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2013-03-06, 10:12 PM | [Ignore Me] #1 | ||
Master Sergeant
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I really think this game could improve alot from having a couple other tower designs. Only having 1 tower design across all continents is starting to bore me. I know they intend to come out with new bases and such. But some new tower layouts as well will make this game 10x better.
What do you guys think? |
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2013-03-06, 11:31 PM | [Ignore Me] #2 | ||
Corporal
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V1 - Current
V2 - Classic infantry only enclosed tower, Remove garage at the bottom and have 2 capture points inside. Have the 2 side doors at the bottom but make them big like the spawn room doors a top entrance for galaxy drops with a walkway all around as a lookout Last edited by FHMathew; 2013-03-06 at 11:38 PM. |
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2013-03-07, 02:18 AM | [Ignore Me] #4 | ||
Sergeant Major
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I think they could also put a bit more thought into the logical placement of the towers.
I heard this mentioned today... and it made a lot of sense... so many of the towers are either stuck in holes, or placed right next to significant amounts of elevated terrain - such that attackers can fire right down into them with AOE and whatnot, essentially negating a lot of what should be the advantage of the tower. I think the best tower fights happen when they are out in the open, or on elevated terrain themselves. ex. those 2 towers in the w/nw part of the Indar desert. I see a lot of cool fights there and it never feels like being in the tower is an utter disadvantage as it can in other places. Last edited by typhaon; 2013-03-07 at 02:20 AM. |
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2013-03-07, 03:41 AM | [Ignore Me] #5 | |||
Corporal
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While I'd love to see different outpost designs, mostly I'd just like to see some outposts that are in some sense defensible -- that aren't just a game of seeing who can outspawn whom. |
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