Heavy Assault - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Hey, At Least It's Not Crack!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 New Player Questions

 
 
Thread Tools Search this Thread Display Modes
Old 2012-07-02, 10:58 PM   [Ignore Me] #1
stormtide
Private
 
Heavy Assault


I have looked around on the internet and can not seem to find an answer to my question. Maybe I can get some help here! Are the heavy assault classes restricted to LMG variant weapons only? Or would it be possible to use a standard assault rifle variant of a weapon? Thank you in advance!
stormtide is offline  
Old 2012-07-02, 11:02 PM   [Ignore Me] #2
mintyc
Corporal
 
Re: Heavy Assault


The lasher the MCG and the Jackhammer are not ready yet so thats why we have not seen them.

on a side note it has been mentioned that all three are becoming underslung wepons like the MCG was in PS1
mintyc is offline  
Old 2012-07-02, 11:09 PM   [Ignore Me] #3
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Heavy Assault


Its been said that HA cant use assault rifles(that only LA can), as for carbines and whatnot? possibly, but there's been no solid information.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Old 2012-07-02, 11:11 PM   [Ignore Me] #4
Kran De Loy
Captain
 
Kran De Loy's Avatar
 
Re: Heavy Assault


I doubt they would be limited to LMG variants only, however I do not know if any devs have anything about one way or another.

Hopefully HA will be able to use SMG, Shotgun, AR or LMG however they want to pick while the lighter classes are only limited in that they can not use LMGs. Sniper rifles seem to be Infiltrator only thing which is fine by me.

Edit:
Originally Posted by SKYeXile View Post
Its been said that HA cant use assault rifles(that only LA can), as for carbines and whatnot? possibly, but there's been no solid information.
Wait, wut? Why could LA be the only class with access to AR's? That honestly makes no sense.
Edit2: What would make the most sense would be..

Infiltrator: Pistol, SMG, Shotgun, Sniper Rifle.
LA: Pistol, SMG, Shotgun, Carbine
Medic: Psitol, SMG, Shotgun, Carbine, AR?
Engineer: Pistol, SMG, Shotgun, Carbine, AR?, Deployables
Heavy: Pistol, SMG, Shotgun, Carbine, AR, LMG, AV/AA
MAX: MAX AA/AV/AI

Last edited by Kran De Loy; 2012-07-02 at 11:18 PM.
Kran De Loy is offline  
Old 2012-07-02, 11:12 PM   [Ignore Me] #5
Elim
Private
 
Re: Heavy Assault


Not sure about using a standard assault rifle, but to me it's kinda pointless. LMG is only there to accompany the anti-vehicular launcher. The last tier of weapon, heavy assault weapons (Lasher/MCG/Jackhammer) are still in development and that is what the heavy assault class is really about in my opinion. I think light assault uses standard assault rifles, but then again SMG is also a possibility.

Last edited by Elim; 2012-07-02 at 11:34 PM.
Elim is offline  
Old 2012-07-02, 11:36 PM   [Ignore Me] #6
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Heavy Assault


Originally Posted by Kran De Loy View Post
I doubt they would be limited to LMG variants only, however I do not know if any devs have anything about one way or another.

Hopefully HA will be able to use SMG, Shotgun, AR or LMG however they want to pick while the lighter classes are only limited in that they can not use LMGs. Sniper rifles seem to be Infiltrator only thing which is fine by me.

Edit:

Wait, wut? Why could LA be the only class with access to AR's? That honestly makes no sense.
Edit2: What would make the most sense would be..

Infiltrator: Pistol, SMG, Shotgun, Sniper Rifle.
LA: Pistol, SMG, Shotgun, Carbine
Medic: Psitol, SMG, Shotgun, Carbine, AR?
Engineer: Pistol, SMG, Shotgun, Carbine, AR?, Deployables
Heavy: Pistol, SMG, Shotgun, Carbine, AR, LMG, AV/AA
MAX: MAX AA/AV/AI
I would think in PS2 the common pool weapons will be like the common weapons in BF that any class can use.

It makes perfect sense for them to be the only one that can use assault rifles, since they're the assault class and in comparison to the weapons the HA gets and assault rifle is light.

like you said, the Engi and Medic would use the SMGs or carbines.

Anyway this is based off very old info, the original PC gamer articles i think, so things could have changed.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Old 2012-07-02, 11:41 PM   [Ignore Me] #7
Oranos
Private
 
Re: Heavy Assault


Originally Posted by SKYeXile View Post
I would think in PS2 the common pool weapons will be like the common weapons in BF that any class can use.

