Manually Opening Doors - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Work? what is wor...uh oh
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-02-03, 09:33 AM   [Ignore Me] #1
Strygun
Contributor
Major General
 
Strygun's Avatar
 
Manually Opening Doors


I found this thread on the OF's and thought I'd start up a discussion here about it. Maybe we can get some more stable opinions.

http://boards.station.sony.com/ubb/p...ML/033665.html
You should have to press G to open doors. Automatic doors in defensive emplacements is really really stupid. No military strategist would design a door fit for wallmart on the front of his base. In PS, all you do is get close enough and a door opens. This means that the towers are constantly taken by people unintentionally opening doors and letting the enemies in.

Ditto fro bases. They should have to hack and take the risk of hacking. the hack tool is the modern day battering ram and people dont just open the door if you show up with 10 guys carrying a tree.

Yes, people would have to think and open doors. Yes at first people would run flat into doors (and that would be funny to watch) but base defence would be a hell of a lot easier if the enemy had to actually breach the door.
PLEASE read the whole thread on the OF's before replying here... many ideas have been discussed over there already.
__________________
Strygun is offline  
Reply With Quote
Old 2004-02-03, 11:07 AM   [Ignore Me] #2
SecondRaven
Contributor
Major
 
SecondRaven's Avatar
 


When I run out of AP rounds and I'm running away from a AI max i want thoes doors to open in a hurry..if i have to open it by pressing G that means thats 1 more second that i dont have to spare.
SecondRaven is offline  
Reply With Quote
Old 2004-02-03, 11:36 AM   [Ignore Me] #3
dscytherulez
Lieutenant Colonel
 
dscytherulez's Avatar
 


Yeah, this is good and bad in ways. As secondraven stated thats one extra sec that you dont have, but it would be nice if the doors in a tower wouldn't just automatically open when some n00b strolls by. I hate it when people walk that close to the doors when they KNOW theres 50 tanks out there just waiting to start a fucking nuclear war on the door.
__________________
dscytherulez is offline  
Reply With Quote
Old 2004-02-03, 11:56 AM   [Ignore Me] #4
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 


I think this is a great idea.

If they put enough of a buffer zone to allow you to press "G" then the delay that people are worried about wouldn't be a problem.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2004-02-03, 12:06 PM   [Ignore Me] #5
Peacemaker
Contributor
Major General
 
Peacemaker's Avatar
 


Briliance... sheer briliance. Give the guy who came up with this 10 cookies! No more atomo shelling of death from vanguards!
__________________
Peacemaker is offline  
Reply With Quote
Old 2004-02-03, 12:14 PM   [Ignore Me] #6
Black
Lieutenant Colonel
 


Sounds like a good idea
__________________
Black is offline  
Reply With Quote
Old 2004-02-03, 12:37 PM   [Ignore Me] #7
BadAsh
First Lieutenant
 
BadAsh's Avatar
 


I like this idea too, but honestly (self aggrandizement I told ya so time) I like my �force door� suggestion in another post here on PSU better� it would replace the Star Trek sliding doors with an opaque force field. Friendly troops bring it down for a few seconds by actually passing through it, not by passing near it. To enemy troops it�s a barrier that must be hacked to take down. This would allow you to flee from that MAX and at the same time prevent accidental opening by passing too close and letting woe and suffering in.

Oh, and because force fields work differnetly in the game engine, no more "stuck door" bug!

Damn I�m good, but you fewls don�t listen :P
__________________
BadAsh is offline  
Reply With Quote
Old 2004-02-03, 01:10 PM   [Ignore Me] #8
dscytherulez
Lieutenant Colonel
 
dscytherulez's Avatar
 


Originally Posted by BadAsh
I like this idea too, but honestly (self aggrandizement I told ya so time) I like my �force door� suggestion in another post here on PSU better� it would replace the Star Trek sliding doors with an opaque force field. Friendly troops bring it down for a few seconds by actually passing through it, not by passing near it. To enemy troops it�s a barrier that must be hacked to take down. This would allow you to flee from that MAX and at the same time prevent accidental opening by passing too close and letting woe and suffering in.

Oh, and because force fields work differnetly in the game engine, no more "stuck door" bug!

Damn I�m good, but you fewls don�t listen :P
That sounds like a solution that works for everyone...I like that idea
__________________
dscytherulez is offline  
Reply With Quote
Old 2004-02-03, 01:42 PM   [Ignore Me] #9
dscytherulez
Lieutenant Colonel
 
dscytherulez's Avatar
 


Which is why I said the forcefields are a good compromise. Everyone gets what they want.
__________________
dscytherulez is offline  
Reply With Quote
Old 2004-02-03, 01:59 PM   [Ignore Me] #10
Jagd
Major
 
Jagd's Avatar
 


Leave em alone... Are you guys still getting the door bug? I haven't seen it in months.

And BadAsh, didn't you steal your idea from cavern doors anyways? LOL!
Jagd is offline  
Reply With Quote
Old 2004-02-03, 02:32 PM   [Ignore Me] #11
noxious
Second Lieutenant
 
noxious's Avatar
 


I don't mind the doors opening automatically, what I absolutely can't stand is doors opening automatically when you're not moving next to one.
__________________
noxious is offline  
Reply With Quote
Old 2004-02-03, 02:38 PM   [Ignore Me] #12
Majik
Contributor
Sergeant Major
 
Majik's Avatar
 


Originally Posted by Jagd
Leave em alone... Are you guys still getting the door bug? I haven't seen it in months.
My guess you are not on Comcast then. My connection is tedius at best through those morons. Running in place at doors waiting for them to open is a nightly event for me.
Majik is offline  
Reply With Quote
Old 2004-02-03, 02:43 PM   [Ignore Me] #13
Jagd
Major
 
Jagd's Avatar
 


Naw, but I am with a fairly shitty cable service. My lag is more like lag though, choppiness, lost packets. Doors are fine, unless I am slideshowing but then it's obviously a slide show and not the door's fault.
Jagd is offline  
Reply With Quote
Old 2004-02-03, 03:52 PM   [Ignore Me] #14
Lonehunter
Lieutenant General
 
Lonehunter's Avatar
 


Think about this. Occasionally when your running to a door it takes a couple seconds to open. Add that delay with pressing your Use key and you can have some shit to handle, like that AI MAX coming up behind you.
__________________
Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
Lonehunter is offline  
Reply With Quote
Old 2004-02-03, 03:55 PM   [Ignore Me] #15
DDSHADE
Master Sergeant
 
DDSHADE's Avatar
 
Misc Info


i really like SmokeJumper's choice from today, of all the ideas, it would work well
__________________
DDSHADE is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:50 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.