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PSU: I've got a bad feeling about this...
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2011-07-11, 04:27 PM | [Ignore Me] #1 | ||
Contributor PlanetSide 2
Game Designer |
Liberators were great in the old days and some good strategic bombing could take out hot AMS, suppress a tower, or clear off a wall and help move the battle forward.
They're not so great in a low-population situation. They're suppressive/strategic and don't work so well when there aren't a rich supply of targets ....then they just get shot down becuase the tailgun sucked. I liked low-altitude as you could use the trees to hide from lock-on weaponry. It worked well against NC and VS, and also against TR until a burster wisened up. Low altitude also allowed you to fly over and drop the bombs and give the target little to no warning before getting owned. It was fun to do this on AA max that stayed in the same spot. Having a Liberator and being able to upgrade its tailgun with flak rounds or lock-on missiles or something would be fantastic. It wasn't a good deterrant and had a horrible up-angle. A 3 person vehicle needs to be worht the investment and it should take more than a single mosq or wasp to take them down. I'd also like the ability to have the bomber swap positions into the tailgun in-flight. I should save my liberator thoughts for another thread. Maybe make that my next topic...strategic bombing. Something else I did a ton of in PS. Last edited by Malorn; 2011-07-11 at 04:29 PM. |
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2011-07-11, 04:32 PM | [Ignore Me] #2 | ||
I dunno - I found the tailgun to be adequate. But then if you have more than one Liberator *and* you stay at max altitude where they can't get above you, you should be able to mount a stiff defense. It's not a Flying Fortress with gun coverage everywhere, so in spite of low-altitude being best altitude max altitude is about your only real defense, unfortunately.
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2011-07-11, 04:36 PM | [Ignore Me] #3 | ||
First Sergeant
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I always found getting a friendly AA max (or skyguard) to camp for anything coming after me to be much more effective than a tailgunner.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-11, 04:38 PM | [Ignore Me] #5 | ||
Contributor PlanetSide 2
Game Designer |
A design issue with bombers I believe. Main issue there is that if you went high altitude you got completely owned by AA, while if you didn't you got owned by other aircraft, even if you had a tailgunner. Screwed either way.
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