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2013-05-28, 01:22 PM | [Ignore Me] #91 | |||
Contributor General
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2013-05-28, 02:16 PM | [Ignore Me] #92 | |||||||
Major
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Much better then expecting Air not to be exploited when they have a nigh untouchable ceiling envelop to hide in.
They are basically what I said, an Umbrella that keeps things from coming straight down on you but not from the sides. This isn't going to keep Tanks from shelling a base for instance, just limit the angles they can do it from.
I mean, think about a Bio Labs legs and underside... There is all this fancy looking gribbling, but it doesn't really DO anything! Why aren't the insides of those Legs hollow walkways so they can be used to get up and down from the dome? The Dome could then have a basement level underneath it that would double the available play space, taking the Base Design philosophy of the Original Planetside and INVERTING it!
I don't know what the hitbox of a Liberator actually is, but one of the better ideas suggested was that the Shield would actively force something to go through it one way or the other. So a Lib trying to stick his cannon in will get sucked in entirely. Last edited by Whiteagle; 2013-05-28 at 02:18 PM. |
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2013-05-28, 02:28 PM | [Ignore Me] #93 | |||
bombing inside the shield would still be possible, but require precision, stealth and timing. just hovering in godmode and pooping all over the place would be no option.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-28, 03:27 PM | [Ignore Me] #94 | |||
Major
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...This is the real reason I want the Shield Emitters on poles by the way. I don't mind Air trying to butt into an Infantry Fight, they just have to be ready to get blown up real quick if they don't immediately butt out. |
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2013-05-28, 03:52 PM | [Ignore Me] #95 | |||
i would insist on the rotating emitter, to prevent aircraft from finding a safe spot and do the peekaboo. if this safe spot isn´t static, a little skill is needed to pull of the peekapoop. and i wouldn´t mind the emitter having longer "arms" than the ones we have seen. if there is only a chance to clegg and tangle at a very small part at the very top, it would be too easy.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-28, 04:46 PM | [Ignore Me] #96 | |||
Major
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From the looks of it in the Video, they only have around twenty meters or so to work with, so most are going to end up coming in to low and nose dive into the walls anyways. The Pole and rotating emitter should be in just so the ones who can pull of Low Altitude Flying don't get cocky. |
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2013-05-28, 05:01 PM | [Ignore Me] #97 | |||
and i agree on the catwalk thing. we need manable walls. some of the new basedesign is awesome. especially the outpost with the lower road and the bridges to lob down nades and av missiles from. this looks like it was build with military purpose. right direction. i´d like to see more of this kind. and i hope the bases on hossin and other continents will be designed with this in mind, from scratch.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2013-05-28 at 06:07 PM. |
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2013-05-28, 06:08 PM | [Ignore Me] #99 | |||
Private
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1) The AMS was more vulnerable than the Sunderer. 2) There was little cover for infantry. 3) Infantry AV was weaker compared to vehicle armor. Infantry just wasn't welcome outdoors. That's not the case in PS2. I see tons of ridge battles every day, and I'd like to keep it that way. |
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2013-05-28, 06:26 PM | [Ignore Me] #101 | |||
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-28, 08:34 PM | [Ignore Me] #102 | |||
Private
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2013-05-29, 01:57 AM | [Ignore Me] #103 | |||
Contributor Major
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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2013-05-29, 02:59 AM | [Ignore Me] #104 | |||
Major
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It look more and more planetside to me , most peoples was complaining about the lack of fortification now we do have fortification do not cry about it its Freaking awesome |
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2013-05-29, 03:32 AM | [Ignore Me] #105 | |||
Sergeant
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I don't think this would go over very well... |
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