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2013-04-23, 02:37 PM | [Ignore Me] #2 | ||
Actually, no. I wouldn't want that water, since that water would require me to use water in order to cool my GPU
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2013-04-23, 03:15 PM | [Ignore Me] #4 | ||
Corporal
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The demo was rendered realtime on a GTX580. Given the current state of PS2's performance right now, I'd say we'd be drowning in low framerates. The only people who'd be able to run this would be those running at max settings with physx enabled and still aren't close to maxing their systems. I'd be willing to be even a 690 would choke running everything.
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2013-04-23, 03:18 PM | [Ignore Me] #5 | |||
Staff Sergeant
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2013-04-23, 03:43 PM | [Ignore Me] #6 | ||
looks great, and when see the basic form of how it runs looks so simple as well. would look great in planetside 2. imagine coming ashore from a small attack boat to run a raid on a base. that water would amazing with the lighting effects in the game atm.
on the question of frame rate? is only you Nvidia guys getting low frame rate? im at 60-70 in fairly big fights and 170+ when not alot going on.
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2013-04-23, 03:48 PM | [Ignore Me] #7 | ||
nice vid
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2013-04-23, 04:56 PM | [Ignore Me] #9 | ||
Major
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That demonstration is impressive, but it's based on particles and there is a limited number of those the computer can handle at the same time, so an aquarium full of that kind of water might be able to render in real time, but a whole river or lake full of it is still a bit in the future.
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2013-04-23, 07:43 PM | [Ignore Me] #12 | |||
Major
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oh wait its a particle effect LOL GOOD LUCK RUNNING THAT Last edited by AThreatToYou; 2013-04-23 at 07:45 PM. |
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