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2013-04-05, 10:29 AM | [Ignore Me] #121 | ||
Private
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true, im german. translation was bad...
@gatekeeper: no mate, i dont agree with you. when someone bring out a product on the market-and i include here also game items and people pay money for them-than i expect the same benefits and not changes because some lowbobs are crying all the time. |
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2013-04-05, 10:44 AM | [Ignore Me] #122 | ||
Master Sergeant
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No. This is a video game, advertised as an MMO.
It is reasonable that the players EXPECT items to be balanced, become obsolete or get drastically altered. On top of that, weapons in particular have the option of being purchasable using in game currency, that you gain by playing the game. If you choose to purchase weapons in particular using SC, you are doing so in order to avoid doing work/being patient, OR you do so to willingly support a product that requires real world money to produce and maintain. 1) If you buy a weapon because it is known to be OP, then it is within REASON for you to expect it to be balanced. 2) If you buy a weapon as soon as it is released, without waiting to find out if it is reasonable when used by the player base, in ways that developpers didn't and couldn't predict, then it is within REASON for you to expect it may be changed. If you think otherwise, then by all means, go ahead and DO something, like pay a lawyer to pursue a legal claim at the risk of wasting your money. Otherwise, stop crying about how you think things should work instead of living in the world with how things actually DO work. |
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2013-04-05, 11:20 AM | [Ignore Me] #123 | ||
Master Sergeant
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I think this buff/nerf issue just shows that it's not very good thing to sell weapons with real money. I think it is fine to nerf or buff weapons that open from just playing the game, but if you sell it, then it should remain as it is.
And watching people whine about something and nerf a gun just because of that doesn't show a very good skill at balancing. Luckily they didn't make shotguns obsolete, so people that use them can still use them about the same as before. But I didn't see any proof anywhere that they were overpowered in the first place. All the people that whined about it always said that it's overpowered because it always kills with one shot without even aiming. That wasn't even the case. Even with a good aim you weren't guaranteed to get ohk from any range. My own experience is that I can kill a pump action user from close range with ns-11c about 7-8 times out of 10, when it is purely 1vs1. When they surprise me, I do die 9 times out of 10, but that's just how it should go. Before and after nerf. When I used the pump action, I didn't get that much ohks. Even my kd-ratio seems to hover around 2-3, no matter if I use shotgun or carbine. |
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2013-04-05, 11:31 AM | [Ignore Me] #124 | ||
Sergeant
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If the game can handle headshots, then why not increase TTK in face to face situations? Keep TTK as it is now for shots to the back. Reward players for sneaky, tactical play and slow it down a bit on the front lines. I am just talking infantry v infantry here. Armor vs Infantry is fine the way it is.
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2013-04-08, 05:10 AM | [Ignore Me] #125 | ||
Private
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At least the discussion dont bring anything to the people in Europe (special-Germany) because at weekend P7S1 have changed their general terms and conditions. Under point 7 you have to agree all changes, or you will not play-incl. payments etc...sad!
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2013-04-08, 11:28 AM | [Ignore Me] #126 | |||
Second Lieutenant
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Und wenn ich dann umsteigen soll, lass ich es einfach. Die können mich dann alle Mal. |
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