ATV Handling - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where chicks dig the backpack
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-02, 01:58 AM   [Ignore Me] #1
frigamache
Private
 
ATV Handling


So I been furiously driving my Fury around as a lvl 5 certless noob today and found the handling to be really annoying. But that's expected from a game 9 years young. However, the e3 footage seems to show PS2's atv mechanics as being essentially unchanged, which is unfortunate because there's so much they can do to take advantage of technological advancements.

Personally, I'd like to see steering done with the mouse, with the A and D keys being a lean in each respective direction for power drifting . This is similar to the mechanics of many bike racing games and pretty intuitive.
frigamache is offline  
Reply With Quote
Old 2012-07-02, 02:39 AM   [Ignore Me] #2
Coreldan
Colonel
 
Coreldan's Avatar
 
Re: ATV Handling


The problem with aiming with mouse probably is that you need to aim the weapon at the same time using mouse?

I would probably outright refuse to drive it if steering with mouse was the only options. Few games have forced that before and it's outright frigging terrible.

That said, they've said that the ATV can at least drift around, so thats improvement over PS1
__________________

Core - Lieutenant | HIVE | Auraxis
Visit us at http://www.wasp-inc.org and YouTube
Coreldan is offline  
Reply With Quote
Old 2012-07-02, 02:41 AM   [Ignore Me] #3
GreatMazinkaise
Captain
 
GreatMazinkaise's Avatar
 
Re: ATV Handling


It can catch air this time around too... that's a HUGE improvement.
__________________


No, I shall stand! Sitting is for the weak and feeble.
GreatMazinkaise is offline  
Reply With Quote
Old 2012-07-02, 02:42 AM   [Ignore Me] #4
Kezz
Sergeant
 
Re: ATV Handling


Originally Posted by frigamache View Post
Personally, I'd like to see steering done with the mouse, with the A and D keys being a lean in each respective direction for power drifting . This is similar to the mechanics of many bike racing games and pretty intuitive.
And what aims the flexible mount/turret/viewpoint?
Kezz is offline  
Reply With Quote
Old 2012-07-02, 02:45 AM   [Ignore Me] #5
sumo
Corporal
 
Re: ATV Handling


Originally Posted by GreatMazinkaise View Post
It can catch air this time around too... that's a HUGE improvement.
soo, a cert for quad bike aa gun then? i never played PS1, so idk what a bike like that can be used for:P

EDIT: mouse steering would be terrible considering you also have to aim and look around with your mouse.

Last edited by sumo; 2012-07-02 at 02:46 AM.
sumo is offline  
Reply With Quote
Old 2012-07-02, 03:59 AM   [Ignore Me] #6
Dougnifico
First Lieutenant
 
Dougnifico's Avatar
 
Re: ATV Handling


I'd never really thought about it but... ya, ATV's were kind of a bitch. lol
Dougnifico is offline  
Reply With Quote
Old 2012-07-02, 04:21 AM   [Ignore Me] #7
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: ATV Handling


it's an ATV you don't steer them, you just point them in a direction and hope you don't hit a tree/wall or mountain when you blast off at high speed
tho to be fair I've seen some pretty damn good fury drivers run amok around armour and other vehicles. practice makes deadly
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2012-07-02, 05:51 AM   [Ignore Me] #8
Shade Millith
First Sergeant
 
Shade Millith's Avatar
 
Re: ATV Handling


ATV's were a bitch trying to control at low speeds. Once you get up to max speed, though, they were pretty easy.
Shade Millith is offline  
Reply With Quote
Old 2012-07-02, 08:39 AM   [Ignore Me] #9
ringring
Contributor
General
 
Re: ATV Handling


Originally Posted by Shade Millith View Post
ATV's were a bitch trying to control at low speeds. Once you get up to max speed, though, they were pretty easy.
Funny, I was going to suggest just the opposite.

I haven't used that thing much but I found it best not to go faster than you can handle ... say about 6 or 7 keyboard-wise.

Find a target, stop, aim, fire then move .. rinse and repeat.


Who said the ps1 atv can take to the air??
__________________
ringring is offline  
Reply With Quote
Old 2012-07-02, 08:57 AM   [Ignore Me] #10
CutterJohn
Colonel
 
Re: ATV Handling


Hopefully you maintain some control over orientation in the air, as you can do with a real ATV by shifting your body weight around.

Last edited by CutterJohn; 2012-07-02 at 11:18 AM.
CutterJohn is offline  
Reply With Quote
Old 2012-07-02, 10:07 AM   [Ignore Me] #11
Sledgecrushr
Colonel
 
Re: ATV Handling


Originally Posted by CutterJohn View Post
Hopefully you maintain some control over orientation in the air, as you can do with a real ATV.
So having a break key would be freaking awesome so you have some control of inertia as you you do a jump. Would help to do powerslides around stuff too. Im all for realistic control for quads.
Sledgecrushr is offline  
Reply With Quote
Old 2012-07-02, 10:23 AM   [Ignore Me] #12
DOUBLEXBAUGH
Sergeant Major
 
Re: ATV Handling


Originally Posted by GreatMazinkaise View Post
It can catch air this time around too... that's a HUGE improvement.
And then explode as it reconnects with the ground if the E3 footage is anything to go by
DOUBLEXBAUGH is offline  
Reply With Quote
Old 2012-07-02, 10:29 AM   [Ignore Me] #13
Sledgecrushr
Colonel
 
Re: ATV Handling


A question, is there going to be steering wheel and gas/break pedal support for ground vehicles. Would be pimp driving left handed while mouse aiming right handed.
Sledgecrushr is offline  
Reply With Quote
Old 2012-07-02, 10:32 AM   [Ignore Me] #14
Littleman
First Lieutenant
 
Re: ATV Handling


Originally Posted by DOUBLEXBAUGH View Post
And then explode as it reconnects with the ground if the E3 footage is anything to go by
The good news is we can cert for higher quality shocks!
Littleman is offline  
Reply With Quote
Old 2012-07-02, 10:41 AM   [Ignore Me] #15
DOUBLEXBAUGH
Sergeant Major
 
Re: ATV Handling


Originally Posted by Littleman View Post
The good news is we can cert for higher quality shocks!
So the shrapnel goes farther? I like it!
DOUBLEXBAUGH is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:58 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.