Jackhammer isn't as overpowered as you might think - PlanetSide Universe
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Old 2003-06-25, 03:16 PM   [Ignore Me] #1
Smaug
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Jackhammer isn't as overpowered as you might think


Believe it or not in my tests(firing each weapon like 100 times ), The Jackhammer and Sweeper fire at the same ROF. I have no idea about damage but honestly it couldn't be that much more because I can drop someone in 3 sweeper shots. Therefore the only distinguishing mark between the two is the bigger clip size and imo useless alt fire mode. In actual combat I usually never used alt-fire mode except when I was maybe surprising a sniper and even then he would not die and scramble his way out of it. The bigger clip size helps alot, not having to reload constantly in big battles but what do you expect, it has 3 barrels. Plus its 4 freaking points I think you should get a perk of 8 more shots compared to the .6 cert point sweeper. I think that the uber weapon myth has just come from people complaining and then everyone following what that person says without any research. So if you can prove me wrong please do so because I am dumbfounded as to why this has become so blown out of proportion. I also would like to note that I do not use the jackhammer anymore, it costs too much imo I use the gauss, which I get alot more enjoyment out of. Like has been said before though, they need to stop nerfing and bringing stuff up to par, just make the MCG and lasher better, not the jackhammer worse.
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Old 2003-06-25, 03:31 PM   [Ignore Me] #2
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I'm pretty sure the Jackhammer does more damage, since the only reason the devs made it better was because people complained that the Jackhammer was nothing but a Sweeper with more shots in a clip.
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Old 2003-06-25, 03:35 PM   [Ignore Me] #3
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It may be more powerfull then the other HA weapons (I say may because I am not willing to conceed that point yet) But nerfing it would give us a sweeper shotgun thats only a little bit better. IMHO they just need to Reinvint HA all over again. Nobody seems happy with it.
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Old 2003-06-25, 03:38 PM   [Ignore Me] #4
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Please stop the JH threads hehe, I know there overpowered and have stated such vocally whenever I can get anyone to listen to me. Heres a test, stand on oposite sides of a road from a buddy, you have a jack and him with a chaingun/lasher. Open fire at the same time. Hell be dead and youll be scratched. Its the range the jackhammer is effective at that is truely the base of most of these complaints as its got better damage and acurracy at range than the other two heavy weapons but is supposed to be a "close combat" weapon. If they made it shoot all over hell at anything over point blank like the chaingun does people would shut up. As it stands its supposed to be the close quarters killer and the chain is supposed to be the medium range killer, with the lasher being the only one effective at long range (as is vanu's signature). Problem is chaingun blows monkey but at anything over point blank, lasher cant kill anyone fast enough to prevent them running up, and jackhammer basically beats the crap out of anyone up to medium range. They just have a little tweaking to do, the game just came out after all.
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Old 2003-06-25, 03:40 PM   [Ignore Me] #5
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Well the way I see it the devs should do 1 of 2 things. 1 bring others up to par 2. make the jackhammer a joke like the other HA weapons.
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Old 2003-06-25, 03:56 PM   [Ignore Me] #6
kerosene31
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Isn't it strange that we rarely heard anything about the jackhammer until after the TR nerf?

Anyway, I have never had any serious problems with the jack, but the range does seem a little long. I would much prefer that they bump up the lasher and the chaingun a bit to be equal. If they nerf the jack, then what is next?
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Old 2003-06-25, 04:03 PM   [Ignore Me] #7
shinken
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they should bring the other HA weapons up to par instead of nerfing the jackhammer, i have seen far more posts on how weak the other HA weapons are than how over powered the jackhammer is, IMO the chaingun needs this the most, and should have a much smaller CoF than it does now
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Old 2003-06-25, 04:08 PM   [Ignore Me] #8
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I can't comment much on the chaingun, other than the occasional looting I haven't used one much. I use the lasher a lot, and it is reasonably effective. The key is leading the target and aiming. I just wish they would speed up the orbs and maybe put some of the lash effect back in from beta.

I get most of my grief from firing at enemies far away. In the time it takes for the orb to get there, the enemy has moved and my teammate walks right in front of it.
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Old 2003-06-25, 04:11 PM   [Ignore Me] #9
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The CoF (cone of fire) of the chain gun is the same as a amp. So basically its effective at the same range. You can see the issue there...
Thing that needs work on the lasher is damage vs infantry, it seems to do pretty good against my harraser *shakes fist*
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Old 2003-06-25, 04:18 PM   [Ignore Me] #10
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Just go and play the game.

Whining about it has not gotten anything done, so continuing to do so just proves on undeniable fact.....................







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Old 2003-06-25, 04:24 PM   [Ignore Me] #11
Madcow
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Originally posted by kerosene31
Isn't it strange that we rarely heard anything about the jackhammer until after the TR nerf?
I'm sorry, but I keep hearing this 'point' and it's really not valid. The TR MAX's were in their current form for a period at the end of beta. People had time to experiment with them and get used to them, and people had time to form an opinion that they were overpowered (along with the MCG which got the nerf before the end of beta).
The Jackhammer was changed at the end of beta and people needed time to experiment, adjust and get used to what they could do. The fact that you see some correlation between the TR 'nerf' (which truly only nerfed the DC in my opinion, which shouldn't have been as strong against infantry as it was) doesn't mean it exists. There are other factors here. Once people had time to use the newly modified weapon, a number of people gravitated to it as you can expect from an extremely powerful weapon. The more NC people gravitated to it, the more chance that other factions would have multiple experiences on the bad side of it. These experiences then add up, and opinions are formed. You need to give a 'newer' weapon time to be absorbed, and in my opinion that's what happened with the Jackhammer. Once the other empires realized that they were flushing 4 cert points while NC was flourishing with theirs it didn't seem quite so kosher any more.
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Old 2003-06-25, 04:25 PM   [Ignore Me] #12
JakeLogan
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Actually you are wrong the NC and Vs bitching about the Tr maxs got them nerfed. see whining does work.
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Old 2003-06-25, 04:27 PM   [Ignore Me] #13
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Originally posted by kerosene31
Isn't it strange that we rarely heard anything about the jackhammer until after the TR nerf?
Its been the only thin i've been complaining about since the nerfing. The only ting I have to complain about is the jackhammers repeat rate, I mean nc is hard and slow, tr is soft and fast. Witht he jackhammer, it makes it say hard and fast. I got no problem with its firepower, i got a problem with its speed.
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Old 2003-06-25, 04:34 PM   [Ignore Me] #14
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This looks like a good place for me to laugh at the Jackhammer Guy who I brutally stabbed to death last night. Ahem:


Mwuhuhahahahahahahahaha!!!!!1111one11!
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Old 2003-06-25, 05:50 PM   [Ignore Me] #15
Happy lil Elf
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With he jackhammer, it makes it say hard and fast. I got no problem with its firepower, i got a problem with its speed.

Yes...because the Jackhammer is rapid fire....

/em shakes head and walks away
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