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2012-07-19, 04:55 PM | [Ignore Me] #1 | ||
PSU Admin
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http://www.planetside-universe.com/n...undup-2826.htm
http://www.planetside-universe.com/p...oundup-114.htm Last edited by Hamma; 2012-07-19 at 05:30 PM. |
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2012-07-19, 05:06 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
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Concerning the tentonhammer article, I am not sure to understand what is so hard about shooting red names and not shooting at green names.
Did that guy really rely on the color of the names to know what to shoot at ? IMO, making target colors empire based (i.e. purple/red/blue) is even more confusing than keeping them friend or foe based (i.e. green/red) ! Edit: you may have missed 2 articles. brb Did you have these already ? http://www.pcgamer.com/previews/plan...ay-wonderland/ http://www.gamesradar.com/planetside...ave-new-world/ Last edited by sylphaen; 2012-07-19 at 05:13 PM. |
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2012-07-19, 05:12 PM | [Ignore Me] #4 | ||
Staff Sergeant
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That guy from TenTonHammer seems more used too the MMORPG way of everyone having colored names above them. BF3 and and COD games have no color on the sides that differentiates them (just shades of grey and brown), and the silhouettes in those games are pretty close, but telling friend from foe is not hard at all if you play regularly. And in PS2 you have pretty clear colors and highly different silhouettes, so I dont think that is going to be a problem.
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2012-07-19, 05:27 PM | [Ignore Me] #5 | |||
PSU Admin
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hahaha! http://www.planetside-universe.com/p...oundup-114.htm |
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2012-07-19, 06:56 PM | [Ignore Me] #9 | |||
Corporal
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Unless of course he's talking about things such as Waypoints and such. In that case, i actualy like the newer style over the old ones. Their not quite as 'in your face / in the way' as the old ones were/are. I love how PS1 and PS2 only gives you the information you need to know about yourself, and dosnt give you hand-outs for all the other information about the world such as enimy locations (with big red triangles floating above their heads) and stuff. If i manage to find a sniper and sneak up behind him to mele/shoot him, i want to have to EARN it, not have his location handed to me on a silver platter. =) |
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2012-07-19, 07:11 PM | [Ignore Me] #10 | |||
Hyperbole much? The spotting system in BF3 isn't great, (I only play hardcore mode), but you should watch some PS2 videos again. It's spotting is more like BF3 than PS1. Spotting, (if done well, please don't ignore I said "if done well"), fills that gap for thousands of player who have never met before, allowing them to communicate more effectively.
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2012-07-19, 07:52 PM | [Ignore Me] #11 | |||
Corporal
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Enimy location handed to you on a silver platter = BF3 spotting which plants a giant 'shoot everything you have here' sign above your head that then proceeds to follow you around for ages. If your going to have a system in place like the 2nd of those two, then why even put in a spotting system? just have those markers permanently above everyones head 24/7 and free up the keybind for something else. |
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2012-07-19, 08:44 PM | [Ignore Me] #13 | ||
Contributor Major
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Geez man... all I can say about not knowing friend from foe is, "awe, muffin. It's ok...". That's all part of understanding the tactical situation and maintaining situational awareness, etc. If every enemy is going to have some kind of glowing red "SHOOT THE HELL OUT OF ME!" name plate or what not, then they may as well give you auto aim, instagib, and a freakin parade.
Sorry, but not every game needs to be ass-easy, like WoW, etc. No name plate on an enemy until he is actually SEEN by your side makes a world of sense to me! That's fantastic game design for an MMOFPS! Last edited by Tatwi; 2012-07-19 at 08:48 PM. |
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2012-07-19, 08:54 PM | [Ignore Me] #14 | |||
Private
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The dev have talked about having extensive UI customization. I hope this includes changing the ally tags to blue. So much easier. (it really sucks being colorblind whilst eating those spice drops and u hate the nasty green ones) |
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2012-07-19, 09:55 PM | [Ignore Me] #15 | |||
Corporal
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