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2012-06-22, 09:09 PM | [Ignore Me] #122 | |||
Colonel
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You continue talk about good stat tracking, and you've been offered a stat tracking alternative(takedowns/taken down) and yet continue to support a system that gives people extra kills and extra deaths and thus can't be used to properly analyze a player. |
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2012-06-22, 09:12 PM | [Ignore Me] #123 | |||
Major General
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2012-06-22, 09:19 PM | [Ignore Me] #124 | ||
Captain
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Not seeing what the issue is... you died. Your med buddy tossed you a Phoenix Down and you got back up; doesn't mean you didn't die.
I'm all for giving Medics a revive stat, but that's his deal, not yours. You died and somebody OTHER THAN YOU fixed it.
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No, I shall stand! Sitting is for the weak and feeble. |
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2012-06-22, 09:28 PM | [Ignore Me] #128 | |||
Colonel
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No, we are talking about what PS2 should do for stats. A system that gives you kills for repeatedly killing someone that's being revived, and for being repeatedly killed while being revived, is indeed providing extra deaths and kills on both sides, watering down the stats. And don't bother with semantics on the word "give". You know exactly what is meant. I can see you won't debate the issue and will rely on discrediting people for going against PS1. Last edited by Stardouser; 2012-06-22 at 09:30 PM. |
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2012-06-22, 09:29 PM | [Ignore Me] #129 | |||
Major General
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2012-06-22, 10:18 PM | [Ignore Me] #133 | ||
Major
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Honestly they should not be counting deaths at all. We went over it in another thread way back some time ago. It encourages the K/D whore style of gameplay over teamwork. And makes you not want to play a support class that isn't good at getting kills as it just hurts your stupid ratio.
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2012-06-22, 10:50 PM | [Ignore Me] #134 | ||
Second Lieutenant
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Remove every stat except facilities captured and facilities defended.
Even those two stats are pretty worthless, but they are better than the alternative. Score is meaningless in team games. Last edited by Otleaz; 2012-06-22 at 10:51 PM. |
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