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Old 2004-10-03, 01:29 AM   [Ignore Me] #1
XxXAceFaceXxX
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I REALLY think there should be some type of opponents in the Virtual Reality Vehicle Area. I know some ppl think VR is for Nubs but it does help increse your skills. I just want something i can shoot to practice my reaver aim or see how much damage a weapon does. This update would be truly appreciated.
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Old 2004-10-03, 01:35 AM   [Ignore Me] #2
Zaxis
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This might be asking for too much, but a generated situation would be very cool. For instance, one decides to be placed in a generated situation. (You pick settings for weapons, terrain, enemies, weather, time limit... when I say settings for weapons I mean you get to choose what things you want to use/fight against)

One would transport to the generated situation and fight from there on. The situation would be over once all enemies were eliminated or the time limit was reached.

What do you guys think?
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Old 2004-10-03, 01:36 AM   [Ignore Me] #3
XxXAceFaceXxX
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That would be awsome, but it also sounds like lots of work =/
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Old 2004-10-03, 02:02 AM   [Ignore Me] #4
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Question, what do you loose by going on the battlefield?
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Old 2004-10-03, 02:32 AM   [Ignore Me] #5
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Nothing... point is the battlefield isnt always test friendly. Being able to narrow down exactly why you suck using an MCG sometimes helps.
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Old 2004-10-03, 04:36 AM   [Ignore Me] #6
2Seksy4MyModem
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Yeah, it'd be nice to see how well the vehicals hit without worrying about exploding. Plus it wouldn't be too bad to see a few things out there to hit.

Plus that idea would be pretty cool to see, but that's almost making a single-player version on its own, heh heh
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Old 2004-10-03, 05:14 AM   [Ignore Me] #7
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They should add something like this to the training mode on PS, with a room/field with both troop and vehicle targets that display dmg to armour+health or armour based on what they are in a chat window, and hit locations as a bullet hole/permanent burn mark on the target.
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Old 2004-10-03, 09:01 AM   [Ignore Me] #8
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Sounds good, just some tanks and aircraft flying around surten areas.

+

In the shooting VT, there needs to be moving targets, no fun practising on targets that just stand there, also, its not training as in real life, your enermy just doesn't stand there.
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Old 2004-10-03, 10:05 AM   [Ignore Me] #9
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An actual shooting range has been an idea since the game came out. Moving targets, for for vehicles and ground troops.
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Old 2004-10-03, 10:06 AM   [Ignore Me] #10
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The flip side of that though is if youg et good ont eh battle field you dont need to worry about how test friendly it is.
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Old 2004-10-03, 11:03 AM   [Ignore Me] #11
ORANGE
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Originally Posted by Zaxis
This might be asking for too much, but a generated situation would be very cool. For instance, one decides to be placed in a generated situation. (You pick settings for weapons, terrain, enemies, weather, time limit... when I say settings for weapons I mean you get to choose what things you want to use/fight against)

One would transport to the generated situation and fight from there on. The situation would be over once all enemies were eliminated or the time limit was reached.

What do you guys think?
wow sounds like a game within a game
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Old 2004-10-03, 11:48 AM   [Ignore Me] #12
Lartnev
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Yay for mini-games (You know you want ammoxbox gems!). Seriously though, an area in VR where enemy vehicles can spawn would be nice practice
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Old 2004-10-03, 11:56 AM   [Ignore Me] #13
JetRaiden
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/sign I guess

I could use some lifeless dummies in the vehicle area.
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Old 2004-10-03, 12:07 PM   [Ignore Me] #14
Doop
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Originally Posted by XxXAceFaceXxX
I REALLY think there should be some type of opponents in the Virtual Reality Vehicle Area. I know some ppl think VR is for Nubs but it does help increse your skills. I just want something i can shoot to practice my reaver aim or see how much damage a weapon does. This update would be truly appreciated.
Dunno if someone said this yet but I've always wanted stationary infantry and vehicles (much like in the shooting range) scattered around the vehicle VR. That way you could see how much damage the vehicles do. And -maybe- moving targets would be cool, but there are better things SOE could be doing for the game than that.

So, I kinda sign it.
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Old 2004-10-03, 12:15 PM   [Ignore Me] #15
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Originally Posted by JetRaiden
/sign I guess

I could use some lifeless dummies in the vehicle area.
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