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2012-08-15, 05:02 PM | [Ignore Me] #1 | ||
arclegger told me, that he believes the actual plan for the mana turrets is to make them upgradable with the repair tool, tf2 style.
so you deploy the naked turret and can decide to repair it to add shields for instance. i think this sounds great. every new thing for engineers is a good thing discuss
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-08-15, 05:20 PM | [Ignore Me] #4 | ||
First Sergeant
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Does it work in a static path kind of way? What I mean is, is the first upgrade always shields, then more damage, then more life, then faster fire rate ect ect.
Or can an Engineer use certs to pick just one or two upgrades that get applied to his turrets if he takes the time to put them on via the repair tool? |
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2012-08-15, 05:37 PM | [Ignore Me] #5 | |||
Sergeant Major
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2012-08-15, 06:25 PM | [Ignore Me] #9 | ||
First Sergeant
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Hats on hats, hats inside of hats, hats that arent hats at all. HATS HATS HATS
I like that idea though (upgrading turrets). It adds some worth to turrets already deployed. I like the idea of a sheild to add protection from say snipers or other small arms. Though i dont want to see anything crazy at the same time. |
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2012-08-15, 10:40 PM | [Ignore Me] #13 | |||
Sergeant Major
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2012-08-16, 03:38 AM | [Ignore Me] #15 | ||
to be clear on this, arclegger is the level designer, and not the weapon designer, so he doesn´t know everything about this.
he said, he thinks the tf2 style upgradable turret is the actual plan. he didn´t say how far this plan has come along, but i liked the plan and wanted to have some discussions here for the devs to see. i don´t think they will go the route of unnecessary long upgrades again, seing how much the game has been accelerated in whole. repairing was kind of fast in the demo as well. and the turrets seem to take some punch, so it´s not upgrading something that will be destroyed in a second. the gunner of the turret dies fast, but the turret stays for the next one to gun it. what i would like to see on turrets: we have seen the shields in some videos, and they seem to be modular, made of cells. it would be cool, if repairing adds additional cells to cover more of the gunners body. maybe ultimately build a shield bubble around the user. but the shield will take damage and lose cells from the damage. additional firepower would be nice, too. but i think this is more of a cert thing so you have to chose if you want to use a anti infantry blueprint or a av or aa or whatever. could we get a flamethrower turret for indoors please?
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-08-16 at 03:44 AM. |
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