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PSU: Where's the HART Pilot cert?
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2012-06-19, 04:02 AM | [Ignore Me] #1 | |||
First Sergeant
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2012-06-19, 04:14 AM | [Ignore Me] #7 | ||
Major
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I stopped reading at "economics", there's only so much my brain can handle. I can tell you put a lot of time and work into it, and not just brainless effort but solid thinking. At the very least I hope he responds to you for being that devoted to PS2 and feels the appreciation you've presented.
Also, your equations scare me. |
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2012-06-19, 04:16 AM | [Ignore Me] #8 | ||
You really expect a response to that wall of text? Hes a responsive guy but his entire job doesn't revolve around answering 2000 word brain dumps, If it did he would never get anything done. If you want a response stick to a few key points so he doesn't just read the first 'paragraph' and then stop. Like 95% of us here did.
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2012-06-19, 04:19 AM | [Ignore Me] #9 | ||
Corporal
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Wouldn't selling something like carpet bombing exclusively for station cash alienate players? Part of the success of F2P games is how seductive they can be. The games require no up front costs from the player which gives the player a feeling of security. They can enjoy the game without any cost, even if the are not opposed to buying things. However if the player feels that they must "pay to win" and that without paying they won't enjoy the game it turns the it into something like a box game with a free demo.
In other words the whole purpose of F2P is to make the entire game experience available to every one. Not necessarily all the content in the game, but the core of the game itself. |
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2012-06-19, 04:20 AM | [Ignore Me] #10 | ||
First Sergeant
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Sooo, basically you think shooter fans won't pay up the way league of legends fans do, and that instead if you bring in Pay2win everyone will just be happy because casuals don't care about it?
This is actually fantastically wrong. Writing a TL/DR for people. TL/DR for the lazy people ----------------------------- There are casual games with little strategy, and complex games with lots of strategy. In the former you have casual players who will buy stuff that has no strategy like camo. In the latter you have people who want more strategy. Since you should sell to the people who care most about the game, you should sell strategy enhancing benefits that the PS2 core fanbase will care about. This equation I have here prooves that people who don't pay are the ones who won't care about it, and therefore will keep playing even though disadvantaged. In short, if you want to make money off ps2, you should sell special bombs that do more damage, radar to see your enemies coming, bridges to go where other people cant go, etc. ------------------------------ Personally, I hope smed doesn't even grace you with a "no." It all goes really horribly sideways in the middle where your :equation: tells you that people who care about PS2 will all pay for it. Those are two distinct groups. People who care and people who can pay. In short you're wrong on 3 accounts: 1) people who want strategy dont want to buy an advantage 2) people who can pay and people who care about the game are not equal groups, and 3) casual players won't just ignore pay to win, they will leave instead and 4) you're just wrong why am I even writing this. Last edited by Synapse; 2012-06-19 at 04:34 AM. |
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2012-06-19, 04:32 AM | [Ignore Me] #11 | ||
Second Lieutenant
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I think he implys that casual players wont pay up the way "hardcore" players do, and that the majority of the CoD crowd consists of casual players. Therefor, attracting said crowd to PS2 will not be a profitable goal, and designing the game for more hardcore players would be.
Then there's a lot of math stuff going on and my brain tried to rip itself from my body in agony over it.
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2012-06-19, 04:37 AM | [Ignore Me] #12 | ||
First Sergeant
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The equation makes no sense. You're using variables as functions, e.g. g(x), and I can't tell what you mean by (1/3cx)s/x, although I would guess you actually meant cs/3 (from (1/3)(cx)(s/x) = (cx/3)(s/x) = cxs/3x = cs/3), but perhaps you meant (1/(3cx))(s/x)... I think that's what it would actually be according to order of operations?
Of course, perhaps you are using some superior math which allows you do things which appear insane and still be correct. :V Also, it's difficult to read due to lack of paragraph spacing, etc. |
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2012-06-19, 04:41 AM | [Ignore Me] #14 | |||
Major
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Casual and hardcore gamer can populated the servers without any problem and on the financial stand point they need casual gamer ! and the more laughable is how sometime those who claim to be hardcore player are worst player than casual ! and will maybe dont spend a single $ in the game since they play enough to get ressource to buy pretty much anything ! Casual gammers are the one who gonna spend the most money in planetside iam pretty sure of that ! And casual gamers arent COD players In facts their is Much more HARD CORE dedictated COD players than any others game ! Hardcore player dont mean GOOD players or players who play good games or the game you found interesting ! HALO and COD are noobs friendly but these game are also HARDCORE for undreads thousans of players ! Last edited by Stew; 2012-06-19 at 04:46 AM. |
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