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Old 2012-04-13, 11:39 PM   [Ignore Me] #1
LordReaver
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Crashing Aircraft


One of the things I loved about early PS, was when you got shot down out of the sky, you didn't blow up. You literally got SHOW DOWN OUT OF THE SKY! You would lose control of your aircraft, and then it would veer downwards, and crash into the ground. I miss that, I hope it's in PS2!

I think the only reason it was removed from PS1, was because it was a lazy fix to solve people being denied kill credits.
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Old 2012-04-13, 11:47 PM   [Ignore Me] #2
ArcIyte
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Re: Crashing Aircraft


Hopefully pilots will have to choose between ejection seats and advanced weapons. You can either have moderate firepower and the safety of a bail function or be a more powerful dedicated pilot and go down with your craft.
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Old 2012-04-13, 11:50 PM   [Ignore Me] #3
Stardouser
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Re: Crashing Aircraft


I've often thought that things like ejection seats, flares, smoke for tanks, etc, were basic features that a vehicle should always have and shouldn't be subject to unlocks or choosing it over some other thing.
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Old 2012-04-13, 11:58 PM   [Ignore Me] #4
ArcIyte
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Re: Crashing Aircraft


If you give everyone the ability to bail out of their aircraft, they will. I think we can all agree that skeets and reavers were the most powerful vehicles in the game not just due to their offensive strength, but also the fact that they were the best mode of transport in the game.
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Last edited by ArcIyte; 2012-04-14 at 12:01 AM.
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Old 2012-04-14, 12:02 AM   [Ignore Me] #5
Bags
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Re: Crashing Aircraft


Er, I don't recall that ever happening in PS1.
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Old 2012-04-14, 12:04 AM   [Ignore Me] #6
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Re: Crashing Aircraft


Originally Posted by ArcIyte View Post
If you give everyone the ability to bail out of their aircraft, they will. I think we can all agree that skeets and reavers were the most powerful vehicles in the game not just due to their offensive strength, but also the fact that they were the best mode of transport in the game.
I don't really understand why it's a get out of death free card. You're not invincible while parachuting, nor when you reach the ground. And most aircraft easily hover, so it's not like Battlefield, where if an enemy jet shoots you down, his speed is going to carry him past you after you bail. And really, people shouldn't be using fighters as transports, so that brings us back to the Pilot Kit. Upon entering aircraft as pilot(or gunner for something like Liberators), you are stripped of everything but a pistol and basic medpac.

That more than anything else could encourage proper use of vehicles.
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Old 2012-04-14, 12:41 AM   [Ignore Me] #7
ArcIyte
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Re: Crashing Aircraft


Originally Posted by Stardouser View Post
I don't really understand why it's a get out of death free card. You're not invincible while parachuting, nor when you reach the ground. And most aircraft easily hover, so it's not like Battlefield, where if an enemy jet shoots you down, his speed is going to carry him past you after you bail. And really, people shouldn't be using fighters as transports, so that brings us back to the Pilot Kit. Upon entering aircraft as pilot(or gunner for something like Liberators), you are stripped of everything but a pistol and basic medpac.

That more than anything else could encourage proper use of vehicles.
I think my idea is far less complicated and also promotes better gameplay.

Letting players to choose between using their aircraft as a tool or dedicating themselves as a pilot is good to have. I think specialization v.s. utility is a spectrum we should be able to explore with our unlocks.

Disabling an enemy aircraft and watching them plummet down was cool, but you never saw it happen because you had to finish them off or they would just jump out. Nothing shrivels my dick faster than outmaneuvering an enemy pilot, only to have him bail. I would be fine with it if he had to choose between rocket pods/flares/AA missiles/whatever or bailing to survive.
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Old 2012-04-14, 01:21 AM   [Ignore Me] #8
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Re: Crashing Aircraft


You mean letting people choose between abusing aircraft or dedicating themselves as a pilot? Obviously they are not going to take the even slightly more complex route in order to "appeal to the majority" but that doesn't make it the right thing to do.

