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2012-07-20, 11:40 AM | [Ignore Me] #91 | |||
Sergeant
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Grab a group of your PS1 buddies and try competing against some of the top teams in Battlefield, come back and tell me we know nothing of organizing players and working together. By the way, i'm 20 and was well aware of Planetside 1 at the time of it's release. Obviously since I was younger and PS1 was subscription based, I could not play it. I was also not a fan of Halo or CoD nor am I a fan of those games today. |
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2012-07-20, 11:40 AM | [Ignore Me] #92 | |||
Private
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Ugh. |
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2012-07-20, 11:54 AM | [Ignore Me] #93 | ||||
Major
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You can all just pretend that ALL players have some super clan structure and know what it's like to play in large groups, or you can understand that many people entering PS2 won't have that much experience with 30 man groups working along side OTHER 30 man groups to take over an objective. I'm just saying vets gotta help these people out, you guys got a problem with helping or something? Last edited by Zekeen; 2012-07-20 at 11:55 AM. |
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2012-07-20, 12:09 PM | [Ignore Me] #94 | ||||
Sergeant
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I love the "MASSIVE SCALE ORGANISATION"... Come on, the majority of ps1 were zerging with smaller outfit doing more specific thing around. Or perhaps are you unable to understand your own experience? |
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2012-07-20, 12:21 PM | [Ignore Me] #97 | |||
Major
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And with thousands of people, it's the same as hundreds, we'll be broken into large bands working together. It'll still stand at about 30 people, 3 groups of 10, and having to work alongside other platoons of 30. We know how to work along 6 groups of 10 people to take a single objective, and sometimes 9 squads of 10. You're just not seeing the trees because of the forest. I've already explained my generalization isn't meant for people like you who organize in a game, or for clans that work among themselves. I'm talking about a large portion of gamers that are involved in solo, individualistic, gaming without working as a team. Take it or leave it, but I'm not argueing over what my "generalizations" mean anymore. You either get what I'm saying or ignore it. Last edited by Zekeen; 2012-07-20 at 12:29 PM. |
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2012-07-20, 12:38 PM | [Ignore Me] #98 | ||
First Sergeant
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PS1 in its hayday had a lot of combined assaults as it was fun, and people did what was fun to start with. - Lots of mass galdrops for instance.
You can argue if you must whether that is organised or not organised but the result was the same. Later as time went on, sure there was always a zerg, but the zerg bases usually got flipped by people working together, it will be no different here, the only difference is outfits will be being made from day one, with core people who know how to think tactically in them. Cooperation = Win, pretty much universally across life. Something schools try to beat out of you into a competitive mindset instead, twisting what Darwin actually said, not survival of the fittest as he is misquoted in saying time after time - survival of the most adaptive, frequently those groups who worked together the best to solve issues. I don't see how anyone will be in for a rude awakening if they realise teamwork or cooperation beats greater disorganised or chaotic numbers most times, that'll be all they need to see. NB - I don't see the outfit numbers limit being an issue, if anyone gets that big, it'll be one for mostly air, one for mostly ground, as a very easy example. Last edited by Karrade; 2012-07-20 at 12:41 PM. |
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2012-07-20, 12:56 PM | [Ignore Me] #99 | ||
Major General
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Guys, I think the conflict that non-PS1 players are having with what PS1 vets are saying here (and some PS1 vets make this mistake too) is that most of the time when they are talking about helping new players they aren't talking about the organized groups of people who are used to team work in other FPS games outside of PS1. And it seems some PS1 vets are perhaps full of themselves if they think only PS1 vets can figure out tactics in a larger scaled games such as PS2 vs. other FPS games. But I'd take the comments with a grain of salt... Because they really only apply to those who are not used to real organization in a FPS (whether it be from PS1 or any other modern FPS game out there)... So really, it's not about PS1 Vets > non-PS1 vets it's more like PS1 vets = non-PS1 vets... Can't we all just get along!?
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2012-07-20, 01:03 PM | [Ignore Me] #100 | ||
This whole argument is dumb.
These things are everywhere. All of this stuff - player organization to their advantage, specialized groups, metagamer circlejerks and bitchfests (as this thread already demonstrates) and so on - is going to happen organically, like it has in every MMO since the beginning of the medium. As long as people are free to chose their associations this will happen. Some will come in as a group from other games, others will form spontaneously, some are going to play solo. That's always they way it goes. PS2 is no different. The idea of PS1 vets as some kind of unique teamplay-oriented group is silly (and I say that as a ps1 vet and former outfit higher-up). MMOs are rife with large scale cooperation, many of those players play FPS as well. A PS outfit leader's magically spawning vehicles, 30-man platoons and dozen-or-so map world is nothing compared to the scales of what an EVE commander deals with: Fleets of a thousand plus, non-homogenuous travel mechanics, that fact that war resources have a cost, actual politics instead of already-decided allegiances. This stuff just isn't that special, guys.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2012-07-20 at 01:06 PM. |
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2012-07-20, 01:13 PM | [Ignore Me] #101 | ||
Staff Sergeant
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Really people just need to go into this game willing to learn, vets do have a leg up yes, but if someone refuses to adapt its gonna be just as hard. Everyone will have something new to learn going into the game that is the whole fun of having an updated version its different but its still Planetside, it presents new challenges but in a familiar format.
Although I would like to say this, if there is one group of people that a vet needs to respect for their ability despite not actually playing Planetside 1, its people who were good at Command and Conquer Renegade. It was incredibly similar to the original Planetside and they will have many of the same skills not found in any other FPSes. |
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2012-07-20, 05:35 PM | [Ignore Me] #102 | |||
Sergeant Major
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The last people SOE should be listening to are the people that stayed subscribed to PS1 well after BFR's were introduced. They wouldn't know fun if it hit them in the face. Anyone who thinks bouncing around in BFR's and hitting CUD-cheat I-win buttons all day is a good game seriously needs to get their heads checked.
No siree bob. SOE should be listening to players who QUIT PS1 after BFR's came out, like me. Yeah I know it's a convenient argument to make but it's true, all of it, cross my heart hope you die stick a needle in your eye. cat herding/zerging. Squads wouldn't know good tactics if it hit them upside the face, unless it's exploiting game mechanics like the Sturmgrenadiers, then they excel.
Last edited by Buggsy; 2012-07-20 at 05:37 PM. |
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2012-07-20, 08:15 PM | [Ignore Me] #105 | |||
Second Lieutenant
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Anyways, not the right thread! My bad. BFR's aren't terrible now, they are actually pretty fun, but in the beginning they were awful machines of subscription-killing power! |
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