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Old 2012-06-13, 09:25 AM   [Ignore Me] #91
Mastachief
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Re: Knife= 1-hit kill?


Originally Posted by PredatorFour View Post
I loved the knife in PS i got upto titanium with my infil. Id like to see the knife dynamics remain the same on a whole. However id like to be able to spec more into my knife so it could make it a one hit kill. Before some of you elitests fall off your high horse and try and slag me off for saying that here`s some points.

- In a game where we already have OSK (headshots) it aint that bad
- If i certed a knife buff it would sacrifice other areas as we all know
- The overall pops are larger than PS so could be more difficult to sneak around a populated base /Darklight
-TTK is considerably faster in PS 2, if you see me i`ll be dead in milliseconds.
- The new PS is only planetside in name, you cant compare your PS 1 experiences with the new game as it is nearly a different game altogether.

So basically im in favour of keeping knife the same as it was in PS 1 for everyone. But you can spec up to be a badass with the knife and slaughter people with bigger guns/armour than you.
By counter then i want to be able to cert a Back plate of armour that nullify s your one hit kill knife.
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Old 2012-06-13, 01:05 PM   [Ignore Me] #92
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Re: Knife= 1-hit kill?


Guys, we can be a better community than this, we don't have to devolve the discussion to poo-flinging and bitterness against eachother.

that said, i will be playing a lot of non-sniping infil, i dont expect to rack up a lot of kills, but i would like to help my team out by occasionally making very important and impactful kills on high priority targets. i dont feel the need to have an invisible class that can go on killing sprees.
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Old 2012-06-13, 01:30 PM   [Ignore Me] #93
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Re: Knife= 1-hit kill?


I don't have any issue with 1-hit kill backstabs. Snipers can spec to kill in one shot from a mile away. In my mind, considering how much faster gameplay is going to be in PS2, if an infiltrator is able to get up behind you, he deserves the kill.

As with anything, it would require a keen eye and a steady hand for tweaking it to fit in with everything else.
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Old 2012-06-13, 02:00 PM   [Ignore Me] #94
Wahooo
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Re: Knife= 1-hit kill?


Quick knifing is part of what turned me off in MW/COD type crap.

Here is a video showing better representation of using a tactical combat knife and IMO an appropriate to PS2 TTK of a melee weapon:



Here is an example of a typical "Realistic Modern Shooter" oh look unaware target a bit away... best way to kill? Don't shoot, run up and OHK knife... of course that is quicker and more skill-full:

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Old 2012-06-13, 02:29 PM   [Ignore Me] #95
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Re: Knife= 1-hit kill?


We had a thread on knives already.

The general consensus was a 4 hit quick button knife with post-swipe holstering delay with a 4 hit equipped knife with a 3 hit secondary stab. This was reasonably believed to balance cloaker gameplay while allowing it to be upgraded via certs and to be a reasonable finishing move in CQC.

You'll also see everyone's opinion in that thread about how knifing has been implemented in all other FPS games and some problems and shortfalls of their systems and games that implemented it well. People also brought up the concept of realism versus gameplay so you don't have to reiterate over it again. Brings up the pros and cons of such decisions to the core gameplay. At the end of the thread is a short summary of everyone's ideas. Also it includes the realism aspect that a few people have been asking for that is missing in most knife games. That is quick time event "struggles" via a simple parrying system with simultaneous knifing attacks by players.
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Old 2012-06-13, 02:33 PM   [Ignore Me] #96
Dart
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Re: Knife= 1-hit kill?


Originally Posted by Sirisian View Post
We had a thread on knives already.

The general consensus was a 4 hit quick button knife with post-swipe holstering delay with a 4 hit equipped knife with a 3 hit secondary stab.
Erm... Wrong. The general (and overwhelming) consensus in that thread is NO quick button knife. Look at the poll....
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Old 2012-06-13, 02:37 PM   [Ignore Me] #97
Mr DeCastellac
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Re: Knife= 1-hit kill?


Ah, I see you're a Call of Duty player.
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Old 2012-06-13, 02:42 PM   [Ignore Me] #98
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Re: Knife= 1-hit kill?


Originally Posted by Dart View Post
Erm... Wrong. The general (and overwhelming) consensus in that thread is NO quick button knife. Look at the poll....
The biased one that asked if people wanted a one-hit quick knife? Most people don't want a one-hit quick knife. Read the actual discussion and you'll see that most people want a quick button knife that is balanced. This is the general problem with polls on this forum. People can't read the results since they fail to read the threads.
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Old 2012-06-13, 02:43 PM   [Ignore Me] #99
Zolan
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Re: Knife= 1-hit kill?


>one hit kill knife
>Planetside



Last edited by Zolan; 2012-06-13 at 02:46 PM.
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Old 2012-06-13, 02:43 PM   [Ignore Me] #100
super pretendo
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Re: Knife= 1-hit kill?


Why the hell would you you feel a sense of achievement if knives are auto 1 hit kills? That makes no sense. If it was a knife like in counterstrike, maybe.
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Old 2012-06-13, 03:22 PM   [Ignore Me] #101
Sifer2
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Re: Knife= 1-hit kill?


One hit kill quick knife is basically just asking for an "easy button" in close range combat. It doesn't belong in any shooter IMO. And makes close range specialization weapons like a Shotgun almost entirely pointless. I remember often trying to use a Shotgun in Battlefield only to have some idiot come sprinting around the corner with his knife. I shoot him in the chest but it doesn't quite kill him. He slashes me once, and I die. It was ****ing ridiculous, and this hard on modern FPS devs have for knives makes me face palm.

An assassination with the knife from behind that takes several seconds I can deal with. Provided there is a delay before it activates to prevent laggy instant kill facestabes like TF2.
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Old 2012-06-13, 03:32 PM   [Ignore Me] #102
Dart
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Re: Knife= 1-hit kill?


Originally Posted by Sirisian View Post
The biased one that asked if people wanted a one-hit quick knife? Most people don't want a one-hit quick knife. Read the actual discussion and you'll see that most people want a quick button knife that is balanced. This is the general problem with polls on this forum. People can't read the results since they fail to read the threads.
Read the first few pages then come back to me. I do not want to see quick knives under any circumstances (ie. one hit kill or 12 hit kill) and I think a lot of people agree with me. I'd far rather see (just) the equip knife which allows you to specialize and customize it. Quick knives are a lazy concession to COD/MW players which does not fit in PlanetSide in my (and a lot of other people's) opinion.
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Old 2012-06-13, 03:38 PM   [Ignore Me] #103
Sledgecrushr
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Re: Knife= 1-hit kill?


Originally Posted by Dart View Post
Read the first few pages then come back to me. I do not want to see quick knives under any circumstances (ie. one hit kill or 12 hit kill) and I think a lot of people agree with me. I'd far rather see (just) the equip knife which allows you to specialize and customize it. Quick knives are a lazy concession to COD/MW players which does not fit in PlanetSide in my (and a lot of other people's) opinion.
Wish I could hit the like button on this post.
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Old 2012-06-13, 03:40 PM   [Ignore Me] #104
Kilmoran
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Re: Knife= 1-hit kill?


Originally Posted by Mastachief View Post
By counter then i want to be able to cert a Back plate of armour that nullify s your one hit kill knife.
As long as you sacrifice what ever else can be equipped, certainly.
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Old 2012-06-13, 03:47 PM   [Ignore Me] #105
Sledgecrushr
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Re: Knife= 1-hit kill?


Quick knives are dumb, it was a bad idea to begin with. I hope the devs can come up with something else rather than blindly following bad gameplay decisions.
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