I hate to say it but this is not a duel simulator. People bail. Irreparably harming other balances so that people can enjoy seeing the other guy burn up unable to bail is hardly the right way to do it. And that doesn't even have anything to do with using aircraft as personal transports.

Gameplay should be designed to be balanced as it is at all times. All vehicles should have what they are supposed to have at all times. The only difference is that if you want to load up on air to air missiles instead of air to ground rockets, you do that as necessary. But flares, and the ability to bail, is standard issue. Choosing a fighter instead of a bomber is where the choice comes into play, vehicle unlocks aren't the way to do it.

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Old 2012-04-14, 01:45 AM   [Ignore Me] #9
ArcIyte
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Re: Crashing Aircraft


Originally Posted by Stardouser View Post
You mean letting people choose between abusing aircraft or dedicating themselves as a pilot? Obviously they are not going to take the even slightly more complex route in order to "appeal to the majority" but that doesn't make it the right thing to do.
lolwut? are you agreeing or disagreeing with me?

I hate to say it but this is not a duel simulator. People bail. Irreparably harming other balances so that people can enjoy seeing the other guy burn up unable to bail is hardly the right way to do it. And that doesn't even have anything to do with using aircraft as personal transports.
Duel simulator? Maybe you should stick to what I'm saying and leave the assumptions at the door. Again, you fail to make a point.

Gameplay should be designed to be balanced as it is at all times. All vehicles should have what they are supposed to have at all times. The only difference is that if you want to load up on air to air missiles instead of air to ground rockets, you do that as necessary. But flares, and the ability to bail, is standard issue. Choosing a fighter instead of a bomber is where the choice comes into play, vehicle unlocks aren't the way to do it.
It's not going to be balanced at all times. How can it? Or even should it? What is your definition of balance? To give every vehicle the same thing? Sounds like homogenization. Games are better when players are given the freedom to customize themselves, which is the exact opposite of what you propose.

If you're going to give all aircraft the ability to bail, why not give that to tanks as well? Wouldn't that be "balanced"?
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Old 2012-04-14, 01:58 AM   [Ignore Me] #10
Saieno
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Re: Crashing Aircraft


Originally Posted by Bags View Post
Er, I don't recall that ever happening in PS1.
Actually I remember aircraft in Planetside one being able to crash to the ground and systems would malfunction. While you were flying if you took enough damage, your weapons wouldn't fire, it would start to smoke, and if you took even more damage you would lose control of the vehicle and it would hurtle to the ground.
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Old 2012-04-14, 02:00 AM   [Ignore Me] #11
Bags
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Re: Crashing Aircraft


I've never had that happen or seen it happen and I played from 2006 to 2011...
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Old 2012-04-14, 02:02 AM   [Ignore Me] #12
ArcIyte
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Re: Crashing Aircraft


It was taken out. I played at launch in 2003 and remember it.
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Old 2012-04-14, 02:07 AM   [Ignore Me] #13
DOUBLEXBAUGH
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Re: Crashing Aircraft


I started Aug 1st 03 and don't remember seeing this. Was it a beta thing or just taken out in the first few months?
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Old 2012-04-14, 05:58 AM   [Ignore Me] #14
DviddLeff
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Re: Crashing Aircraft


There was an out of control phase for vehicles when they got below 10 or 20%, cant remember exactly. You couldn't move tanks but could still fire, while aircraft engines stopped working and they fell to the ground.

I loved it, but people whined about it essentially taking that percentage of life off vehicles so it got removed.
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Old 2012-04-14, 06:19 AM   [Ignore Me] #15
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Re: Crashing Aircraft


Definitely would love to see all vehicles in their last moments to be fiery and uncontrolled! It probably is one of the first things to get cut because it really ends up being just for show in many cases.
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