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Old 2012-05-24, 09:32 PM   [Ignore Me] #91
Baneblade
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Re: Hotdropping


Originally Posted by captainkapautz View Post
So "TL;DR, ranted anyway"?
It's pretty standard fare. Surge into a thread, glance at the killspam, then start throwing plasma grenades because someone hit that chick you wanted to hit on.



Maybe that was only in my outfit.
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Old 2012-05-24, 10:44 PM   [Ignore Me] #92
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Re: Hotdropping


I'd like to see it completely stopped. Die with your bird. Only passengers should be able to bail, there needs to be some trade-off for that mobility.

I'm in the camp that thought hotdropping was a bane on PS1.
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Old 2012-05-24, 10:47 PM   [Ignore Me] #93
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Re: Hotdropping


God i hope when PS2 goes live forums names are tied to account so i can click somebodys stats like in WOT, laugh at them and not waste my time replying to n00bs.
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Old 2012-05-25, 12:04 AM   [Ignore Me] #94
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Re: Hotdropping


Originally Posted by SKYeXile View Post
God i hope when PS2 goes live forums names are tied to account so i can click somebodys stats like in WOT, laugh at them and not waste my time replying to n00bs.
I'll just be one of those friendly noobs, who people want to reply to regardless
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Old 2012-05-25, 12:17 AM   [Ignore Me] #95
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Re: Hotdropping


Originally Posted by Xyntech View Post
I'll just be one of those friendly noobs, who people want to reply to regardless
i got no beef with the friendly n00bs, its the ones the come in and call for nerf this, buff that when they know nothing about the game. Because a: they're terrible, and will never know anything or b: they simply havnt played it for long enough and have enough experience to comment on the more intricate things like game balancing.
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Old 2012-05-25, 12:49 AM   [Ignore Me] #96
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Re: Hotdropping


Originally Posted by SKYeXile View Post
i got no beef with the friendly n00bs, its the ones the come in and call for nerf this, buff that when they know nothing about the game. Because a: they're terrible, and will never know anything or b: they simply havnt played it for long enough and have enough experience to comment on the more intricate things like game balancing.
I'm a part time noob. Only every other thursday. I'll make sure not to comment on game balance on those days.
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Old 2012-05-25, 02:12 AM   [Ignore Me] #97
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Re: Hotdropping


So I started doing theory crafting the other night. It boils down to the fact that PS2, being free to play means that the class system and any prevention on hotdropping or anything else is full of shit.

Being free to play means I can have as many accounts as I want with as many highly specialised characters as I feel I need, without ever paying $ony a cent. It also means that the "20 percent" figure between player power levels is equally full of bullcrap.

I know that I could easily run two clients with the current released figures. This means I can have a cloaking scout alt who also sometimes transports me and others around, and does nothing except that. It also means I can have a medic alt that I bring to an area of operations, log off somewhere nearby and then use that when I need a battle res.

It means I can multibox, and be my own support. There is nothing anyone can do about it, your 'balance' is already broken. Just bring back the old inventory system and stop with this nonsense.
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Old 2012-05-25, 09:08 AM   [Ignore Me] #98
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Re: Hotdropping


Originally Posted by p0intman View Post
I know that I could easily run two clients with the current released figures. This means I can have a cloaking scout alt who also sometimes transports me and others around, and does nothing except that. It also means I can have a medic alt that I bring to an area of operations, log off somewhere nearby and then use that when I need a battle res.
You are making a lot of assumptions in your "theory crafting (tm?)." For example, we don't know if characters will be able to log back into the game in the same location that they were when they logged out, like we could in the first game. Also, since cloakers can't be medics this time around and TTK's are faster, it may not end up being very practical to rez yourself in a dangerous area without support from other players, and if you have support, why even bother wasting time trying to multibox?

As for transporting yourself around, you seem to have missed the concerns about hotdropping. Nobody cares if you have a random cloaker flying a Galaxy or Liberator around just to drop off some lone random fuck. The concern is that ES fighters could potentially be a superior form of airdropping transport over the Galaxy in every way. This doesn't seem to be the case based on some of the restrictions of PS2 though, so problem solved. You can still fly your ES fighter as Light Assault or equip the bailing module if you really want to use it that way.

Originally Posted by p0intman View Post
It means I can multibox, and be my own support. There is nothing anyone can do about it, your 'balance' is already broken. Just bring back the old inventory system and stop with this nonsense.
What? How does inventory even come into this?

Certainly hacking and multi-boxing will be a concern for the game, but it's a concern with a subscription model as well. The blatant ones will always be caught quickly no matter the model, and the subtle ones will probably always be harder to catch, if they are ever caught. If anything, hopefully being F2P will force the devs to be a little extra vigilant to not let shit get out of hand, especially given F2P's bad reputation.

Just chill a little and don't worry yourself over speculation and "theory crafting" so much. Speculation is good fun while waiting for beta, but there's no sense getting worked up about it.

Unless you are just fear mongering and/or stuck in the past, wanting every single thing to be a carbon copy of the first game, in which case I don't have any interest in what you have to say.
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Old 2012-05-25, 10:13 AM   [Ignore Me] #99
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Re: Hotdropping


It's just a slightly larger concern with BR40 like in the current PS1, or unlimited roles like in PS2. Fortunately it's well in hand, even though as you say, it was never an overwhelming problem.
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