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2012-06-19, 05:13 PM | [Ignore Me] #122 | ||
First Lieutenant
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I'd say most skins (not just camos, but also factional armor patterns and designs) and other wardrobe attachments (like a trench coat under the armor for arctic warfare or just for looking elite) should be RMTed from a cash shop.
However, I wouldn't put it past SOE to give everyone some freebies, akin to the color changes, helmet/beret and earpiece/sun glasses a player receives as they ranked up in Planetside 1. Letting people toy around with some customization should wet their appetite. |
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2012-06-19, 05:14 PM | [Ignore Me] #123 | |||
Private
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2012-06-19, 05:15 PM | [Ignore Me] #124 | |||
Private
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2012-06-19, 05:17 PM | [Ignore Me] #125 | |||
There's also the possibility that the easier it becomes to gain camo without paying for it the less likely players will be to stay with faction colours. The majority of players probably won't be spending money and I really prefer it that way. |
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2012-06-19, 05:19 PM | [Ignore Me] #127 | ||
Master Sergeant
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Is it REALLY that big of a deal for you? This is such a minor case of purchasable advantage. I mean realistically I feel as if the impact camo will have on the game is so slight nobody is gonna give a crap. Even with the desert camos the Vanu players are still purple in plenty of places, and it might break up a silhouette (barely) but if its a problem from the air in a reaver then you arent using your aoe rockets correctly. This is you:
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2012-06-19, 05:30 PM | [Ignore Me] #129 | |||
Cheers, GG Sent from my SPH-D710 using Tapatalk 2 |
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2012-06-19, 05:43 PM | [Ignore Me] #130 | ||||
Master Sergeant
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And why I was talking about how critical perception is for a f2p game here.
And in a business model where you make no money unless people feel you are being a 100% honest broker, then how can any of us say that it would be ok to allow something that could even possibly be construde as "unfair for sale"? Frankly, I'm a little agast that so few expect SOE to hold a zero-tolerance rule towards anything that could be even remotely considered p2w. I honestly don't understand why any of you would say "this is where it's ok if I get a little edge." Last edited by The Degenatron; 2012-06-19 at 05:46 PM. |
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2012-06-19, 05:50 PM | [Ignore Me] #132 | ||
First Lieutenant
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Only a few basic camo patterns for each continent should be available for Auraxium.
There should be items that nobody can buy, like special anniversary gear, maybe dog tags for beta participants, etc. Merits should be able to be displayed on the shoulder, chest, and possibly helmet. But in terms of making all camo and aesthetics available for Auraxium, they'd have to put in a subscription to justify that. Aesthetics are one of the major selling points for this game. Suppose that 1 in every 100 (or less) will buy an aesthetic item when it comes out, that means every new aesthetic items generates sale price times 1% of the player population. With 20k players and $5 items, that's $1,000 for zebra stripes, $1,000 for chicken feathers, $1,000 for skulls on glass visors and cockpits, etc etc. And I'm sure those are nowhere near realistic numbers, just giving an example of how aesthetic items are meant to be big sellers.
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2012-06-19, 06:02 PM | [Ignore Me] #133 | ||
Major General
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I understand the concern here that certain camos MIGHT give tactical advantages but how's aboot we just wait and see if that truly is the case or not. If it is, and you really feel the same as you do now, then blow up the DEVS with valid argument points. And get some like-minded folks to support the cause. I don't see why people wouldn't stand behind you if you could prove it. But right now? We haven't even seen how the game plays out?
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2012-06-19, 06:04 PM | [Ignore Me] #134 | ||||
Master Sergeant
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"A few basics" is exactly what I'm talking about: 1 Jungle 1 Desert 1 Arctic Everything else would absolutely be a cash-only item. I'm talking about a basic level of camo that is as effective as any other "natural" camo. That's it and nothing more. 3 additional camos are not going to break SOEs bank. It's only fair. All of the cool stuff should most certainly be either cash-only, or special merit (as Nuerotoxin said). I really feel that's not unreasonable at all, and really I don't understand the vehement opposition. Last edited by The Degenatron; 2012-06-19 at 06:15 PM. |
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2012-06-19, 06:16 PM | [Ignore Me] #135 | ||
First Lieutenant
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Here's an idea: RMTed camo is permanent.
In-game purchased camo is essentially a temporary side grade, good only for that life, and expensive. Through really, I'd prefer to tell the freebies to pay up or man up. People will cry foul over the tiniest things when they lose because they're the best the world has to offer in their minds, so it's not that they suck... I'd prefer to see faction colors over camos on a majority of the soldiers in the field. I also expect most skins in the shop will be patterns in faction colors. Actually, I expect a lot more in the way of physical, attachable bits from a cosmetic shop than mere skins. Examples include helmets, armor pieces for arms, legs, chest, shoulders, faceplates, etc. Ye ol' cycler (both PS1's and the early PS2 cycler.) The cash shop won't sustain PS2 with a paltry selection of camo options even with a price as high as $10 a pop. |
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