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Old 2004-07-09, 12:32 PM   [Ignore Me] #1
PhatBoy
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Most Wanted Features


Right, this is just to see what types of things people want to see in PS. I think the CR5s should get an overhead real-time map of battles and hotspots that shows the actual troops in combat or just their positions representing them as icons. It probably would help them actually plan base attacks instead of just seeing the balance of power on a continent.
I'd like to see what other people would like, so post people, post!
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Old 2004-07-09, 12:54 PM   [Ignore Me] #2
321
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I want surge should come back (the real surge) so that not everyone would use personal shield and rexo.
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Old 2004-07-09, 01:07 PM   [Ignore Me] #3
DeadTeddy
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harder gameplay. not a things like a bigger COF, things that need skill instead of luck and numbers.
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Old 2004-07-09, 02:06 PM   [Ignore Me] #4
AltaEgo
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This one has been mentioned before, but Capitol bases with better defense systems, real tough ones. So it takes ages to get in, and it requires a proper mission and special forces to deal in shutting down each section of the defense system one by one, before the zerg can wipe out the enemy indoors.

That would take skill, for a short period until it becomes a simple routine. :-( Which sucks. But hey so is typical base hacking. We need something to liven it up a little. Like an addon to the Capitol Buildings.
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Old 2004-07-09, 03:42 PM   [Ignore Me] #5
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Help for defenders of any sort whould be apreciated, but i've ranted this to death and gone before.
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Old 2004-07-09, 04:43 PM   [Ignore Me] #6
MrCovertMan
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Splinter cell-like infiltration for infiltrators
Hell or just the ability to incapacitate enemies without having to kill them and bring attention to urself via kill message and hotspot
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Old 2004-07-09, 04:45 PM   [Ignore Me] #7
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Originally Posted by 321
I want surge should come back (the real surge) so that not everyone would use personal shield and rexo.
so you'd rather have Agiles with surge and ps shield so they warp to you turn it on, kill you and warp away?

Now that people know the power of shield they'll keep it. But realy what you want is good 'ol surgile back don't try to hide it.
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Old 2004-07-09, 05:53 PM   [Ignore Me] #8
hex222
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player made structures, one day i'll get round to explaining it...

but in short, at a certain CR you can build tents, then make stuff like generators, vehicle and weapons terminals, medical centres, places to put AMS's and routers and ofcourse, the all important CC...

these 'camps' can be used for squads, platoons and even outfits to meet and prepare...

you can use these just to power a turret or to keep control of an important area, and you can defend them with automated and manual turrets, small walls, mines or other similiar objects, all of which powered by an underground chain of cables for both power and data, which would cost something, at the moment im not sure what, but possibally in the future we would use money for each metre...
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Old 2004-07-09, 06:50 PM   [Ignore Me] #9
Indecisive
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Revamping of the way you get CEP.


Or at least revamping of CR5, so every single damn person on the planet dosent have global/conitinental chat.

I stick to my idea that you should have to submit an essay about your leadership skills to SOE to approve, and have an (account) background check before they grant you the abillity to spam to 1/3 of a games population.


If you are not literate, then you dont deserve to lead.
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Old 2004-07-09, 08:12 PM   [Ignore Me] #10
Nalar
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I agree with gohan, the feature I would most like to see in the game is a complete rehaul of the command structure. I would like to see CR5 spaces be limited so we dont have a top heavy command structure and only those who actually can and are willing to lead can be CR5 (even if this means that cr5s stay in a building in sanc or capital and can only look at a real time map and not have to worry about fighting with the grunts).

It annoys me to no end when I see a CR5 try to take command and give a tactically good command like: "abandon cont xxx and leave it to the other empires or we will get caught in a three way stalemate" only to be quickly followed by "ignore him/her, s/he is a moron, fight where ever (do whatever) you want". If the second CR5 isnt willing to lead then dont say anything, or better yet, you shouldnt even be a commander.
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Old 2004-07-09, 08:20 PM   [Ignore Me] #11
Firefly
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Two words - Naval Expansion
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Old 2004-07-09, 08:23 PM   [Ignore Me] #12
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Player constructed buildings
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Old 2004-07-09, 09:02 PM   [Ignore Me] #13
Sanguinius
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make a requirement to be cr5 something involving votes from other players....
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Old 2004-07-09, 09:08 PM   [Ignore Me] #14
Lartnev
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Player votes are dangerous. Mainly because your average player may not know who budding CR5 is and therefore cannot make a decision on whether they'd make a good CR5 or not.
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Old 2004-07-09, 09:28 PM   [Ignore Me] #15
Sanguinius
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exactly... so limit it. possibly to the one year players, or some such.
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