Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Best thing since POKEMON!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-09-10, 07:48 PM | [Ignore Me] #1 | ||
Corporal
|
Perhaps some of you might be able to tell me more about the way it works, as a Reaver enthusiast I happened across a lot of different annoying situations where the objects on the map would not load as fast as I would had wished they had.
When I just had started playing, couldn't manage to turn fast enough when "A wild antenna appears!", that did annoy me a lot. Also, while going directly forward to the ground from 1000 meters right over a crowded warzone, I figured that the actual distance from where you see players is even shorter that the tower that you don't see until you run into it. Have the developers said anything about it yet? |
||
|
2012-09-12, 06:45 AM | [Ignore Me] #3 | ||
i noticed this as well. i have another annoying problem which is probably intended though.
i am a keen sniper as well and i have the x12 scope on my rifle but when you are a nice distance away from a base we are attacking i can't see the enemy on the ground untill i move into a certain distance which to me makes the x12 scope redundant as it is closer then i would like to be. not sure if they are still working on this but id like to see the enemy through the scope at a longer distance.
__________________
Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
|||
|
|
Bookmarks |
Thread Tools | Search this Thread |
Display Modes | |
|
|