Originally Posted by Frotang
Actually having two of them can be quite effective if the user has the aiming worked out. I too would be curious about the extra ammo but then again im pretty much always using flak armor.
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I'm going to cert the extra ammo for dual burster duty in any case, so I'll try it out with dual Falcons and let you know.
Originally Posted by Electrofreak
The Falcon always felt pretty weak on the one arm. I still feel like two wouldn't be powerful enough.
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As I said in my OP, the second Falcon is the best thing that I have spent SC on. A single Falcon just doesn't quite cut it, but with 2 you can cause mayhem!
Best session running with this loadout was a few nights ago defending the Crown for 3 hours, almost entirely with dual Falcons, and mostly from the flight pads. Only killed once whilst in this role (but fell off the North flight pad to my death several times by accidentally activating "charge" lol). The extra height gives a huge advantage, as when you fire down on enemy infantry, a near miss will hit the ground near them and deal AoE damage - lots of assists. Particularly effective firing down on the infantry trying to camp our spawn near B, and any attackers coming up the zig zags from the North. Technique here is to approach the flight pad edge; let them have both barrels, and then back off to reload. Snipers not such a worry in a MAX too; usually occupying a high profile position such as a flight pad invites a headshot!
Dual Falcons particularly effective against deployed Sunderers too; once I had the range I just fired alternately until the job was done. Also, those Magriders present a much bigger (and weaker) target when you are above them.
Drawback to Dual Falcons is that you are vulnerable during CQC; a direct hit does a lot of damage to an enemy, but if you miss....you can't just spray. Keep your distance (it is possible to "snipe" infantry at mid range once you get the hang of the projectile drop - very satisfying).