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Old 2003-08-28, 06:27 PM   [Ignore Me] #1
Ghryphen
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Expansion Vehicles Posted


http://planetside.station.sony.com/c...t/vehicles.jsp
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Old 2003-08-28, 06:36 PM   [Ignore Me] #2
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/me drools over the Flail
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Old 2003-08-28, 06:36 PM   [Ignore Me] #3
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3. New Base Enhancements - more info 9.11




(thats a bad eek)

Last edited by diluted; 2003-08-28 at 07:57 PM.
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Old 2003-08-28, 07:26 PM   [Ignore Me] #4
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Didn't they say they never wanted artillery?
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Old 2003-08-28, 07:26 PM   [Ignore Me] #5
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OMG swet love the lazing of the target for the Flail all those wannabe CR4/5's can now rain down death on AMS'

Jeez AMS's may have a little trouble now, OS's and Flails

the switchblade looks like it will be good to operate as a deployed turret
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Old 2003-08-28, 07:29 PM   [Ignore Me] #6
Cease
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Router:
A soldier can take the Telepad to a location (inside or outside), and deploy it to create a connection then exists between the ROUTER and that Telepad, thus creating a point-to-point teleportation system.

This vehicle scares me. They can put a telepad inside... making defense even tougher than it already is.

Router outside a tower or near an AMS... telepad inside the base... game over.
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Old 2003-08-28, 07:40 PM   [Ignore Me] #7
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I wonder if we'll see any more free content before Core Combat, or if it'll all be postponed till the expansion.
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Old 2003-08-28, 08:14 PM   [Ignore Me] #8
Intruder
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Please post in here for us that dont, cant, or dont want to go to the sony site...

Why Am I always asking this......
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The second one he was in his skeeter
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Old 2003-08-28, 08:16 PM   [Ignore Me] #9
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... php format sux.
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Old 2003-08-28, 08:33 PM   [Ignore Me] #10
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Originally posted by Squick
Didn't they say they never wanted artillery?
yes but have they ever stuck by what they have said?
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Old 2003-08-28, 08:46 PM   [Ignore Me] #11
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my only thing that i belive could turn into a problem is the newly added LLU and the router......two things that should not be mixed....put a router where you get the LLU and then put one where the cap point is..
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Old 2003-08-28, 08:47 PM   [Ignore Me] #12
Intruder
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LOOK HERE


Did I get anyones attention...? On of the reasons for these boards is that people dont like going to sony site or re unable to go there, as such it is common courtesy that if you are going to post a topic, that you post the entire topic in here, instead of "Expecting" people to go to a link that may or maynot work for them.

So as common courtesy will someone pleae post the information in here.



(and yes My workplace blocks all sony sites, so im not lazy just cant get there (though PSU is better than the OF's ))
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Old 2003-08-28, 08:49 PM   [Ignore Me] #13
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FLAIL
Source: Ancient-Tech
Type: Heavy Artillery
Role: Attack, Defense
Primary Weapon: Dispersion Cannon
Occupants: 1
Handling: Poor
Certifications Needed: Mobile Artillery*

The FLAIL is a massive hover tank that cannot fire at all unless deployed. However, once deployed, its massive Dispersion Cannon can fling devastating energy projectiles long distances with indirect fire. Because it can shoot farther than it can see (obstacles often intervene to prevent direct line of sight), soldiers can access a terminal on the back of the Flail to get a Laze Pointer. This item is equipped like a pistol and can be used to provide forward observation information to the Flail gunner. This helps point out targets for annhilation from a remote location .

SWITCHBLADE
Source: Ancient-Tech
Type: Rapid assault
Role: Rapid response, Escort
Primary Weapon: Scythe cannon
Occupants: 1
Handling: Ultra nimble
Certifications Needed: ATV

The SWITCHBLADE has a forward-firing Scythe Cannon that fires "V"-shaped wedges of energy at a rapid speed. The vehicle can be deployed, however, in much the same manner as a Terran Republic MAX, vastly increasing the rate of fire of the Scythe cannon and allowing this light vehicle to pour forth destructive power.

ROUTER
Source: Ancient-Tech
Type: Deployable Point-to-Point Teleporter
Role: Tactical
Primary Weapon: None
Occupants: 1
Handling: Very poor
Certifications Needed: Tactical Support*

This ponderous vehicle can be deployed in the same manner as an AMS. Once deployed, a station becomes operational on the back allowing access to a deployable Telepad. A soldier can take the Telepad to a location (inside or outside), and deploy it to create a connection then exists between the ROUTER and that Telepad, thus creating a point-to-point teleportation system. NOTE: This is not an IFF system. In other words, your enemies can use it also. Be wise in your placement.

* The "Tactical Support" and "Mobile Artillery" vehicle certifications are not available until Core Combat is released.
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Old 2003-08-28, 08:52 PM   [Ignore Me] #14
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Originally posted by Squick
Didn't they say they never wanted artillery?
Yep, no bombers too. They don't like spam weapons. I was glad about that. BF sucks because of spam weapons
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Old 2003-08-28, 09:29 PM   [Ignore Me] #15
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Well i think the new vehixs are sweet as crap. But of course everyone has to be wishing they just added them to free downloads.....

But that artillery thing i can imagine being very interesting. Stealthers with that pistol calling in bombing on the AMS or vehic term. Thatd be bastardly!!! But i think its cool that they linked the AMS and the new Teleporter vehicle, and the factit works both ways. Lets say that they deploy it from their spawn room to your CC. All you have to do is go through and blow it and there new toy leaves them floundering. Im sure that alot of tactics will shift to this teleporting in. And this could hurt them just as much if organising a defense accordingly.
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