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2012-10-21, 03:17 AM | [Ignore Me] #1 | ||
Private
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Not to ruin the festival of negativity, but after spending a quick 7 hours of my life without even realizing it had passed, I have come to the conclusion that this is probably the best game I've ever played.
Finally had the chance to run with an outfit, and then with some random squads, and the foundation of the game is just astonishing. The sheer scale of the world, the massive battles, and diversity of combat is unlike any game I've ever played. I love BF2 and BF2142 for their large maps and large scale combat, but this game puts them to shame. Our side was trapped in our base, and after numerous attempts to break out by massive flights of Galaxies, everyone get in a ground vehicle and formed the largest FPS fighting force I'd ever seen. Must have been at least a few hundred people moving together capping bases. Within about 30 minutes we had retaken almost half the continent. A little later, our entire squad got on the ATVs and flanked a hilltop base that had been under attack for the better part of an hour. We were able set down a base and allow our forces and a few Sunderers to park in the main entrance for spawning. The indoor battle lasted another 30 minutes and we finally took the base. I've never played a video game quite like it. The lighting effects and the sun light coupled with the other visuals make it extremely engrossing! We even had to turn off our headlights on the ATVs during our attack to avoid being detected. I've never seen anything like it. I agree that there are some rough edges, but the base game is second to none. You have battles inside the bases which fulfill any desire for a close-range battle, then the outside stuff to satisfy open-world combat. My only concerns: Resources seem to be irrelevant (and thus holding territory is almost as irrelevant). Some players require probably 30+ bullets to kill, which under any circumstances is ridiculous. The interface for the squad menus, player/leader board, etc are all incomplete. There needs to be a way of spawning on the squad leader. This will keep the squad together as a unit, and worked extremely well in other games in the past. Either way, I almost feel like I stole something from the devs for playing something so great for 7 hours without yet paying for it. |
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2012-10-21, 03:26 AM | [Ignore Me] #2 | ||
Contributor Second Lieutenant
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Nice to hear that bf players enjoy the game. The question is if you will still enjoy the game when the next bf is released. For sure a lot of ps1 vets wont enjoy the game simply because the casual bf player was more important and the game was designed for their needs.
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2012-10-21, 05:48 AM | [Ignore Me] #3 | ||
Private
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Exactly!
Planetside 1 attracted some 250k players in its best days. With the cost of game development in recent years, a playerbase of 250k wouldn't be enough to support the game for a long time. 50% Planetside and 50% Battlefield, attracting 1-2 million players, is better than 90% Planetside and 10% Battlefield, attracting 200k (as FPS evolved over time, it is unlikely that a 100% remake of Planetside would attract a group as large as when the first part was released, because now other games (like BF3) feature stuff that was exclusive to Planetside in 2003). Because with only 200k players - Planetside 2 won't even survive til the release of BF4. |
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2012-10-21, 05:54 AM | [Ignore Me] #4 | ||
Major
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You can attract casuals so long as you have big battles and decent graphics. This game will have no trouble doing that, but to actually get people hooked and spend money on it means have some form of decent gameplay on top of it, this is where PS2 fails atm.
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2012-10-21, 05:59 AM | [Ignore Me] #5 | |||
Contributor General
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The scale isn't that new to us. Yea, 2000 people per continent is higher than the 600 people per continent that we knew, but we've all already been through the 'jaw drops' moment and the 'look at all those people' thing. To your specific points; Yep resources do feel pretty much irrelevant .... I'm not sure that this is a bad thing. However, resources aren't/shouldn't be reason to fight - they simply enable you to fight. The reason stuff is all in the meta-game which we have been banging on about from the start - this is coming soon. 30 bullets to kill? If this was not a max then I don't know I haven't experienced something like that. The interface/map etc, does need a lot of fixing ... but I imagine that's in the works. There is a way to spawn on squad leader, the squad beacon which has to be certed into. However, this shouldn't be the primary mode of keeping the squad together, you need an AMS sunderer. In Planetside looking after your spawn points is absolutely necessary - conversely destroying your opponent's squad point is also just as necessary. The one's who are most successful at that will win. |
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2012-10-21, 06:04 AM | [Ignore Me] #6 | ||
Lieutenant General
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@Dethred:
At its core, I think most players will agree the game scores decent. The thing is, most PlanetSide veterans see more than rough edges, because we've played a similar game with refined edges in certain departments. We make big deals about things that may seem trivial to others, but we know the impact of. So it's not so much that the game won't be decent in its own right, it's more that we know it could be a lot better. And that's not nostalgia speaking, it's simply having experience and therefore knowing how well certain alternative systems would work in this context, while also having experience with this and BF systems and knowing they're simply not the optimal choice, layout or need work. All our "negativity" is constructive critique, because we're typically not bashing, we're saying how it can be improved. When people are disappointed, it's because to many of us, such things are considered "basic" and "no brainers". When they're not in, or changed for the sake of changing (particularly if an inferior change is made), we become both confused and baffled and probably disappointed because it does not fit our expectations. And that's the case for loads of (sub-)systems. But again, that doesn't mean it won't be more epic than any say... BF game you played even if through sheer scale alone. Typically if you played a large scale shooter, small scale shooters start to bore you. |
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2012-10-21, 11:58 AM | [Ignore Me] #7 | |||
First Sergeant
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It doesn't help that the angry PS1 Vets on the main forums constantly make threads to complain. People have just come to hate the vocal minority of angry vets and their game they love. |
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2012-10-21, 12:12 PM | [Ignore Me] #9 | ||
Sergeant Major
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The reason I barely post on these forums anymore is the huge amount of negativity.
