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View Poll Results: How do you feel about the current TTK (time to kill)? | |||
Players and vehicles die too fast. Increase the TTK! | 2 | 100.00% | |
Players and vehicles die too slow. Decrease the TTK! | 0 | 0% | |
I feel the TTK is in a good spot. | 0 | 0% | |
Voters: 2. You may not vote on this poll |
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2012-05-20, 09:43 PM | [Ignore Me] #1 | ||
Corporal
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Now that we've gotten a chance to see a lot more gameplay from TotalBiscuit's Night Ops video, what do you guys think about the current TTK? Personally, I think it's a bit low for a game like Planetside 2. Not only for infantry, but also for vehicles as well.
One of the best things about Planetside is the TTK was noticeably higher on infantry and vehicles, so you had more of a chance to react, use skill to overcome a disadvantageous position, as well as employing more tactics. In a game with a fast TTK like Battlefield, the second you get caught unaware by an enemy, you're dead. This promotes a very "run and gun" style game where the only important thing is your K/D ratio. With the way the world/base designs are in Planetside 2, I think there's a lot of chance for you to get killed without even knowing what happened. That's not fun, and one of the main reasons I prefer games like Planetside 1/Quake 3/Tribes Ascend/etc over fast TTK "realistic" FPS games like CoD and BF. |
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2012-05-20, 09:48 PM | [Ignore Me] #3 | ||
Colonel
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You probably won't get much response here because we've already been discussing that here:http://www.planetside-universe.com/s...ad.php?t=41295
But you may be assured that you are not alone in your assessment of TTK being way too low. |
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2012-05-20, 09:48 PM | [Ignore Me] #4 | ||
First Sergeant
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I agree with what you say. There is already a thread about this topic, here: http://www.planetside-universe.com/s...ad.php?t=41295
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2012-05-20, 09:51 PM | [Ignore Me] #6 | ||
As others have said you should of searched. Doing so you would of saw I locked literally the same topic yesterday.
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