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PSU: Where it's GOOD to get tanked.
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2004-07-23, 07:00 PM | [Ignore Me] #1 | ||
First Sergeant
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/rant on
Okay, I'm getting tired of pilots (reavers especially) just bailing or after burning straight to a base every time they get below half health. If you certed in Air Cav, you should expect to dogfight some, not just use your rocket spam on helpless softies. Personally, I wont bail if I get taken down in 1v1 or 2v1, but if I'm getting nailed by AA too, I will. If you shoot me down, you have outskilled me, and deserve the experience, and I expect the same back. Anyways, you'll never get any better as a pilot if you just bail any time you're in danger. /rant off PS: Reaver rocket spam damage on infantry needs to be nerfed greatly, I think this would really help the problem. |
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2004-07-23, 07:22 PM | [Ignore Me] #2 | ||
Brigadier General
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If I'm going down (meaning the vehicle locks up and starts to rocket into the ground) I'm going to try and bail. If they kill me while I'm going down or after I hit the ground, they win. If I manage to evade them, I win. It's pretty fair to me.
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2004-07-23, 08:27 PM | [Ignore Me] #5 | ||
Lightbulb Collector
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I only eject when I'm about to lose control or already have. Doesn't matter who's shooting at me. One point: I'm tired of the guy just jumping out slow as hell so I die. I want ejection seats.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2004-07-23, 08:52 PM | [Ignore Me] #7 | ||
Major
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Well when I fly it's usually a Lib, I only fly with a full crew if they are my outfit mates. When flying a bomber it's essential to have TS the bombadier can give you directions on whether to strafe left or right.I refuse to fly with a bomber and no tailgunner because then they are flat out targets for other aircraft. If I go solo I usually stick low to the ground so I provide less of a target. if I can only get a tailgunner same thing only now we have more strafing ability after I make my pass with the 35 he can do some damage with the 25. Then with the full crew I usually fly at mid altitude I find it easier to lose lock from AA maxs that way just drop to the ground and find some cover. but the whole bailing thing is kinda hard to do at low alititude.
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2004-07-23, 09:57 PM | [Ignore Me] #8 | ||
General
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I think that if you fly a Mosquito and use it to bail out once you get above a tower or a base that you should die once you hit the ground.
I also think Reavers should blow up everytime you lock onto infantry for more than 2 seconds. After the reaver blows up, a searing hot burn sensastion runs through the cord of your mouse seriously scolding your right hand. Afterwards on your montior it says in big bold letters that "you have no skills because you certed with reaver just to gain easy kills."
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Last edited by I Hate Pants; 2004-07-23 at 10:07 PM. |
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2004-07-23, 10:58 PM | [Ignore Me] #10 | ||
certed and using a reaver does not mean you have no skills. It takes a HUGE amount of skill and probably is the hardest thing to do in game if your a pilot flying through AA infested Zerg battles. Dodging and destroying 5 Vanu AA maxs and a skyguard is not skill less.
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2004-07-23, 11:49 PM | [Ignore Me] #12 | |||
First Lieutenant
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oh yeah I have no problem rocket spamming infantry if there is no enemy air around and even if there is and it is more important to keep the infantry from zerging into a tower for example I have no problem with it, however if you want a dedicated anti-infantry anti-tank air vehicle get in a libby and load up all 35s with a coupla boxes of the rear gunner ammo and go blow shit up if you are flying a mossie I expect you to be taking out enemy air not chasing a single infantry guy halfway across the damn cont and if your in the air and you see a friendly getting anally raped by a group of enemy air don't run away push in and mix it up a bit, ok off to bed now |
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2004-07-23, 11:58 PM | [Ignore Me] #13 | ||
pilot ethics:
i attack aircraft in my aircraft to minimize the threat to my outfit's and empire's soldiers, as aircraft pose a much greater threat than one single infantry in agile or worse. if i've destroyed the aircraft, my mission has been successful. if they bail, good for them, they're lasher fodder - but no longer my concern, because i am a pilot. i won't shoot at them after they've bailed, either in the air or on the ground, unless they pull out a phoenix or striker and further endanger myself or my airborne comrades.
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-martyr |
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2004-07-24, 12:22 AM | [Ignore Me] #14 | ||
Private
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If you manage to shoot me down in a fair (full armor vs. fullarmor fight) ill let you get the XP and more imporatnly the kill. If i got shot to shit by an AA max or striker fire im bailing if its convinent for me because you did no work you simply ganked the kill from someone else. If its ANY FORM OF AA i will bail if possibly because AA is cheap and fairly skillless. Only time ill bail in a fair fight would be if my main intention was to get on a tower... or something like that. Regardless if i get on the ground ill try to anoy you on the ground by shooting at you with my jackhammer but ill never kill myself with grenades or something of that sorts. (even tho i do cary 2jammers and 1plasma in my loadout)
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