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Old 2012-11-19, 09:59 AM   [Ignore Me] #16
Babyfark McGeez
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Re: So I made a couple outposts...


God, i wish i would get paid for mapping. Then again i left the "scene" at around UT2K4 lol.
Grats on scoring that job man!

As for your actual work, can't comment since i have not seen those two particular outposts in your modified glory yet.
How about to sneak in some underground tunnels for the next one(s)? Or is the forgelight engine really not capable of making holes into the terrain? ^_^
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Old 2012-11-19, 10:09 AM   [Ignore Me] #17
basti
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Re: So I made a couple outposts...


Allright.

All VS, avoid those two Outposts at all costs. There may be traps hidden that go of whenever a VS steps on them.


Anyway, good to see you are doing well.

Hamma, get this guy a dev flair already!
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Old 2012-11-19, 02:04 PM   [Ignore Me] #18
Figment
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Re: So I made a couple outposts...


Shhh he's incognito. :P
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Old 2012-11-19, 02:04 PM   [Ignore Me] #19
MrBloodworth
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Re: So I made a couple outposts...


When I get a chance, i'll take a look.
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Old 2012-11-19, 02:56 PM   [Ignore Me] #20
Ritual
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Re: So I made a couple outposts...


Some overhead screenshots would of been nice.

This post is a big tease. No PS2 servers, dev post telling us to check out the outposts he helped shape.
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Click here to go to the next VIP post in this thread.   Old 2012-11-19, 03:06 PM   [Ignore Me] #21
Malorn
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Re: So I made a couple outposts...


I'll post screenshots, but the approval process takes 22 hours.
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Old 2012-11-19, 03:08 PM   [Ignore Me] #22
Ritual
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Re: So I made a couple outposts...


Originally Posted by Malorn View Post
I'll post screenshots, but the approval process takes 22 hours.
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Old 2012-11-19, 04:02 PM   [Ignore Me] #23
basti
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Re: So I made a couple outposts...


Originally Posted by Ritual View Post
Some overhead screenshots would of been nice.

This post is a big tease. No PS2 servers, dev post telling us to check out the outposts he helped shape.
Hes a dev now, its his right to tease us.
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Click here to go to the next VIP post in this thread.   Old 2012-11-19, 07:08 PM   [Ignore Me] #24
Malorn
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Re: So I made a couple outposts...


OP updated with pictures.
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Old 2012-11-19, 07:59 PM   [Ignore Me] #25
Wrekriem
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Re: So I made a couple outposts...


Wow Malorn! I'm happy for you, impressed and glad SOE took you on. I remember reading some of your incredibly well put together posts in the tech test days and agreeing with your insights and constructive ideas. To see that you've made you way to SOE and are actually a part of the game design now is quite inspiring Well done man, and I'll keep an eye out for your outposts
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Old 2012-11-19, 08:07 PM   [Ignore Me] #26
Littleman
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Re: So I made a couple outposts...


Second pic, left most building, balcony closest to the "fourth wall:" are those stairs leading off to oblivion? I can't get a good look to see if there's a trail there or not.
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Click here to go to the next VIP post in this thread.   Old 2012-11-19, 08:14 PM   [Ignore Me] #27
Malorn
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Re: So I made a couple outposts...


Originally Posted by Littleman View Post
Second pic, left most building, balcony closest to the "fourth wall:" are those stairs leading off to oblivion? I can't get a good look to see if there's a trail there or not.
That's a support strut, not stairs. Just camera angle trickery. That is the capture building and the back side overlooks the valley toward Heyoka with a long balcony. There is no way up there unless you are LA. There's only two entrances for non-LA to Cobalt:

1) the back-side mountain, which is in pic 2, lower-right corner. This can be reached from either side and Sunderers can drive up to where the mossy rocks are.

2) the narrow trail up the West side, shown in pic 3 in the lower right corner.
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Old 2012-11-19, 08:22 PM   [Ignore Me] #28
Hamma
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Re: So I made a couple outposts...


Nice
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Old 2012-11-19, 08:23 PM   [Ignore Me] #29
Rothnang
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Re: So I made a couple outposts...


I like the new outposts with a few more walls around them, however one thing I really hate is when walls have gaps in them that Vanguards and Prowlers can drive through but Magriders get stuck because they are wider.
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Old 2012-11-19, 08:27 PM   [Ignore Me] #30
Witchkrapht
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Re: So I made a couple outposts...


Looking forward to checking these out!
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