Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Silly Vanu, Killing is for Terrans
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: Do you want boarding/exit animations? | |||
Yes, I would like to see them kept. | 351 | 80.14% | |
No, I think they should go. | 18 | 4.11% | |
Don't care either way. | 69 | 15.75% | |
Voters: 438. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2011-07-18, 11:37 PM | [Ignore Me] #91 | |||
First Sergeant
|
its a big deal to retro fit them in after the game is made, but we are in the "not set in stone" part, where these types of things should be made, because their exscuse for time or money doesnt fit in when they have no time limit and the work required to do them isnt going to dent soe's budget. ESPECIALLY because the previous game had them, its clear they can do them. |
|||
|
2011-07-19, 09:54 AM | [Ignore Me] #94 | ||
First Sergeant
|
... with a pool question worded in a 'would you like to earn more money? yes/no' way ...
__________________
All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
||
|
2011-07-19, 10:26 AM | [Ignore Me] #95 | ||
Second Lieutenant
|
This.
I'm tired of SOE saying "We're trying to save money" and than saying "We want the game to be perfect." I would assume "perfect" includes things that 87% of the customers want, no? Basically your openly admitting your leaving out things that would add to this perfection. These animations are a small example, but an example none the less. |
||
|
2011-07-19, 10:58 AM | [Ignore Me] #96 | |||
Second Lieutenant
|
I know most people are going to be pretty impatient for a huge release like this, but I've played plenty of games that could have been great with few more months of work, yet were released prematurely to mediocre scores and subsequently faded into obscurity. I would love to see them push back the planned release for another 6-12 months and end up with an absolutely perfect game. It would be well worth the wait, both for long-time fans and for SOE's pocketbook/reputation. -HC13 |
|||
|
2011-07-19, 11:19 AM | [Ignore Me] #97 | |||
Second Lieutenant
|
-HC13 |
|||
|
2011-07-19, 11:29 AM | [Ignore Me] #98 | |||
First Sergeant
|
It's been raining here for a few days, I'm sure the majority of people want it to stop. Why does God (whichever floats your boat) not care about his customers!!!
__________________
All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
|||
|
2011-07-19, 11:35 AM | [Ignore Me] #99 | |||
Brigadier General
|
They need PS2, they need it badly. The entire hack assault put alot of financial stress onto them, they put out the 45 free days to ease off current and past subscribers. but to have the majority of players regain their faith into SOE, they need to launch another good game. Planetside 2 is that game, heck they killed the Agency and let 205 guys go to focus on EQ Next and Planetside 2. If planetside 2 fails, EQ Next could be at risk, and if they have to call that off, they are seriously seriously screwed. They need PS2 to be successful, while keeping former planetside players happy. They are pretty much trying to create hybrid of what we loved about Planetside and what all those other FPS games would like to have, in order to get a massive playerbase, and lots of cash. If we dont get those animations with release, im fine with it. But i want them to be ingame asap after release. And im pretty sure higby and the crew heard us. Maybe we get a reply about that entire topic at some point in the future. After all, its just one week since we got the first infos. |
|||
|
2011-07-19, 11:41 AM | [Ignore Me] #100 | |||
Corporal
|
While I personally would like to see a return of such animations myself, I acknowledge that SOE has limited resources and as such has a hell of prioritizing job to do (which is not as easy as one might think from the outside). Boarding animations are far less important than highly optimized netcode for instance, yet most of the time people get worked up only about thinks they see (graphics, animations) and less about the backend to support it all. Just relax and see how it works out before accusing the dev team of anything.. |
|||
|
2011-07-19, 08:28 PM | [Ignore Me] #102 | |||
Corporal
|
They must have a reason for not including them, though; maybe the game is much more fast-paced than we expect.. |
|||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|