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Old 2004-02-02, 04:25 AM   [Ignore Me] #1
Veteran
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All Three Empires per server


Having characters from two empires per server isn't the best solution. It should be either one or all three, depending on how much risk you feel that people who switch empires during the course of a playsession pose. Having the ability to have characters from all three empires on the same server would help even out the populations, I think.

I personally think a lot of people would make an alternate character from each empire as a way to keep current on what it's like to actually play that empire. As it is, we get an alt from one other empire. Not only will we not be likely to have an alt from that third empire, but we're also more likely to have a tainted opinion of that empire's assets.

I'd probably play a VS more often if I didn't have to use a server on the other side of the country to do so.
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Old 2004-02-02, 05:20 AM   [Ignore Me] #2
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I don't see what the big deal about restricting Empires is. Who the hell really cares if you can log in as one and then the other? Oh no, you can log in and listen to command chat to see that the zerg is going to X base next. Or, oh no, you can log into a different Empire if your Empire sucks, when of course it's the game's job to serve as your moral compass, so it should restrict your access as a way of saying "Stop switching sides you pussy!".

I agree that they should just let you log in as whatever, whenever. It's not like people with two accounts aren't already spying on the other team anyway. And it's not like you can really make a difference by spying. People will automatically go to a base once it gets under attack, as per usual. It's no difference if you know it's coming or not.
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Old 2004-02-02, 07:31 AM   [Ignore Me] #3
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There's a word people throw around, it's called "On-Topic". Perhaps you might try it.
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Old 2004-02-02, 08:05 AM   [Ignore Me] #4
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I dont get why they need a 12 hour timer because even in one hour you arent going to make a difference since everything is so rapidly changing.
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Old 2004-02-02, 08:18 AM   [Ignore Me] #5
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I agree on the 1 character per server. /sign
btw, SWG is gay, it's a giant sims online.
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Old 2004-02-02, 10:52 AM   [Ignore Me] #6
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I think we'd have less trouble in general if people were _less_ partisan. One character per server leads to acute partisanship.

Three per server. The only logical choice for PlanetSide's future.

edit: SW:G is a joke. Funny how their forum trolls never cite PlanetSide when they try to rip on a successful MMO game to satisfy their feelings of (justified) inadequacy for playing such a horrendous game. PlanetSide makes SW:G look like a bad Flash game.
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Old 2004-02-02, 11:03 AM   [Ignore Me] #7
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I dont think you should be able to switch empires at all on the same server.
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Old 2004-02-02, 11:05 AM   [Ignore Me] #8
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What about people with two br20 characters on Emerald? They kinda opened the barn door with the BCI.
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Old 2004-02-02, 11:23 AM   [Ignore Me] #9
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I don't think you should be able to switch empires on a server either. Partisanship is what makes battles fun. What fun is it to kill someone you couldn't care less about? You may as well kill teammates! You have to hate them! When I'm playing my NC character, and we're fighting the VS, and the TR try to get on the continent, I can't help but complain about the "pansy ass TR." Now IRL, the TR don't exist, so I don't have a real problem with them, but in the game, it makes it fun. You've gotta hate TR Bursters, and their damn striker(especially when you're in a lightning).

If you do multiple empires per server, you have people who don't care which way the battles go. You begin to have alot of fair weather soldiers who switch to whichever empire is doing best. It's just all wrong man!
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Old 2004-02-02, 11:37 AM   [Ignore Me] #10
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Three servers, one empire per server.

That's how it was and how it should have always be. They need give a popup for everyone on the server and have you choose which empire you want your characters to play. Since the duplicate name issues have already been addressed, there shouldn't be any problems changing a characters empire affiliation.

PS - Hey Pork, think before you post. Consolidate all your ideas so you don't have to reply to yourself 3 fricking times. kthnxbye.
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Old 2004-02-02, 11:45 AM   [Ignore Me] #11
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I dont have a problem with it. The 24 hour limitation is sufficient in quelling empire hopping. It doesnt make any sense that you can have only 2 empires and not 3 on each server. If the 24 hour timer is suitable to limit you from 2 then it is even more effective limiting 3
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Old 2004-02-02, 11:55 AM   [Ignore Me] #12
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It's a 12 hour timer, and it doesn't stop empire hopping. Imagine, I log in as NC, and we're fighting to hold onto our home continents, totally getting our rears handed to us. Well, I might think "Ya know, NC doesn't look like that much fun tonight, but the VS look to be on a good zerg!" So I log out, change to my VS character and join the zerg. Next night, I log in as VS to check things out and repeat.
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Old 2004-02-02, 11:57 AM   [Ignore Me] #13
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The limit has no value, what you are going to spy and 12 hours later relay the information. The only reason is to make factions fair but if i faction is losing then next patch another faction is loosing your screwed since you already made a character for the other one. Two character like we have now isnt fair at all since they just go to NC and TR which are more powerfull most (lasher 2.0) of the time. Even 3 characters wont make it fair because it wont matter who you are figting agains since 12 hours later they could be you team-mate.

The only fix is to make the faction somewhat equal like the AA maxes they are diferent yet equal with their advatages and dis-advantages.
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Old 2004-02-02, 12:05 PM   [Ignore Me] #14
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I dont see what the big deal is with playing on the other servers, most people that play this game have a pretty good net connection, I know that my ping on markov is below 100 back when I was playing CS I would have killed someone to get a ping that low.

I have a ping of around 36 - 37 on emerald and around 70 - 80 on markov I notice no difference at all. They are both playable.
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Old 2004-02-02, 12:08 PM   [Ignore Me] #15
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Some people can't stand to play on a server if it's not the absolute fastest it can be.

For me, Emerald is 40 ping and Markov is 100 ping. It drives me nuts to play without the best ping, despite Client-Side Hit-Detection.
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