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View Poll Results: What do you think is the correct AVERAGE time to wait between spawns?
Instant respawn 2 4.17%
5 seconds 4 8.33%
10 seconds 14 29.17%
15 seconds 14 29.17%
20 seconds 8 16.67%
25 seconds 1 2.08%
30 seconds 3 6.25%
Over 30 seconds 2 4.17%
Voters: 48. You may not vote on this poll

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Click here to go to the next VIP post in this thread.   Old 2011-09-06, 05:56 PM   [Ignore Me] #1
Malorn
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Average spawn


What do you think the average resulting time between spawns should be.

Assume deaths, bio labs, and other things which modify the spawn rate are factored in and this is the average time you wait. Sometimes it may be more, sometimes it may be less.

(I made this poll because I liked the topic of Duke's poll but think the methodology produced insignificant results - this is clean start without the PS1 cop-out.).
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Old 2011-09-06, 05:58 PM   [Ignore Me] #2
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Re: Average spawn


Well, the exact same as PS1 IMO. They were perfect.
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Old 2011-09-06, 06:01 PM   [Ignore Me] #3
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Re: Average spawn


On average, I'm saying about 10 seconds.

Would be nice if it could calculate amount of time alive. The longer you've been alive the less time it would take to spawn. So start a base spawn time, let's say 3 seconds, and increase that spawn time by +2 for every death. But decrease the spawn time by -1 if you've been alive for more then 10 minutes. Of course there should be a cap on amount of time to spawn if you did this.
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Last edited by Crator; 2011-09-06 at 06:06 PM.
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Old 2011-09-06, 06:03 PM   [Ignore Me] #4
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Re: Average spawn


I dont like sitting watching a timer doing nothing. If there is something to do you while dead I don't mind so much but 30 seconds and above means about half the players are in the spawn screen. I prefer being in the world worrying about logistics (like getting to the fight).
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Old 2011-09-06, 06:09 PM   [Ignore Me] #5
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Re: Average spawn


^^^ Good point. Someone in the other poll thread about this suggested that we have option to spawn somewhere else, other then current area you are in. Of course, I'm not sure how this works really in PS2 so all speculation. For all we know there won't be any spawn timers at all. Just comes down to game play mechanics and what they should be to make it fun.
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Old 2011-09-06, 06:19 PM   [Ignore Me] #6
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Re: Average spawn


http://www.planetside-universe.com/f...ad.php?t=37225
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Old 2011-09-06, 07:21 PM   [Ignore Me] #7
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Re: Average spawn


How can we discuss this? We have no idea how the pace will be.
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Click here to go to the next VIP post in this thread.   Old 2011-09-06, 10:00 PM   [Ignore Me] #8
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Re: Average spawn


This is about the pace, Bags. What spawn wait feels right to you? Regardless of everything else. Do you think there should be no delay? Or some reasonable delay that makes death a little more punishing?

Respawn time is just one part of pacing, there are many other ways to affect it, such as being able to choose your spawn destination more liberally. But this isn't about pacing. This is about sitting at a screen wanting to play but staring at a progress bar or timer or just waiting for your body to reconstruct.

It is entirely possible that PS2 could have longer respawn times but more spawn options that are closer to the action that increase pacing significantly but still make death unpleasant and medics important.

What feels right to you? Forget all the other options, imagine you just died and you're sitting at a screen. How long do you think a death should cost you in time above and beyond any other inconvenience in the game.
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Click here to go to the next VIP post in this thread.   Old 2011-09-06, 10:02 PM   [Ignore Me] #9
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Re: Average spawn


I'm not blind - but you may be. In the OP of this thread:
(I made this poll because I liked the topic of Duke's poll but think the methodology produced insignificant results - this is clean start without the PS1 cop-out.).
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Old 2011-09-06, 10:03 PM   [Ignore Me] #10
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Re: Average spawn


Time to respawn entirely depends on things like how medics and the TTK will work.
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Click here to go to the next VIP post in this thread.   Old 2011-09-06, 10:05 PM   [Ignore Me] #11
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Re: Average spawn


Not necessarily. How long do you want to stare at a respawn timer bags? It's a simple question.
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Old 2011-09-06, 10:11 PM   [Ignore Me] #12
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Re: Average spawn


Voted 25 seconds. Prevents enemies from insta-spawning when they die, and also lets me take a look at the killspam, think about how I died, get some chips, etc, etc.
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Old 2011-09-06, 10:22 PM   [Ignore Me] #13
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Re: Average spawn


Originally Posted by Malorn View Post
Not necessarily. How long do you want to stare at a respawn timer bags? It's a simple question.
I never want to stare at one, but that's not good for the game.
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Old 2011-09-07, 05:07 AM   [Ignore Me] #14
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Re: Average spawn


I voted over 30 seconds to fix the overall vote average.
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Old 2011-09-07, 05:13 AM   [Ignore Me] #15
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Re: Average spawn


I hope whatever you voted in the poll is your respawn time in PS2.
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