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Old 2013-08-24, 05:39 PM   [Ignore Me] #91
ChipMHazard
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Re: Strikers are OP against air.


Striker missiles passing through terrain is a known bug.
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Old 2013-08-24, 05:44 PM   [Ignore Me] #92
Taramafor
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Re: Strikers are OP against air.


Originally Posted by ChipMHazard View Post
Striker missiles passing through terrain is a known bug.
Then I certainty agree that it needs fixing (along with the default turret bug. >_>)

Still, given the lack of terrain from ground to aircraft... But I'm sure some good pilots will use terrain to shake off lock ons (or rather, make missiles hit terrain instead of aircraft).
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Old 2013-08-24, 07:41 PM   [Ignore Me] #93
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Re: Strikers are OP against air.


Originally Posted by snafus View Post
How about you play against them before you defend them so avidly. Or if that is to difficult for you simply speak to respective enemies on the opposite factions.
I would never trust what anyone on the opposite faction have to say over my own experience... or any one else for that matter.

But sure it might happen. I mean I don't launch 10000 missiles a day with my striker. So sure 0.1% of the missiles might bug out.

Besides I heard some statistics that in average you need to fire 50 missiles with the striker (10 reloads) to get one kill. That has to be the most OP weapon in the game

PS: Looking on my own stats thats about right.. and comparing the striker with my other rocket launchers I have a lager kills/minute ratio with the decimator, M9 skep and ML-7 .

Last edited by Sunrock; 2013-08-24 at 07:54 PM.
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Old 2013-08-24, 08:49 PM   [Ignore Me] #94
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Re: Strikers are OP against air.


Originally Posted by Sunrock View Post
Besides I heard some statistics that in average you need to fire 50 missiles with the striker (10 reloads) to get one kill. That has to be the most OP weapon in the game

Seriously when you have to fight against the lock on republic, then you will understand. I do understand how people can think it's not OP though, one of them funny dilemma's.

I think if you had to switch fire mode for air vehicles or ground vehicles that might help as well as the bug fix ofc. Probably wont see it fixed for a while tho with these optimisations coming.
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Old 2013-08-25, 01:16 AM   [Ignore Me] #95
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Re: Strikers are OP against air.


I think it would be best for all of the Stryker defenders to actually play against the weapon. Just give it a try on each faction and experience the strker from the other perspective. Hell before I went against it with my alts I used to think it was just fine or even under powered. But after hearing all the complaints I got on my alts and found myself agreeing with the enemy pilots and tankers who despise it.
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Old 2013-08-25, 03:02 AM   [Ignore Me] #96
maradine
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Re: Strikers are OP against air.


Striker ubiquity and ease of use has vast, far-reaching effects on game balance throughout the system. You can see it in the numbers. The question isn't whether that's bad. The question is whether it's intended.
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Old 2013-08-25, 03:26 AM   [Ignore Me] #97
Blynd
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Re: Strikers are OP against air.


Terrain doesn't make a difference to them at all. I've gone round to the other side of a base and landed just to be hit by the striker. You cannot break los with a striker once its been fired and you cannot evade them but all other lock on missiles you can. Its an obvious op weapon why do you think so many tr just sit at an ammo pack using strikers.
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Old 2013-08-25, 03:59 AM   [Ignore Me] #98
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Re: Strikers are OP against air.


Originally Posted by maradine View Post
Striker ubiquity and ease of use has vast, far-reaching effects on game balance throughout the system. You can see it in the numbers. The question isn't whether that's bad. The question is whether it's intended.
Probably not, seeing how it's taken over the use of Annihilators, Grounders and Skeps. Then again what did they expect would happen?
I would obviously still rather see them change the Striker completely than have them balance it to better compete with the other TR lock-ons.
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Old 2013-08-25, 07:58 AM   [Ignore Me] #99
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Re: Strikers are OP against air.


Originally Posted by Blynd View Post
Terrain doesn't make a difference to them at all. I've gone round to the other side of a base and landed just to be hit by the striker. You cannot break los with a striker once its been fired and you cannot evade them but all other lock on missiles you can. Its an obvious op weapon why do you think so many tr just sit at an ammo pack using strikers.
Of course it does. However the Striker is designed to shoot in an ark so you can shoot over a hill...

I don't know about braking loose... At least I don't get any hit indicator or exp for it when the ESF is out of range of the missile.

You're saying this happens every time or only once in a blue moon?
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Old 2013-08-25, 08:06 AM   [Ignore Me] #100
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Re: Strikers are OP against air.