The game is fun and it's getting better. The release date is too soon yes... But this is a F2P title it's never going to stop being changed/optimized/updated and the game has come leaps and bounds from august. I for one just want the game to be released so I don't have to worry about character wipes and I can start spending my SC bucks. |
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2012-10-21, 12:55 PM | [Ignore Me] #10 | |||
Private
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From what I saw last night, the amount of teamwork and immersion could not be topped. Rose tinted glasses can lead to blindness. I've never seen such negativity for such an excellent game. Its quite frankly getting annoying. The first reply in this thread basically says it all in regards to how ridiculous these arguments are. "Oh no, you like ____ game and also like PS2, so that's proof that this game isn't as good as PS1". 1.) There's everything from people complaining their moderate systems can't handle a dedicated PC game with thousands of participants with huge battles and excellent graphics. Who would have thought a modern game pushing the performance envelope will make slightly dated mid-level PCs display their shortcomings. 2.) There are veterans who are complaining that there is no depth to the game... From what I can tell, it looks like the developers made a tradeoff between the meta game and actual decent combat. I've come from playing competitively in BF2 and 2142 (again, I hated BF3 and detest COD), and this game provides a much better experience in terms of teamwork and immersion. If you don't eventually get your complexity aspect, then either take off the rose-tinted glasses or simply play PS1. I know its a terrible choice to have to deal with what you're being provided for FREE, or going back to your old game and playing that for FREE. I also understand the need for constructive criticism, but this crap is just silly. The sheer absolutism of this negativity is counter-productive towards making changes. Tell me this, how is a Developer going to look at this forum and see anything but a general "We want an exact remake of PS1 with better graphics but don't want to have to spend more than $150 on a graphics card"? Most of you probably have at least one valid criticism, but when you flood the forums with the negativity its self-defeating. I saw the same thing with BF3 forums from BF2 veterans (I was one of the complainers), and it didn't work at all. Worse off, just like BF3, this game will probably have a MUCH larger player base which will serve to invalidate all your criticisms in the eyes of the developers. Last edited by dethred; 2012-10-21 at 01:23 PM. |
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2012-10-21, 01:36 PM | [Ignore Me] #11 | |||
Contributor General
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The Devs decided to go into beta without the meta-game. Fair enough, one thing at a time. Now, however Smed and Higby have said they're going to add in a meta-game which sounds suspiciously like what we've been asking for. So, I'm happy enough. Of course the meta-game will need to be tested out and it will get better as more and more continents are added. If we were vocal in beta and we were, when we were shown the FPS on Indar and was told this is the new Planetside it should have been no surprise. Planetside was always *not* a perpetual 3-way and it seemed at one time that was what we were going to be given (on 3 continents). But things have changed and perhaps that's been because of the feedback that has been provided. One thing that Higby said yesterday in an interview at SOE Live summed it up for me - to paraphrase - Planetside is not about a small skirmish here or there and is not about a battle here are there, it's about a War. That's it exactly, PS is a global war between 3 teams across multiple continents. We knew that from the start but the game mechanics didn't support it too well, we thought. You've said what makes you annoyed. Well there's something that gets to me too, it's when people say (effectively) shut up! Stop complaining! Stop being negative! I'm not negative but I won't stop saying what is wrong and how the game feels as a player. The reason is - guess what? This is a beta. We're supposed to provide feedback and the most important feedback we can provide is not about bugs, tho that's important and it's not about balance, it's about how the game feels and how the game plays out. So, I am glad you enjoyed your session, it really did remind me of the first time I played Planetside. GG Last edited by ringring; 2012-10-21 at 01:40 PM. |
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2012-10-21, 02:27 PM | [Ignore Me] #13 | ||
Corporal
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I like the game a lot. It's not perfect but it's a lot of fun, especially when you are rolling with a good squad.
I'm sure there are tons of people that agree. They sure don't seem to post in forums, but somebody is filling up those servers. I guess they are too busy having fun playing the game. But it's nice to see a topic that isn't: "This game will fail because it isn't an exact copy of Planetside 1 with better graphics." |
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2012-10-21, 04:28 PM | [Ignore Me] #14 | |||
Major
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I love this turn of phrase. Absolutely love it.
I agree that the general tone is negative. Right now though you're eating a Taco without cheese. It's a great Taco! And you can't understand why people are complaining about how these great Tacos don't have any cheese. You don't need cheese! This Taco is wonderful as is! You won't understand until you have a Taco with cheese. The original Planetside is coming up on 10 years. You know what's younger than Planetside? Modern Warfare. Halo only beats PS by 2 years. Everything that you named as what you thoroughly enjoyed from PS2 has been in PS1 (except the headlights, [yes even the graphics were good]) and as much as it seems that we're blowing smoke out our bums we're really talking about how great cheese is and how we wish we had some cheese. Because in the end, we want you to have a Taco with cheese too.
As to casuals, they'll come for what's currently on offer, that's not a problem. The problem is what happens after they've finished the appetizer?
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By hook or by crook, we will. |
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