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2003-02-21, 04:47 PM | [Ignore Me] #1 | ||
Major
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what will ever stop an outfit from attacking a base? what will just deter them? people will keep attacking a base and will eventually get it and i dunno... what will keep a base from not being attacked at all? there are no automated defenses or anything so... i dunno =(
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2003-02-21, 04:49 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
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Theres lots of defence techniques that can be applied, but I think for the first while it will just be chaos, because everyone will be doin there own thing but when people start listening to commands and wanting to do the little things like gaurd watch and stuff it will get better
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2003-02-21, 05:59 PM | [Ignore Me] #5 | ||
It will be the players' job to stop an enemy atack, not relieing on AI turrets. If you're worried about an atack on a base, get there and fight them yourself.
BTW:Might want to alter you sig Diluted, Sig NAZI comes by once a week.
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Some say power corrupts, I say the corrupt seek power. |
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2003-02-21, 08:52 PM | [Ignore Me] #7 | ||
Major
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oh crap its like 400x291 i better change that to 399 ill see when nazibot filters through. btw im trying to make some sense of my question.. its just like how will people lay off of bases? it feels like there will always be chaos because it seems like since there is no big penalty with dying, bases will be under constant assault. i guess i'll have to see how it plays out.
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2003-02-21, 08:57 PM | [Ignore Me] #8 | ||
First Sergeant
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Yeah, I know what your saying. its like a neverending assault on a base. I dunno how it'll work out. I'm assuming since there is a wait time to respawn and the bases are so far apart, it will take a while to get back, and the assault team will eventually disapear (unless you have one of those mobile stations, then the base is screwe until they find it)
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2003-02-21, 08:58 PM | [Ignore Me] #9 | ||
Captain
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Diluted, where did you get the pics of the old punisher, the old one looks 200% better then the new one.
One and in response to the turret question, SJ said they can rip rip shit up, so they are pretty powerful another reason why blowing the generators with a stealth engineer will be important. |
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2003-02-21, 11:20 PM | [Ignore Me] #11 | ||
Major General
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Backin up to em turrets. I dont think any are computer controlled, they're all man power.
which brings me to another question. And a enemy soldier get into one of your man turrets, even if he didn't hack into it?
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PS Storys: The Eraser The New World (5Chap.) http://mrchevys3.blogspot.com/ Living is easy with eyes closed. |
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2003-02-22, 01:26 AM | [Ignore Me] #12 | ||
Master Sergeant
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turrets can be comp controlled when ya gets an AMP station. Also, does anyone have pictures of an NC soldier holding a Gauss? I have seen no pics of it except the main one.
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Chairman and founder of the Psychotic Jujitsu Nerds. <--Captain Red X (damn geocities) |
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2003-02-22, 07:15 AM | [Ignore Me] #13 | ||
Corporal
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o.o; Never thought about that. :/ Maybe it will be all chaos. I'd like to get in some major battles like..to really simulate a war though. Like The Battle of the Third Continent or something. @.@ I think if we just keep on assaulting it'll lose it's flavor, the game that is. :/
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2003-02-22, 12:23 PM | [Ignore Me] #15 | ||
The distance between bases will keep assaults from being constant. If they have an ams nearby, you need to destroy that in order to end the assault, and you could always counter atack one of their bases, so they have to defend.
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Some say power corrupts, I say the corrupt seek power. |
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