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PSU: Work? what is wor...uh oh
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2004-02-03, 09:33 AM | [Ignore Me] #1 | |||
I found this thread on the OF's and thought I'd start up a discussion here about it. Maybe we can get some more stable opinions.
http://boards.station.sony.com/ubb/p...ML/033665.html
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2004-02-03, 11:36 AM | [Ignore Me] #3 | ||
Lieutenant Colonel
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Yeah, this is good and bad in ways. As secondraven stated thats one extra sec that you dont have, but it would be nice if the doors in a tower wouldn't just automatically open when some n00b strolls by. I hate it when people walk that close to the doors when they KNOW theres 50 tanks out there just waiting to start a fucking nuclear war on the door.
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2004-02-03, 12:37 PM | [Ignore Me] #7 | ||
First Lieutenant
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I like this idea too, but honestly (self aggrandizement I told ya so time) I like my �force door� suggestion in another post here on PSU better� it would replace the Star Trek sliding doors with an opaque force field. Friendly troops bring it down for a few seconds by actually passing through it, not by passing near it. To enemy troops it�s a barrier that must be hacked to take down. This would allow you to flee from that MAX and at the same time prevent accidental opening by passing too close and letting woe and suffering in.
Oh, and because force fields work differnetly in the game engine, no more "stuck door" bug! Damn I�m good, but you fewls don�t listen :P
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2004-02-03, 01:10 PM | [Ignore Me] #8 | |||
Lieutenant Colonel
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2004-02-03, 02:38 PM | [Ignore Me] #12 | |||
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