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PSU: Imagine if we got nickles for every rejected quote....
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2012-05-24, 10:15 PM | [Ignore Me] #91 | ||
Sergeant
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The droppod is actually very reminiscent of a fairly recent game (past 2-3 years I think) called Section 8.
In it you came into the battlefield in a drop pod. But the drop pod was a real world interactable thing. AA could actually shoot you out of the air and kill you before you even landed. The cool thing was that you could in fact guide the drop pod. You could choose to land in a "green" zone which was a safe drop point devoid of any enemy AA. Or you could choose to try a more dangerous approach by drop podding directly onto an enemy base. This was a highly risky maneuver as their AA would usually auto target you and blow your ass out of the sky. But if you had enough friendlies dropping in you could make it past the AA flak cover and assault the base directly. It was an incredibly fun mechanic that I personally really enjoyed.
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"Victorus aut Mortis" |
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2012-05-24, 10:47 PM | [Ignore Me] #92 | |||
Captain
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2012-05-25, 12:18 AM | [Ignore Me] #95 | ||
Private
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I see a few other people noticed the out of bounds thing. As far as the continent not being finished....they have the out of bounds message programmed in there, so supposedly its supposed to be part of the game, granted the boundaries just may not be set yet. I really dislike it though. If they're going to have it they should make it so far off the coast that it isn't any area anyone would want to be in anyway, but right off the coast I don't care for. You can have air battles out there, mags can get out there, and who knows what else. Plus weren't they talking about naval combat at some point?
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®aven; NC - Emerald Former leader of -PAW- Current member of Liberty First CR5 in Planetside |
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2012-05-25, 12:21 AM | [Ignore Me] #96 | |||
Major
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2012-05-25, 12:21 AM | [Ignore Me] #97 | ||
Sergeant
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Every time I see a mention of "Naval combat" in Planetside 2, I always think "Massive offshore resource harvesting platform." Multi-tiered thing, swarms of patrol boats, destroyers, and aircraft circling around it, boarding it from a sea-level foothold in naval transports and fighting your way up, securing footholds as you go...
Oh, that would be fun. |
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2012-05-25, 12:29 AM | [Ignore Me] #98 | |||
Corporal
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I wonder if you will have to put points into it to get the Drop Pod option? Last edited by FireStormNova; 2012-05-25 at 12:30 AM. Reason: spelling |
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2012-05-25, 12:54 AM | [Ignore Me] #100 | |||
First Sergeant
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2012-05-25, 01:19 AM | [Ignore Me] #101 | ||
Major General
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I have the upmost support for SOE, but you really just cant help bar draw parallels between PS2 and BF3.
The way control points are located, instead of there been one, they're is now multiple, they look exactly like Mcom stations, you all get a nice little bonus 100XP when you click on one and flip it, a base in planetside sorta does look like its a conquest map from BF, which i feel is there goal to spreadout the population amongst multiple points, since they probably dont want 700 people cramming down a stairwell. The way XP and objectives are displayed, each kill is a flat 100 now instead of using planetsides variable systemd based off time alive and other factors, it seems to follow bf's 100 for a kill, xx for an assist and then 50 for headshot ect, it then does this big glow splash at the top of your screen when you RANK UP, i know it did it in PS...but im saying the similarities here. then there is the general look of the combat, the ADS and sights, there's alot of games that still dont use this, halo for example, its still extremely popular. Modernising it is a poor excuse for ADS. But, i guess its what the kids want these days, realism in video games... then there's the whole classes, each class having a sidearm, primary and maybe a utility slot..along with the light assault class dropping ammo boxes, exactly like in battlefield. IMO that should be the enginners job, like in TF2...but then you would be copy valve...so SOE probably cant really win here. anyway, there are other popular games out there they can take modern elements from besides battlefield and COD, dont ever go full COD. |
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2012-05-25, 01:34 AM | [Ignore Me] #102 | |||
Master Sergeant
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Are people still not over this? |
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2012-05-25, 02:09 AM | [Ignore Me] #104 | |||
Colonel
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I dislike the idea of the BF3 kill system in this game: Kill +100 Headshot +50 etc... Especially in vehicles... you felt like you accomplished something and got satisfaction when killing enemy vehicles. You got a nice juicy chunk of xp... you could get upwards of 4000 xp from killing a single tank. Now what it seems it's reduced to: Vehicle Destruction +200 (maybe it's more in depth but that's all I saw) |
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