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PSU: Danger, This really hurts!
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2013-09-24, 02:31 AM | [Ignore Me] #1 | ||
Captain
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Because those seemed REALLY fucked up when i last tried PS2.
Who thought it would be a great idea to have a vehicle, that: - Is as fast as an ATV - Can be repaired WHILE DRIVING IT - Can be mounted with one of the many one-hit rocket/grenade weapons With 2 people you never need to stop and can take out pretty much everything. That vehicle really seemed to go against common sense when i played. I wondered why anyone even bothered to pull a tank instead. I sure didn't. |
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2013-09-24, 04:05 AM | [Ignore Me] #3 | ||
Major
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i LOVE the harasser as it is, it is by far my most favourite ground vehicle to play in (i am usually the gunner :P). it really shows how good teamwork pays off. when they eventually re-vamp the vehicles, they should make them more teamwork-orientated, for example for the tanks, it should be like PS1; 1 main gunner, 1 driver, and 1 secondary gunner. although, personally i think it would be cool also to allow infantry to ride on the sides of the tank, and possibly be able to repair it as it goes along :P
anyway, there have been no plans to re-work it as of yet, although i think ground vehicle physics need a re-work as a whole. you know there is something wrong with your game when an infantry man can walk up a will effortlessly, while a tank cant. and also... so.... much.... SLIDING..... and flipping. |
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2013-09-24, 04:52 AM | [Ignore Me] #4 | ||
Second Lieutenant
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The thing about harassers is that it's a MUCH larger cert dump to get to that OP state than it is with a lightning or MBT.
Now that being said I do think it's a little too strong once they added the faction specific weapons to them. It's an NS vehicle but there's nothing we can do about that now. My best advice to you? Shoot the damn things. You wouldn't think it but infantry fire in groups can do a serious number on these things even with the 20% reduction from damage that max composite gives them. |
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2013-09-24, 05:39 AM | [Ignore Me] #5 | ||
Major
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The TR's Vulcan is the stand out performer for harrassers. Anyone who plays the game can see that. A machine gun that can take out anything, at range. But yeh they don't like machine gun fire particularly rotary nose gun fire
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2013-09-24, 06:15 AM | [Ignore Me] #6 | ||
Staff Sergeant
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^This. I freaking hate that thing whneever i try tanking... all you hear is faint engine sound when it closes in, then Vulcan goes *brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr rrrrt* while it runs circles around you, and then the tank blows up before you can do anything about it.
Last edited by Plaqueis; 2013-09-24 at 06:17 AM. |
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2013-09-24, 09:07 AM | [Ignore Me] #10 | |||
Sergeant
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Coordinated Harraser Packs are a scary thing to behold. |
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2013-09-24, 05:22 PM | [Ignore Me] #11 | ||
Captain
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Hmmm, guess we should get that word out more then because when a vulcan harasser shows up i usually see my fellow vanus run like headless chicken.
Gotta try firearms more myself too, unfortunately i normally run around with a lasher which doesn't really seem like the best option there. Besides that i still think that the combination of the high speed and the avaible weapons are too much. It would be another thing if the vehicles wouldn't be made out of papermache, but as it is the agility and damage is just not in line with the other vehicles. The absolute no-go is repairing while driving though. It doesn't make any logical sense and just feels wrong in every way. It stretched my suspension of disbelief so far i actually thought it's a bug at first. Overall it basically adds more HP to a vehicle and reduces downtime. Also as it is now it is another perk only the buggy has. And it allready has enough going for it as it is. |
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2013-09-24, 09:11 PM | [Ignore Me] #14 | ||
Master Sergeant
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I think the harasser is fine it simply requires some thought to counter.
Most harassers run flack and turbo. Best bet in another vehicle is to try and pin them, knock them of course and just slow them down so you can land some shots. Splashing near them will do SFA because of the flack but iirc direct hits are not mitigated by flack armour. As infantry 3 heavies with LMGs will burn through a harasser quick enough, you guys should be rolling in squads so focus firing shouldnt be a problem. If you don't roll in a squad don't complain about not having a counter for any vehicle. One man shouldn't be able to kill a vehicle, especially one that has 2+ crew. |
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2013-09-25, 01:10 AM | [Ignore Me] #15 | ||
Staff Sergeant
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https://docs.google.com/spreadsheet/...2c&usp=sharing
Numbers tell the story, huge difference in their performance. I'm not surprised TR players are loving the thing and saying buggies are just fine. Last edited by Plaqueis; 2013-09-25 at 01:17 AM. |
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