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Old 2012-02-02, 01:51 PM   [Ignore Me] #1
Hamma
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Spawn Room Interior Image


http://www.planetside-universe.com/m...hp?img_id=1871

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Old 2012-02-02, 01:52 PM   [Ignore Me] #2
Mod
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Re: Spawn Room Interior Image


Personally I'm lovin the animal icons

Only a single tube visible though so far... potential congestion?

Last edited by Mod; 2012-02-02 at 01:54 PM.
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Old 2012-02-02, 01:55 PM   [Ignore Me] #3
SniperSteve
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Re: Spawn Room Interior Image


*ignoring image* what is with those icons?

lol

Anyway. Only one spawn tube? o.O
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Old 2012-02-02, 01:55 PM   [Ignore Me] #4
Raymac
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Re: Spawn Room Interior Image


Morto!?! Enhance!
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Old 2012-02-02, 01:57 PM   [Ignore Me] #5
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Re: Spawn Room Interior Image


The real question is whether my rexo-ass will be able to jump over that railing or not?
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Old 2012-02-02, 01:57 PM   [Ignore Me] #6
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Re: Spawn Room Interior Image


It may be for mechanics sake, people simply spawn where ever in the spawn room but if you blow up the tube it takes spawning down.

Or the rest aren't, you know, visible, because they are under the stairs and stuff.
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Old 2012-02-02, 01:59 PM   [Ignore Me] #7
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Re: Spawn Room Interior Image


Are those equipment terminals?
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Old 2012-02-02, 02:00 PM   [Ignore Me] #8
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Re: Spawn Room Interior Image


They're obviously some kind of terminal.
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Old 2012-02-02, 02:01 PM   [Ignore Me] #9
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Re: Spawn Room Interior Image


Force fields on all doors. Spawning room is probably safe zone (unless ownership switch). So probably no spawn tube destroying.
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Old 2012-02-02, 02:02 PM   [Ignore Me] #10
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Re: Spawn Room Interior Image


I just went from 6 to midnight.


brilliant!!!!
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Old 2012-02-02, 02:03 PM   [Ignore Me] #11
Raymac
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Re: Spawn Room Interior Image


Yeah, it is really interesting that there is only 1 spawn tube.

Also, Higby is totally fraking with us with those desktop icons.
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Old 2012-02-02, 02:04 PM   [Ignore Me] #12
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Re: Spawn Room Interior Image


There's only one tube because the slacker employee has been making an icon zoo!


Though there's probably another tube thats hidden underneath the stairs in the screenshot.

Last edited by Vash02; 2012-02-02 at 02:07 PM.
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Old 2012-02-02, 02:04 PM   [Ignore Me] #13
Graywolves
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Re: Spawn Room Interior Image


Originally Posted by ThGlump View Post
Force fields on all doors. Spawning room is probably safe zone (unless ownership switch). So probably no spawn tube destroying.
That actually almost dissapoints me, unless the SCU is in fact something to take over or destroy outside the spawn room to disable.


I don't care how many resources you put in this game. The purpose of armed force is to force the opposition to do your bidding and to do that you need to disable their armed forces.

Spawn points are the de facto objective in Planetside, even if they can't be destroyed we're going to be focused on camping the exits of that room.
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Old 2012-02-02, 02:09 PM   [Ignore Me] #14
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Re: Spawn Room Interior Image


Originally Posted by Graywolves View Post
That actually almost dissapoints me, unless the SCU is in fact something to take over or destroy outside the spawn room to disable.


I don't care how many resources you put in this game. The purpose of armed force is to force the opposition to do your bidding and to do that you need to disable their armed forces.

Spawn points are the de facto objective in Planetside, even if they can't be destroyed we're going to be focused on camping the exits of that room.
We were theroycrafting this on reddit and we think that the SCU may as well lead to either disabling or capturing the spawn room
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Old 2012-02-02, 02:11 PM   [Ignore Me] #15
Baron
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Re: Spawn Room Interior Image


Originally Posted by Graywolves View Post
That actually almost dissapoints me, unless the SCU is in fact something to take over or destroy outside the spawn room to disable.
I bet this to be the case, some other stage of the base needs to be taken first to disable the forcefields protecting spawn / gen / cc/ etc...
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