Originally Posted by PredatorFour View Post
Seriously when you have to fight against the lock on republic, then you will understand. I do understand how people can think it's not OP though, one of them funny dilemma's.

I think if you had to switch fire mode for air vehicles or ground vehicles that might help as well as the bug fix ofc. Probably wont see it fixed for a while tho with these optimisations coming.
It's not like it's the only weapon in the game with a lock on feature. Even though it is the most damaging lock on weapon if all 5 missiles hit witch is not as common as one might think.

Maybe VS and NC ESF players on Miller are just so much better at dealing with Strikers then on any other server. But I doubt it. Or that Strikers does not bug out on the Miller server.....
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Old 2013-08-25, 08:10 AM   [Ignore Me] #101
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Re: Strikers are OP against air.


Originally Posted by ChipMHazard View Post
Probably not, seeing how it's taken over the use of Annihilators, Grounders and Skeps. Then again what did they expect would happen?
I would obviously still rather see them change the Striker completely than have them balance it to better compete with the other TR lock-ons.
And TR skyguard. I saw a different thread that asked someone to show a recent s/s of a TR skyguard.

I'd suggest we wait and see what the impact is on the upcoming bug fix before campaigning for a further change.

But it seems that the PS2 striker is the equivalent of the Falcon (was it that) from PS1, the missiles that would follow you across half of the continent.
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Old 2013-08-26, 01:21 AM   [Ignore Me] #102
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Re: Strikers are OP against air.


Originally Posted by Artimus View Post
^ lol. Learn to use terrain and flares.
Such an ignorant post I don't even know where to start berating you...
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Old 2013-08-26, 01:27 AM   [Ignore Me] #103
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Re: Strikers are OP against air.


Originally Posted by Dreadnaut View Post
Such an ignorant post I don't even know where to start berating you...
Umm excuse me? The Adventure Time reference from the post above is what I was reffering to. And learning to utilize the terrain and flares is the best way to counter the Striker or any lock on for that matter.
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Old 2013-08-26, 12:22 PM   [Ignore Me] #104
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Re: Strikers are OP against air.


Originally Posted by Qwan View Post
I would argue this just like I argue the harraser and burster max, if played the right way (mainly in groups, or in the striker case teams) it is a formitable weapon. One TR with a striker is no problem, I can flare up and sometimes go low and dodge the lock or rockets. But in teams (which is how the TR use it sometimes) they will take out most ships in one volly. The striker is not OP, its just played in teams, take the cross roads, if you get a striker team (2 or more people) on that hill by the cross roads with a engi and a medic, they will dominate the air. Just like the burster max one burster will do some damage and drive most air away, but two or more will kill it. The same with harraser's one harraser has a chance of taking out a MBT, with well placed shots, but a group of 2 or more will dominate it (halbert formate). There is nothing wrong with the striker, its just played smartly by the TR mainly in groups and on high ground.
This is exactly right. One person alone with a striker is a joke. You can unload every round into a vanguard and it is barely scratched the paint. But line up 2-3 people with strikers and its a hurricane of death. Same thing with the MANA AV turret. Anybody that has been involved in a 2 hour defense at Quartz ridge knows what a mess a bunch of engies can make with MANA turrets. Alone they are merely annoying, in a team they are devastating.

And since the OP was talking about ESFs, I rarely take out an esf with the striker. Any ESF pilot worth their wings is going to drop a flare and get out of town before going down. Basically what I'm saying is you can't sit there and hover like a noob while lolpodding everything in sight. You actually have to play like a fighter jet instead of a helicopter. In my book, that is a good thing.

The only thing truly overpowered in this game is teamwork. Nerf Teamwork!

Last edited by Zadexin; 2013-08-26 at 12:31 PM.
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Old 2013-08-26, 12:27 PM   [Ignore Me] #105
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Re: Strikers are OP against air.


Originally Posted by Zadexin View Post
This is exactly right. One person alone with a striker is a joke. You can unload every round into a vanguard and it is barely scratched the paint. But line up 2-3 people with strikers and its a hurricane of death. Same thing with the MANA AV turret. Anybody that has been involved in a 2 hour defense at Quartz ridge knows what a mess a bunch of engies can make with MANA turrets. Alone they are merely annoying, in a team they are devastating.

The only thing truly overpowered in this game is teamwork. Nerf Teamwork!
Yeah, well, the topic is that the Striker is far too formidable against AIR vehicles, not ground vehicles.

A single Striker IS a serious threat to an air vehicle, it requires no skill to use and absolutely no teamwork considering it's a lock-on launcher.
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