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2011-11-23, 04:34 PM | [Ignore Me] #93 | |||
Major General
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It is hard to get a new credit cards all the time. |
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2011-11-23, 06:39 PM | [Ignore Me] #95 | ||
Captain
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How does that make sense? More money is likely to be lost because of the game's lowered appeal due to a hacker problem, than made off those hackers. APB is a fine example, both the original and Reloaded.
Last edited by FIREk; 2011-11-23 at 06:40 PM. |
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2011-11-23, 07:16 PM | [Ignore Me] #96 | ||
Major
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Most of you are thinking about this wrong. Spoofs/hacks/proxies... That's all part of their game.
Leverage the strength of the established credit card system and PayPal or other financial orgs. Player becomes asshat, then ban, punish, or whatever. After little Johnny used up all grandmas cards to make accounts, then he's done. Take it a step further and check home/billing addresses.
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Extreme Stealthing |
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2011-11-23, 08:49 PM | [Ignore Me] #97 | ||
good to know that matt is reading this thread. maybe we have come up with some fresh ideas for the devs to discuss ;-)
i hope SOE doesn´t underestimate the hackerproblem, but after all those major devestating hacks this year i don´t think so. now everybody in the industry should know that it´s near impossible to be totally safe and that hackers accept any challenge. matt told us on several occasions that they are taking the hackerproblem very seriously. and that´s all we need to know about the cheatprotection for the obvious reasons, matt mentioned as well. the sad thing is, that the anticheat team will have to stay on the game forever to keep up with the hackers new inventions. the day, the cheatprotection doesn´t change anymore, the hackers will win and ruin the game. happened on an awful lot of games before and especially ps1. |
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2011-11-24, 04:46 AM | [Ignore Me] #99 | |||
Colonel
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You have to actually look, just like you do in the real world. If you can't see, then don't shoot. No HUD-tag billboards for friendlies or enemies, not green ones, not purple, not yellow, not orange, not red. Sound will be a big help, because no one is using another empire's weapons. But I say NO to billboards floating over anything. ANYTHING. Having HUD tags on friendlies will make it easy to find enemies, still. I don't think, with the level of graphics in PS2, we need HUD tags on anything. Ooh! That's a Magrider! Wow. Good thing we had that HUD tag, because it is so hard to tell between a Mag and a Vannie? We don't need HUD tags. It makes spotting enemies easy and lazy. Sharp eyes and a quick mind should be rewarded. Not a HUD-tag system that can be turned into exploits a week after PS2 comes out.
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Bagger 288 Last edited by Traak; 2011-11-24 at 04:47 AM. |
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2011-11-24, 04:49 AM | [Ignore Me] #100 | ||
Colonel
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I believe we just saw the first indication of how much tolerance will be given to PS2 hackers by The Man himself.
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Bagger 288 |
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2011-11-24, 04:50 AM | [Ignore Me] #101 | ||
Colonel
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Many will disagree. I think it sorta makes a game easier to play in longer periods when you have the name tags. But it's not that PS1 had nametags at all times, so some spotting was still necessary. In BF3 for example it gets quite tedious after several hours to having to stare at the screen with such a focus for some random pixel that shouldnt be there.
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2011-11-24, 04:51 AM | [Ignore Me] #102 | |||
Major General
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BIG RED NAME ABOVE EVERYBODYS HEAD, SOLVED. |
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2011-11-24, 06:04 AM | [Ignore Me] #105 | ||
Colonel
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I never had any implants but Surge and PShield I think, and I'm fairly sure that name tags weren't visible 24/7. I think you had to poke them with your crosshair first before it would come visible, so the "oirignal spotting" would've had to come without any red nametag aid.
It's been a while though, so don't quote me on this
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