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2003-07-22, 07:08 PM | [Ignore Me] #7 | ||
Private
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The only problem I see is some guy grabbing it and being a real dick about delivering it. It would be the ultimate grief, even more so than TKing. And there's no way they can guarantee a competent player will get the box, and if they say there is, they're liars. Personally, I think it's a decent idea, but the fact that one guy can ruin a 5k base cap for everyone should kill that idea where it stands.
UP THE XP ON KILLS IN SQUADS!!!!
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2003-07-22, 07:26 PM | [Ignore Me] #8 | ||
Major General
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Someone ask how xp is going to be handed. -will the person w/ the llu get the most xp? If so how will massive tk fest be handled? Will the LLU have an small "SOI"?
I would ask my self, but my subscription ran out and i dont plan on renewing it till i get back home..in o a week
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2003-07-22, 07:27 PM | [Ignore Me] #9 | ||
"I think that it doesn't promote defense at all.
it is hard enough to fid people that will defend a base. Who is going to chase someone down, kill him and guard something. halfway through a hack no one cames anyway. Why? There is no reason to take or hold bases. We need more reason to defend. The Outfit stuff will help this. But the people I already game with regularly patrol outside of an SOI. Why? Better FPS. For the first time playing Planetside I can actually say... I am scared for the game. Usually I defend the idea. Now I am not so sure." This is one of the better replies on the OF about this decision. This won't help the zerg problem. All it is now is a fox hunt. I'm re reading it a couple more times to make sure I completely understand what he's saying, but there are a few other issues I dislike. HOWEVER- this isn't my beef with the dev team and the game. It's the fact that they seem to have no goal, no organization, and they seem completely out of touch with the community. I had questions and worries about the state of the game before this. This whole thing came out of left field, half cocked. It seems like a desparation move. They need a band aid and a scapegoat, and this seems like the perfect item for that. Now all the fanboys and people who are terrified to ask questions will wig out, and tell everyone who doesn't like it to leave and call them names.
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2003-07-22, 07:29 PM | [Ignore Me] #10 | |||
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2003-07-22, 07:36 PM | [Ignore Me] #11 | |||
Major General
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1. Exp 2. Base ownership Thing is, im 99% sure that you can only own one base at a time. There will be massive tk fests over the base ownership, but you shouldnt see the same outfit doing it too often. Unless they are jackasses. In which case they can eat energy cells.
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2003-07-22, 07:51 PM | [Ignore Me] #12 | ||
Second Lieutenant
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Jeez, after saying that it wouldn't be like 1997 CTF, Spork turns around and more or less describes exactly that in a MMOG setting. I'll probably be cancelling after this - of all the things they could have chosen to do, this is probably the worst.
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2003-07-22, 08:07 PM | [Ignore Me] #14 | ||
From a gameplay perspective, it sounds kinda interesting... from a "world of Auraxis" standpoint, it looks arbirary as hell.
WHY can't you board an aircraft? 'Cause capping would be too easy, yeah. But there's no game-universe reason for it. They could make something up, sure... but that'd be rationalizing after the fact. Hate that. WHY does it spawn in a random location? Same reasoning, same problem with it. WHY do you glow when carrying it? WHY would your vehicle move more slowly? WHY can't a max pick it up? BAH! |
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2003-07-22, 08:13 PM | [Ignore Me] #15 | |||
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