It makes perfect sense for them to be the only one that can use assault rifles, since they're the assault class and in comparison to the weapons the HA gets and assault rifle is light.

like you said, the Engi and Medic would use the SMGs or carbines.

Anyway this is based off very old info, the original PC gamer articles i think, so things could have changed.

The E3 demo had Medic as the only class using Assault Rifles. Engineer and LA were restricted to Carbines, HA used LMGs.
Oranos is offline  
Old 2012-07-02, 11:49 PM   [Ignore Me] #8
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Heavy Assault


Originally Posted by Oranos View Post
The E3 demo had Medic as the only class using Assault Rifles. Engineer and LA were restricted to Carbines, HA used LMGs.
Whatever works i guess.

But yea i think the thing is each class will have its own weapon sets to make it easier to balance etc. since the LA has high mobility it i guess does make sense for them to have shorter ranged carbine weapons since they can gap close fast. HA with the nano mesh shield and higher armour would be balanced differently.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Old 2012-07-02, 11:59 PM   [Ignore Me] #9
Brusi
Contributor
Major
 
Brusi's Avatar
 
Re: Heavy Assault


It's not a jackhammer... and they wouldn't be entirely invisible.
__________________

”You can have hundreds of players fighting against hundreds of players fighting against hundreds of players in these massive cluster-fuck battles

Matt Higby on the scope of Planetside 2
Brusi is offline  
Old 2012-07-03, 12:03 AM   [Ignore Me] #10
Electrofreak
Contributor
Major General
 
Electrofreak's Avatar
 
Re: Heavy Assault


Nothing is set in stone, people. Hell, I had to edit the wiki for HA the other day to add AV weapons and the shield; there was no mention of them.

It seems unlikely HA will not be able to use SMGs or AR if they so chose.
__________________

Support the use of a dynamic XP system in PlanetSide 2!
Electrofreak is offline  
Old 2012-07-03, 12:09 AM   [Ignore Me] #11
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Heavy Assault


Originally Posted by Electrofreak View Post
Nothing is set in stone, people. Hell, I had to edit the wiki for HA the other day to add AV weapons and the shield; there was no mention of them.

It seems unlikely HA will not be able to use SMGs or AR if they so chose.
shields have been known since GDC, just didn't know the name.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Old 2012-07-03, 12:14 AM   [Ignore Me] #12
Electrofreak
Contributor
Major General
 
Electrofreak's Avatar
 
Re: Heavy Assault


Originally Posted by SKYeXile View Post
shields have been known since GDC, just didn't know the name.
Yeah but there was still no mention of them or AV on the general Class page under the HA section.

And NOW Hamma puts together a wiki editing contest.
__________________

Support the use of a dynamic XP system in PlanetSide 2!
Electrofreak is offline  
Old 2012-07-03, 12:14 AM   [Ignore Me] #13
xerosum
Private
 
Re: Heavy Assault


Assault rifles are exclusive right now to medics only. The Devs are considering allowing Engineer to have access to AR. Lights do not have access to AR.

Heavy Assault has LMG in one slot and the 2nd slot can be switched between anti-infantry or anti-vehicular.
xerosum is offline  
Old 2012-07-03, 12:24 AM   [Ignore Me] #14
Electrofreak
Contributor
Major General
 
Electrofreak's Avatar
 
Re: Heavy Assault


Originally Posted by xerosum View Post
Assault rifles are exclusive right now to medics only. The Devs are considering allowing Engineer to have access to AR. Lights do not have access to AR.

Heavy Assault has LMG in one slot and the 2nd slot can be switched between anti-infantry or anti-vehicular.
I've got mixed feelings about Engineers and ARs. I feel that Engineers should have SMGs and shotguns due to the many other tools they have as well as their powerful deployable turret.

That said, it seems kind of silly for only 1 class to be able to use ARs.
__________________

Support the use of a dynamic XP system in PlanetSide 2!
Electrofreak is offline  
Old 2012-07-03, 01:27 AM   [Ignore Me] #15
GreatMazinkaise
Captain
 
GreatMazinkaise's Avatar
 
Re: Heavy Assault


Originally Posted by Electrofreak View Post
I've got mixed feelings about Engineers and ARs. I feel that Engineers should have SMGs and shotguns due to the many other tools they have as well as their powerful deployable turret.

That said, it seems kind of silly for only 1 class to be able to use ARs.
I'm fine with keeping the carbine... it's a much nicer weapon for running and gunning then a stuffy old AR...
__________________


No, I shall stand! Sitting is for the weak and feeble.
GreatMazinkaise is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 New Player Questions

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:51 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.