Originally Posted by Malorn
I need that sense of accomplishment that gives me more power, especially the kind that comes over time without me actually doing anything at all other than playing the game.
Oh wait, no, I don't want any of that.
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Malorn go read my latest post in that thread, and tell me what you would think of a system like that in PS2.
@this thread
Hmm, idk, the battle fortresses seem too extreme in terms of difficulty to capture. We barely take bases as it is now lol. I'm all for brainstorming a "hard to achieve victory" type idea though, it just needs to be implemented right.