Re: Footholds Archetypes: "Food for Thought"
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I'm trying to create a road map for a good inter-continental design given the current continents and likely plan to continue releasing continents with only 3 warpgates. One thing I'm searching for is the inflection point where they could make the switch from the current model to an inter-connected dynamic model.
I was working through some different continent configurations and had some observations.
1) If continents continue the pattern of only having 3 warpgates then it will severely limit inter-continental link options.
2) With 3 links per continent and a fully capturable warpgate model (dynamic footholds) I described above, there is no valid configuration for an odd number of continents. 3, 5, and 7 do not work at all. 4, 6, and 8 work, and I have to say 6 and 8 look quite interesting with a fully dynamic foothold system. 4 is OK but is a slight loss in space utilization over the current 3-continent design.
3) Without the dynamic foothold model the continental configurations are all terrible and uninteresting. I didn't like any of them.
4) The dynamic foothold model is not only a cool sandbox concept, but it is also necessary in order to allow the game to free-flow and allow empires to reasonably see all the continents. It is also needed to create interesting inter-continental configurations because with only 3 links continents configurations lead to becoming triangular and effectively walls off multiple continents for each faction. The dynamic model allows what would have otherwise been end-points in the continental config to loop back and open up the configuration for a lot more open and flowing options. The end points are problematic in general and create some undesired characteristics. I think the dynamic foothold model fixes that.
5) It is possible to make an odd number of continents work, but only if there is one continent that is like the current model - all three empires have a link to it and it isn't connected to any other continents. It's just a one-off continent. The rest of the continents are configured as N-1. I'm not sure I like that as a solution because I think that one-off continent will draw people away from the other continents. Perhaps there are other incentives to help diversify, but the one-off continent also has some merits.
I don't have time now, but I will illustrate the above with a 4 and 6 continent configuration to demonstrate what I mean.
When I get some time I'll map this out in more detail, probably make a new thread about it. The goal is a road-map and some of the things that would need to happen if they wanted to eventually do that.
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