Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Only you can prevent forum fires!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-11-07, 06:21 PM | [Ignore Me] #1 | ||
First Lieutenant
|
More specifically�
How is squad experience divided up? I know the player who lands the killing blow gets more, but how much more? How is the amount of experience awarded for kills calculated? I know enemy player level factors into this, but what�s the math behind this? How is the amount of experience calculated for capping a base? And how is it awarded? I�ve heard rumors that you have to be in the SOI of the base to get the reward, but some say this is not true. If it�s not true then how is it awarded? What else in the game provides experience points and how much? Finally, how much experience points are needed to achieve each level? I know some uber-stat geek out there knows! Share the info! BadAsh |
||
|
2003-11-07, 07:46 PM | [Ignore Me] #3 | ||
Lieutenant Colonel
|
XP for a kill is based on how long the enemy was alive. It has nothing to do with rank.
The squad xp is divided up depending on how many people are in the squad. If there are five people it's divided into five pieces. For the xp on capping a base depends on how many kills you got during the cap. Atleast I think that's the way that works. And trying out new things gives you xp. Go to VR and you can get up to BR3. |
||
|
2003-11-07, 10:39 PM | [Ignore Me] #4 | ||
Lieutenant Colonel
|
Uh, exp also matters for what the nme had on. You get more EXP for killing a MAX than a grunt with Standard armor and a Supressor.
Exp division between squads is actually a percentage. For example, if you had 2 people in your squad, each person gets around 65% of what the kill would have been if it was a solo kill. That's just a rough estimate. Not how it goes. But things in this game work along those lines. Base cap exp is for how long you were in the SOI before the cap is completed. and how long and how many NME's were in the SOI before the cap is finished. At least this is how it worked not to long ago. It stopped having anything to do with number of kills a while back. At least I think so. Last edited by Flammey; 2003-11-07 at 10:42 PM. |
||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|