Another AMS idea - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Oh, right, the Vanu thing.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-04-26, 09:59 AM   [Ignore Me] #1
BadAsh
First Lieutenant
 
BadAsh's Avatar
 
Another AMS idea


I was thinking about giving the AMS the ability to deploy with the driver in the vehicle. This would allow the AMS driver the option to quickly stop and deploy to hide if he spots an enemy vehicle before that enemy spots him. In this way you could play a cat and mouse game with enemy vehicles and have a chance to hide.

Currently AMS are just free kills for just about any vehicle that happens across them. With this �internal deployment� ability at least you can hide quickly if you see them first. If they are alert and see you first or at the same time, you are still dead.

Finally, I�d consider making the internal deployment more like a stealth option and a full quick deploy. Meaning that when you quick deploy it�s cloaking bubble only with the spawn tubes still shut and equipment terminal tucked in. This way you don�t have people spawning at an AMS trying to evade an enemy. I could see strays showing up at these times and getting stranded in standard armor as the AMS decloaks to resume course. That would suck. Also, I can see some goober spawning while you are trying to evade enemy vehicles and running out of the bubble with a suppressor to attack that Vanguard you DON�T want knowing you are there. That would also suck. LOL

Thoughts?
__________________
BadAsh is offline  
Reply With Quote
Old 2004-04-26, 10:13 AM   [Ignore Me] #2
SilverLord
Lieutenant Colonel
 
SilverLord's Avatar
 


That would be pretty cool if you could quick deploy the AMS bubble, it would immediaty slow down the AMS and when it comes to a stop, the bubble would come up. Not that it would take a long time for it to stop just not make it see the enemy, bubble up sorta thing, give it a very small penalty.
__________________
xSilverLord
DARK, VS, old sig ^_^


SilverLord is offline  
Reply With Quote
Old 2004-04-26, 10:29 AM   [Ignore Me] #3
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


I'd prefer the ability for the ANT to deploy from the inside over the AMS but I think it makes sense now we have a vehicle special ability button.
Lartnev is offline  
Reply With Quote
Old 2004-04-26, 10:51 AM   [Ignore Me] #4
SilverLord
Lieutenant Colonel
 
SilverLord's Avatar
 


Why not just both the ANT and AMS be able to deploy from inside?
__________________
xSilverLord
DARK, VS, old sig ^_^


SilverLord is offline  
Reply With Quote
Old 2004-04-26, 11:40 AM   [Ignore Me] #5
Zenora
Private
 
Zenora's Avatar
 


Another good idea, i must admit...
Zenora is offline  
Reply With Quote
Old 2004-04-26, 12:38 PM   [Ignore Me] #6
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


Originally Posted by SilverLord
Why not just both the ANT and AMS be able to deploy from inside?
Yup, I just want the ANT to more.
Lartnev is offline  
Reply With Quote
Old 2004-04-26, 03:15 PM   [Ignore Me] #7
Napsterr
Private
 


I think having them both deployable from the inside is an awesome idea especially being a support kind of guy.
Napsterr is offline  
Reply With Quote
Old 2004-04-26, 03:41 PM   [Ignore Me] #8
Desperado
Staff Sergeant
 
Desperado's Avatar
 


I wouldn't get as many AMS kills if this were implemented
Desperado is offline  
Reply With Quote
Old 2004-04-26, 06:06 PM   [Ignore Me] #9
HawkEye
Major
 
HawkEye's Avatar
 
Misc Info


i like that idea. i dont see why u would want a quick deploy for an ANT though.
__________________
HawkEye is offline  
Reply With Quote
Old 2004-04-26, 06:13 PM   [Ignore Me] #10
scarpas
Captain
 
scarpas's Avatar
 


as long as its not a ful deploy, im happy. i dont want to stop killing ams drivers as they get out of thier ams, its just too fun.
__________________
scarpas is offline  
Reply With Quote
Old 2004-04-26, 06:35 PM   [Ignore Me] #11
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


Originally Posted by HawkEye
i like that idea. i dont see why u would want a quick deploy for an ANT though.
Not a quick deploy, just the ability to deploy it from the inside. Would save a lot of time and make it easier to deploy when you get so much in the tank.
Lartnev is offline  
Reply With Quote
Old 2004-04-26, 08:18 PM   [Ignore Me] #12
BlackHawk
Staff Sergeant
 
BlackHawk's Avatar
 


Tonight I was cheated out of an AMS kill because the driver was able to act fast. I spot the AMS and get a full mag of Reaver rockets into it, draining it's shields. While I'm reloading, the driver hops out and deploys the AMS. I empty another clip just as the cloak bubble forms. As I empty my last clip, I see not only the driver, but also the AMS deconstruct before my I can kill it. No, I don't like your idea
__________________
Destiny, chance, fate, fortune - they're all just ways of claiming your successes without claiming your failures.
BlackHawk is offline  
Reply With Quote
Old 2004-04-26, 09:03 PM   [Ignore Me] #13
drsomewhere
First Sergeant
 


Originally Posted by BlackHawk
Tonight I was cheated out of an AMS kill because the driver was able to act fast. I spot the AMS and get a full mag of Reaver rockets into it, draining it's shields. While I'm reloading, the driver hops out and deploys the AMS. I empty another clip just as the cloak bubble forms. As I empty my last clip, I see not only the driver, but also the AMS deconstruct before my I can kill it. No, I don't like your idea

I'd have used my 20mm. After that wasteful move...youve got no reaver rockets left. Tut Tut
__________________


= Crack addict
drsomewhere is offline  
Reply With Quote
Old 2004-04-26, 10:22 PM   [Ignore Me] #14
KIAsan
First Sergeant
 
KIAsan's Avatar
 


This would be too overpowered. The reason you have to exit an AMS or ANT is to allow the enemy a chance at getting you. If you could deploy this in safety, then all you would need to do is come streaking into a base, hit the brakes, then hit the autodeploy. Bam, instant AMS. Small arms would not have a chance at you. Then, to make it even more powerful, your team could be standing by at a spawn (having already bound) and be ready to spawn at that ams. We have done similar tactics, but they could always be stopped by a couple of ground troops assuming they reacted quickly enough to kill the driver.

The stealth deploy is ok in theory, since you still need to exit the vehicle to fully deploy, but I still see this as overpowered. How many times have you seen an AMS streak by on your mini-map, stop, then disappear. That stopping time allows you to get a good fix on it's location. If you could autocloak, the enemy could easily miss where they stopped, making it much harder to pinpoint the AMS. Now if you put a timer on it (from clicking the internal activation, until the time it deploys), then you may have something there.
__________________
KIAsan [BWC]

If it's not nailed down, it's mine. If I can pry it up, it's not nailed down.
KIAsan is offline  
Reply With Quote
Old 2004-04-26, 11:16 PM   [Ignore Me] #15
LimpBIT
Lieutenant Colonel
 
LimpBIT's Avatar
 


i would rather give that ability to the AMS also
__________________




LimpBIT is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:25 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.