Posted by MurderBunneh View Post
Apparently doing sudden movements in the middle of a fight to avoid getting shot is outside the realm of "fair" to some gamers.

I guess they want it to devolve down to each player taking a knee counting to 3 and then letting the greater dps win. Because everybody knows right mouse+ left mouse = skill.

I saw someone mention earlier that adad strafing is cheap too. Lol wtf are we supposed to do that can be accepted by these people?
By that logic, bunny hopping will become the new gold standard in PS2 - all skilled players will pick up this behavior, and those that don't will be disadvantaged against them.
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Old 2013-02-24, 05:46 AM   [Ignore Me] #84
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Re: Bunny Hopping


Originally Posted by Varsam View Post
By that logic, bunny hopping will become the new gold standard in PS2 - all skilled players will pick up this behavior, and those that don't will be disadvantaged against them.
Cant see how it's wrong by any mean.
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Old 2013-02-24, 06:12 AM   [Ignore Me] #85
Figment
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Re: Bunny Hopping


@Bunny: adad warping, not strafing. Netcode exploit that induced extreme warping into walls at times and small distance sideways teleporting in ps1.

Some outfits rigged their connections with data limiters to make it happen consistently on top of the 'natural' occurences. So yes, that was beyond fair.
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Old 2013-02-24, 03:23 PM   [Ignore Me] #86
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Re: Bunny Hopping


I want to be uber skilled too, so I bound my mouse like so:

Mouse Wheel Up: Jump
Mouse Wheel Down: Crouch
Mouse Wheel Click: Fire

Now I can be super uber by holding one button down and moving my finger a little. It's awesome!
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Old 2013-02-24, 03:51 PM   [Ignore Me] #87
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Re: Bunny Hopping


Originally Posted by Tatwi View Post
I want to be uber skilled too, so I bound my mouse like so:

Mouse Wheel Up: Jump
Mouse Wheel Down: Crouch
Mouse Wheel Click: Fire

Now I can be super uber by holding one button down and moving my finger a little. It's awesome!
Oh dude. And here I've been using 3 different fingers all this time.
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Old 2013-02-24, 04:59 PM   [Ignore Me] #88
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Re: Bunny Hopping


Originally Posted by Graywolves View Post
Oh dude. And here I've been using 3 different fingers all this time.
The best part is that I am using my middle finger on people! It's awesome!

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Old 2013-02-24, 06:23 PM   [Ignore Me] #89
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Originally Posted by Maidere View Post
Cant see how it's wrong by any mean.
If that's what you want in a game, sure. But many don't want that aspect of arcade style shooter in a massive scale war game. Which is why we're having this debate.
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Old 2013-02-24, 06:52 PM   [Ignore Me] #90
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Re: Bunny Hopping


Originally Posted by Aurmanite View Post

This game punishes you a lot for jumping.
Wrong.

With HSNV your aim point does not jostle up and down while jumping with it. Every other scope in the entire game does. That is the problem. Bunny hopping simply wouldn't be a problem if HSNV didn't exist. It lets me hit with almost as much accuracy standing still as I do with jumping.



Originally Posted by Maidere View Post
Cant see how it's wrong by any mean.
Because what we have now leads to awful gameplay. Two heavies see each other, pop shields, and then mash spacebar and spray bullets at each other. Dumb.
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